Fallout 4

Fallout 4

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Zes Dec 20, 2024 @ 3:33am
anyone played with all CC content before?
loaded all of them, but not sure how to play them all, in which order.

Lots of dogs need to be found, crowding quest list. maybe i should start with them.

and i know bos outcasts are hanging around lex, i should be careful.

anyone tried that before? any proirity on northern section, northwest more precisely, before leaving sanctuary?
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Showing 1-12 of 12 comments
worm_master Dec 20, 2024 @ 4:54am 
Go where ya whilst, avoid the south untill u got some good gear, most deffo start with the main quest, coz u get acess to ya first P.A an a minigun.

When you've levelled twice, stick both points on "Terminal hacking", head dount outta sanctury, over the bridge, follow the road, first place, is Red rocket, useful bits to scavenge, u also find "Dogmeat" there, not terribly useful, as a dog, his forte is he CAN get items out of LOCKED containers.

After you've picked up Dogmeat, carry on down the road, to "Drumlin Dinner", there's 2 thugs outside, shoot em in cold blood if ya want, walk down the road. being very careful of the 2 robot sentinels, when u see truck in the road, go right and then straight, carry on, you'll see another vehicle, and beside it, is a terminal locked PA pieces..

Add these to ya Parts an use em as spares.

After that, i head to "Combat zone", i always do this on foot, it's little tricky, nothing a god 10MM pistol an a bit of skill cant solve, once i reach the Zone, I FT an grab my PA an storm the building, kill ll the raiders, then gointo the cage on the stage, a ghoul will give u "Cait", she is WELL worth it she can pick any level lock, from the off, and loves to hurl Grenades around.

After this, play your way, My way, gives u a good start.
Zes Dec 20, 2024 @ 12:19pm 
thanks for very spesific instructions, its very hard to fail now.

I found CR47 rifle and this must be a long quest, requiring many places to visit iirc. rescued a dog hanging around v111, completed quantum rag stag during my tenpiness bluff visit.. one of the rifles shows -233535647 range though.

I'm slowly approaching to drumlin dinner, and i think i'll do them randomly as they appear.
worm_master Dec 20, 2024 @ 2:51pm 
Sure, like U said play your way :-0 nothing worng with a little help, for a good start, most folks say don't use PA so early, coz of the cores.

What I do is travel unarmoured to quest location, ft back to base, grab armour then Ft back to mission.. The PA sure cuts down on player death's, over something as stupid as a mole rat.

I also like to invest early in the first 3 ranks of barter, brings fusion cores down from around 500 caps to 2-300 caps and increases the price for sold ammo, as ammo has no weight, to increase my ammo, I take the luck perks, that allow u to find more ammo an caps in containers....

Depending on the building, u can walk out with a few hundred caps.... an assorted free ammo, jus from opening every draw.

To take FULL advantage of the ammo, decide what u want to use, and sell the rest I have 10MM for backup, my main weapons are Fusion cell powered, so I sell all other ammo types i come across.

If you equip a companion with a weapon, you HAVE to give them ammo, if you dont equip a new weapon to them, their "standard" weapon is infinite ammo, Caits standard weapon is a double barrelled shotgun.

Arr yes, IF u plan to equop Cait with gernades, you really need the "companion perks" 1 rank enables Cait to deal more damage, the next rank makes u immune to their weapons an the 3rd/4th allows em to carry more an be unharmed by your weapons.

I am having a bit of fun with my "Napalm Launcher", an as u can imagine, having acompanion immune to your fire, means I can rain, unbridled flaming devastation down on my enemy, with wild abandon.

Least i forget, fire the "naplamer" into water, bleeding amazin actually, i think you'll be quite impressed, unfortunately, it wont do any damage, so don't try to take something in the water out with it, unless you can hit the NPC it's self.
Last edited by worm_master; Dec 20, 2024 @ 3:12pm
In and of themselves the CC are reasonably balanced, so unlike the NG stuff I don’t think there is any particular order you need to do them.

Unlike the NG stuff where there is a very clear progression in difficulty and in power ups, so that they really should have been level locked.

I get the feeling that Beth were so impatient to make a splash with the NG content that they couldn’t even wait for new characters and new players to level up before triggering it.

Despite the fact that one of the obvious consequences of the TV show tie in with the NG release was to bring actual net new players to the game.
Specific answer - I did once have them all loaded but just played them in random order, mostly as I moved around naturally.

Beware that the more CC you load, the greater the chance of getting the 0KB can’t save bug. I don’t think they fixed that in NG? Maybe they did.
Zes Dec 24, 2024 @ 5:49am 
Originally posted by The Inept European:
Specific answer - I did once have them all loaded but just played them in random order, mostly as I moved around naturally.

Beware that the more CC you load, the greater the chance of getting the 0KB can’t save bug. I don’t think they fixed that in NG? Maybe they did.

didnt have any problem as of level 43 now, yeah i'm doing them almost randomly as they come.. only things i do plan is dog rescue quests, i'm checking if there is any of them around where i'm heading.

having fun so far ;) i suggest
PeaceMaker Dec 24, 2024 @ 5:55am 
I don't touch CC content, only Nexus mods or other trusted sites carefully checked by me.
Last edited by PeaceMaker; Dec 24, 2024 @ 5:55am
Zes Dec 24, 2024 @ 6:37am 
Originally posted by PeaceMaker:
I don't touch CC content, only Nexus mods or other trusted sites carefully checked by me.

yeah people mostly hate CC content.. I personally dont.
DouglasGrave Dec 24, 2024 @ 7:44am 
I've used all the free ones that have been made available, but avoided purchasing any because I object to the piecemeal nature of them.

So I've tried out a mix of what's available, including playing a character (named "Fruitbar") aimed at exclusively using CC material, though that was before the NG changes.
https://steamcommunity.com/sharedfiles/filedetails/?id=2933455268
It was definitely different, especially starting out with a handmade shotgun as my primary weapon.
Originally posted by PeaceMaker:
I don't touch CC content, only Nexus mods or other trusted sites carefully checked by me.
I also dont touch the CC content. I tried once but I had no control over uninstalling it, when there were issues.
And now that they are baked into current game version I am sure that lack of control is even worse.
If I were to unlock my game version of .163 and allow steam to update me I would almost certainly use "theIneptEuropeans " mod that allows u to control the start of that new CC content. and set it to a point after main quest complete.:
https://www.nexusmods.com/fallout4/mods/82311
Last edited by socialmediaaddress3; Dec 24, 2024 @ 9:52am
The Inept European Dec 24, 2024 @ 10:05am 
I don’t mind CC - some are good, some are OK, some are poor - but I think the better experience is to load them as you need them. Mainly because the narrative hooks are generally very weak. It's one thing to see a quest notification pop because you just deliberately loaded that CC item. It’s another thing when 40 or whatever all pop at once on vault exit (or any any time). That really highlights the bizarrely weak narrative integration. I guess that’s what I was expecting more from re Next Gen - at least an attempt at narrative integration. Would it have been that hard to start with just one of the NG CC items loading in response to an event or a location (as opposed to vault exit) and then breadcrumb the remaining quests together with clues at least, if not actual dialogue.

Am I right in saying there is no new dialogue in any of the NG CC? Even Suggs’ dialog is recycled.

So yes similar with the CC as with the NG quests - loading them all at once highlights the more or less complete lack of narrative integration. Why are you looking for lost dogs? How did you hear about them? Ditto the automatic laser musket or the Manwell rifle or whatever.
worm_master Dec 24, 2024 @ 10:22am 
It's been the same though FO 3 FO:NV an FO4 when u exit the vault, all CC is loaded and your notified their loaded, by the messages in screen..

Don't see anything inherently wrong, in the way they do things, doesn't take 20 secs, b4 u reach sanctuary, ya screens cleared and it's only in the top left any-way
Last edited by worm_master; Dec 24, 2024 @ 10:22am
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Date Posted: Dec 20, 2024 @ 3:33am
Posts: 12