Fallout 4

Fallout 4

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Tok Dec 20, 2024 @ 6:13pm
helmet vats matrix overlay vs sensor array?
Anyone know which is better of the two for power armor helmet, when it comes to vats hit chanse? What other effects other than the vats hit chanse does perception have?
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Showing 1-15 of 15 comments
steventirey Dec 20, 2024 @ 6:40pm 
In Fallout 4, the only effect Perception has (other an serving as a requirement for some perks) is to boost VATS accuracy. A little more than 3% per point. So the VATS matrix overlay adds 10% VATS accuracy, while the sensor array adds 2 Perception (or a bit more than 6% accuracy).
Tok Dec 20, 2024 @ 6:43pm 
Thanks! Kinda strange that perception doesnt do more..
steventirey Dec 20, 2024 @ 6:49pm 
Originally posted by Tok:
Thanks! Kinda strange that perception doesnt do more..

It used to also have an effect on the distance enemies showed up on the compass, but that wasn't put into Fallout 4. And since Fallout 4 also removed the skill system, it lost that use as well. Bethesda has simplified their games (Fallout and Elder Scrolls) over time, which does remove some of the usefulness of things.
Lucus Dec 20, 2024 @ 6:54pm 
Originally posted by Tok:
Thanks! Kinda strange that perception doesnt do more..

FNV and FO3 perception affected the range that enemies appeared on the compass. but since enemies only appear on FO4's compass if they are actively looking for or attacking the player there's no point to PE affecting the compass in FO4.
Tok Dec 20, 2024 @ 7:10pm 
Would be cool if they had stat checks in dialouge, like they do with charisma, maybe that you notice something that someone does, with a perception check.
kkitts Dec 23, 2024 @ 6:22am 
The one perk Fallout 4 needs most (Perception tree) is one that highlights dead corpses, so you don't have to grid search after firefights with explosives, mini nukes or lots of missile turrets. Losing loot because the shell hit that corpse just right and sent it 1000 feet into the air while you're still fighting is really annoying. Once you loot the corpse(s), the game can remove the highlight, so as not to overload the CPU and GPU.

They also need to fix enemies spawning under the ground (like in Nordhagen Beach), or at least allow you to loot those bodies. Hint: killing those mobs requires an area-effect weapon of sufficient power, such as a mini nuke or the jetpack death-from-above stomp...but the DFA has to hit just right if you're using Calibrated Servos (+carry weight).
random_frugality Dec 23, 2024 @ 10:48am 
Originally posted by kkitts:
The one perk Fallout 4 needs most (Perception tree) is one that highlights dead corpses, so you don't have to grid search after firefights with explosives, mini nukes or lots of missile turrets. ....

I wish we had that too. I've lost corpses that were killed with just the Deliverer, so it's not even explosive kills that disappear. I've watched corpses I couldn't rush over to in time just fade away to nothingness. Frustrating.

I am told, however, that there is a mod for finding the corpses. I may try that one on my next playthrough.
Zes Dec 23, 2024 @ 11:06am 
I usually count my kills and look for bodies after, one goes missing and I go obssesive.. and spend 10 minutes on searching.

here you are silly, eat this *drops a grenade
Tok Dec 23, 2024 @ 6:24pm 
I agree, finding corpses can be very tough...
Does perception affect pick pocketing chanse?
steventirey Dec 23, 2024 @ 6:38pm 
Originally posted by Tok:
I agree, finding corpses can be very tough...
Does perception affect pick pocketing chanse?

As was said earlier, the only thing Perception has an effect on is your accuracy when using VATS. It doesn't modify anything else at all.

Despite Pickpocket being a Perception perk, it is Agility that modifies your chances to successfully pick a pocket. But even then, it is only 1% per point of Agility.
Last edited by steventirey; Dec 23, 2024 @ 6:42pm
Zes Dec 23, 2024 @ 8:24pm 
perception also affects your compass range on enemies (red dots appear sooner/farther)
steventirey Dec 23, 2024 @ 8:40pm 
Originally posted by Zes:
perception also affects your compass range on enemies (red dots appear sooner/farther)

Please actually read the thread. This simply is not true in Fallout 4. I'll say it again - quite literally, the only thing Perception has an effect on in Fallout 4 is VATS accuracy. It was true that previously Perception did have an effect on when enemies appear on the compass, but Fallout 4 changed how enemies appear and Perception no longer has any effect on that.
Last edited by steventirey; Dec 23, 2024 @ 8:41pm
Zes Dec 23, 2024 @ 9:17pm 
Originally posted by steventirey:
Originally posted by Zes:
perception also affects your compass range on enemies (red dots appear sooner/farther)

Please actally read the thread. This simply is not true in Fallout 4. I'll say it again - quite literally, the only thing Perception has an effect on in Fallout 4 is VATS accuracy. It was true that previously Perception did have an effect on when enemies appear on the compass, but Fallout 4 changed how enemies appear and Perception no longer has any effect on that.

I stand corrected, thanks for clarifying it. I didn't notice that it was changed since fo3&nv

but I'll have to disappoint you and keep replying by reading title & last two posts in threads. I still can miss previous messages, can sometimes miss the whole point, as i dont have time and/or interest to read everything it writes.

everyone says what they know and it builds up a answer, no need to do gapekeeping and telling people what to do. just write what you know once and leave it. not everyone responses like i do to "actually read the thread" thats why we keep seeing pages of fights here.
steventirey Dec 23, 2024 @ 9:19pm 
Originally posted by Zes:
I stand corrected, thanks for clarifying it. I didn't notice that it was changed since fo3&nv

but I'll have to disappoint you and keep replying by reading title & last two posts in threads. I still can miss previous messages, can sometimes miss the whole point, as i dont have time and/or interest to read everything it writes.

everyone says what they know and it builds up a answer, no need to do gapekeeping and telling people what to do. just write what you know once and leave it. not everyone responses like i do to "actually read the thread" thats why we keep seeing pages of fights here.

Well, if you had bothered to take 2 minutes to read, you would have realized you were in fact wrong. "Everyone says what they know" is a poor excuse, because you keep getting people saying console commands block achievements and you need a Defense score equal to Food + Water. Try actually being correct when you post something. There is too much misinformation out there already without contributing more.
Last edited by steventirey; Dec 23, 2024 @ 9:20pm
Incunabulum Dec 25, 2024 @ 8:42am 
Originally posted by kkitts:
The one perk Fallout 4 needs most (Perception tree) is one that highlights dead corpses, so you don't have to grid search after firefights with explosives, mini nukes or lots of missile turrets. Losing loot because the shell hit that corpse just right and sent it 1000 feet into the air while you're still fighting is really annoying. Once you loot the corpse(s), the game can remove the highlight, so as not to overload the CPU and GPU.

They also need to fix enemies spawning under the ground (like in Nordhagen Beach), or at least allow you to loot those bodies. Hint: killing those mobs requires an area-effect weapon of sufficient power, such as a mini nuke or the jetpack death-from-above stomp...but the DFA has to hit just right if you're using Calibrated Servos (+carry weight).

Open console

Type tg

This removes the grass, making everything on the ground clearly visible.

Type tg again to toggle grass back on.
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Date Posted: Dec 20, 2024 @ 6:13pm
Posts: 15