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I would finish a game before doing SS2 as it’s basically a different game with a different story.
When you do play SS2, start with that only and check their forums for what is safe to add.
Thanks
Sim Settlements conflicts with a LOT of things but it also tends to bog the program down a lot too, so if you're running multiple large scale mods of any sort, it'll only hinder your performance.
Be picky, don't pile on too many mods.
KEEP TRACK of the mods you are using. I've got a whole system for choosing among the 400-some settlement location mods I like to go through, and have a huge pile of those ready for my next, ngu-installed game.
If you like settlement BUILDING, like doing it yourself, think about whether sim settlements will do too much that you already like doing. The one real big thing it does is has a lot more granularity and detail to the settlers and such themselves. But I personally don't care for most of it and micromanagement like that isn't much fun for me. It might be right up your alley.
I do keep my settlements written down by hand, since I use What's Your Name along with orphans of the commonwealth, and have a LOT of very fun additional duties and types of settlement furnishings and trade gear. I name the settler and then assign them based on that :) I have versions of my .doc out there somewhere, it's much easier for me to keep track of all this when flipping through printouts.
Zekiran- thanks for your detailed help
Played it 15 times when it came out.
Now I've played it 25 times @ 3,400+ hours.
Yeah, it can become addictive since it can be played
so many different ways...Siding with the BoS or Minutemen.
Only ONCE did I side with the Institute - which made me
nauseated since I had to betray the RR who helped me
and gave me their trust.
I suggest you create 2 folders under
your hard drive: Saves and Notes. There's lots of bugs and places
where you cannot progress unless you use console commands.
For example when it comes to getting the Barillium Agitator you can
either side with Institute or BoS. However when directed to talk to Ingram
with the BoS, she just blathers about her power armor instead of getting
on the vertibird and going to the top of the Mass Fusion building.
So you'll need to console: Setstage bos303 10 (begin Spoils of War)
And fail the Institute quest....now your enemy.
Also remember to immediately FAIL the quest (when it shows up)
TACTICAL THINKING by issuing: SETSTAGE BoS302B 355
so your Railroad buddies are not slaughtered by the BoS.
Then you can invade the Institute with either the BoS or the MM
but you'll have to first fail the Bunker Hill quest - then when you meet
Father, you respond totally NEGATIVE to him so you're kicked out of the
Institute and the MM will be used to go thru the tunnel entrance
underwater (nowhere where the marker says to be). Final note:
after Liberty Prime is activated, it just stands there so you must FT
to the CIT. When you get there, Liberty Prime will show up. Enjoy
If you get more into it, learn to use LOOT.
Settler and companion dialogue overhaul
Flirty Commonwealth
NPCs change clothes
High FPS physics fix ( a must have in my opinion )
Heather Casdin ( awesome companion mod )
F4SE
Diamond city radio extended
bugfix maglocks terminal delay
Vault dwellers survival guide (magazines)
Tales from the commonwealth ( and a couple of patches )
Settlers of the commonwealth
NPC's travel
Caves of the commonwealth
Atomic radio
Diamond City Extended ( and a couple of patches )
Arrived at Diamond City and the new additions are all there has they should be . I dropped Sim Settlements 2 on the advice of The Inept European. Will try that separately at some point. This maybe of use to someone considering a similar mod list.