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Boom.
"Hey! We've got Patrick Stewart in Oblivion!"
"You can ride a dragon in dragonborn!"
"There's over 1000 endings in Fallout 3!"
They don't really care about the execution if you hadn't noticed.
Eh go ahead, I'll be making up my own origins after the start because I honestly don't care that much about the begining.
I'd say the ability to customize weapons and power armor as well as being able to build a town is quite different from having a star voice actor.
AHAHAHAHAHAHAHAHA
It's sims-esque town building. In fallout. In what way is that not roleplaying? Look at mods for skyrim, for fallout, SO many tried to do that, but due to limitations, they couldn't get to this level. Skyrim had a freaking expansion based around this for crying out loud! What is roleplaying to you? Minmaxing stats? That's not roleplaying. Building a house to survive in is roleplaying.
People have different tastes in 'roleplaying.'
You said it. It's Sims-esque town building. Not roleplaying.
There's mods for everything. None of it should be indicative of what should be in a Fallout game, much less in a roleplaying game. Modders are not game designers, they're hobbyists playing around with the internals of the engine to produce fun content on the side.
Which is totally fine. A mechanic like this in a roleplaying game is nothing but a gimmick, so restricting it to downloadable content is absolutely fine.
Roleplaying is about building a character. Stats is the most important thing, but I certainly do not engage in min-maxing. The stats of the character determines you chance of success at any given action. The "role" that you're playing has everything to with the stats. Common examples of roles are the sniper, the smooth-talker, the gunslinger, the tinkerer, and so on.