Fallout 4

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LyricSeal Jun 18, 2023 @ 4:09pm
Greentech crashing game
When trying to do the hunter/Hunted quest, my game crashes to desktop for some reason. I don't know if it's because of how many mods I have or what. Any suggestions or ways to fix it? Thank you
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Showing 1-15 of 23 comments
Zekiran Jun 18, 2023 @ 5:14pm 
Without being telepathic I'm afraid no one will be able to tell you which of your mods or whether it's just the game being busted.

If you could please answer some questions that'll help us figure it out for you.

- did the game run normally without issue before you reached that specific mission or area? any crashing or lag?

- which mods do you have? even if they're from bethesda. every mod may break, or break the game in conjunction with others, so every single one of them is important.

- when exactly does it crash? when you reach the location? turn on your radio for the signal? open the building's door? reach any specific location in the building?
LyricSeal Jun 19, 2023 @ 4:56pm 
Hello sir, here are my answers: 1. I have not run the game normally yet but I do believe that it would work before. 2. I get my mods from nexus and I disable or uninstall the ones that break my game but I have run the game with mods before a couple of months ago and the game did not crash before but that was a while ago. 3. It crashes when getting near the greentech building area, basically after that one raider outpost near the building.
gregnewman2202 Jun 19, 2023 @ 5:30pm 
I've had this one before . It usually a mod that modifies the landscape somehow ( foliage , weather conditions ) .
Zekiran Jun 19, 2023 @ 6:09pm 
Yup. If you never ran through in Vanilla and instead jumped straight to mods, that's not the best plan.

Check your mods for things that alter ANY physical locations or landscape like Greg says. There might be some issues with scripting, or it's trying to load landscapes that have been broken by something.

If you make a MANUAL SAVE and make careful note of its specific time stamp in case you have others after, disable your mods and try to load the area with just a normal no-mod method. I don't know which mods you're using so I can't say whether that would break it hopelessly or if it might help.

If you have a load order list of the mods you're using that might also be of a lot of use.

This is why I strongly and always recommend running through the main game at least once without any kind of mods. That way you know when you add one that it'll affect one or another thing specifically.
LyricSeal Jun 19, 2023 @ 6:30pm 
Ok, does settlements cleaned up and repaired mod would affect greentech? I don't think it would but I had it downloaded before and it never crashed but would true storms crash it?
Zekiran Jun 19, 2023 @ 6:45pm 
True storms is a very large and buggy mod, so yeah?

Try removing the fog? Since they are apparently 'too big to bother with a real bug reports section' (a red flag for me personally, I do not trust it when a modder is so overconfident that they're not allowing real reports on Nexus mods) that's the only thing that strikes me as being a 'real one to kill performance' as they say in their post about bugs.

I can't remember whether there are any specific settlements near enough to Greentech that would make much difference, for the other one? WHICH clean up mod are you using?

Looking at the interactive map (which is quite cool https://fallout4map.com/) Greentech, the Cambridge Crater, ticon, and other such locations in a radius there have been SUPER BAD for me too but only on this specific run I'm doing.

Are you allied with the Brotherhood? Do the Vertibirds go over and do they tank your fps? I couldn't even cross the river in that area without coming to a slideshow halt but I don't know whether that's because they are nearby, or it's just my stupid game acting up or what, myself. But there definitely is a tie between the BoS's traveling bullet rain salesmen and lag.
hawkeye Jun 19, 2023 @ 7:10pm 
My theory is that Greenetech being the centre of the map at co-ord 0,0 might cause issues with mods.

For example, some players report that under Greenetech there is a large number of miscellaneous objects. My theory is that a mod author, unfamiliar with the co-ord system, might do something like moving a scrapped or deleted object to xyz co-ordinates 0,0,0. Instead of being moved to the corner of the map and outside the borders as one might expect with 0,0,0 the items are plonked right at the map centre.

Similarly moving the player within ugrids range might cause a similar hiccup. In my early days of playing my character would sometimes almost completely become unmovable when walking on the south of the Charles River. My theory is that the character might have come within ugrids range of Greenetech and triggered a bug.

edit -
I just looked at the wiki. There are some possible bug fixes there at the bottom of the page.
https://fallout.fandom.com/wiki/Greenetech_Genetics
Last edited by hawkeye; Jun 19, 2023 @ 7:17pm
Zekiran Jun 19, 2023 @ 7:44pm 
yeah Greentech is one building that has on occasion had 'phantom walls' - surely from a mod, but never one right there. Sometimes that's not even a modder's fault, I'm positive that bethesda also copypasted crap all over the place and winds up with weird cell info scattered where it doesn't belong.
Iron Knights (Banned) Jun 19, 2023 @ 7:46pm 
Greentech is where the map developers dumped all the garbage parts they didn't use or some kind of script that dumps them all there. UNDERGROUND. You can do TCL and cleanup with Disable & MarkForDelete, but very carefully, Enable before changing REFID in console if you think you removed an essential part. Most of the Lag & CTDs from unoptimized areas come from this practice, but Mods contribute quite a lot.
LyricSeal Jun 19, 2023 @ 7:47pm 
I removed true storms and I think it has gotten better so i think I'm getting close to finding the one that is doing it but it is still crashing. The frames went down but I got more closer to Greenetech so I know I'm getting closer. I am using okie1682's cleaned up settlements mod btw
Necron Monolith ₿ Jun 19, 2023 @ 10:11pm 
https://www.nexusmods.com/fallout4/mods/37279?tab=bugs
some notable bug reports with that Clean and Smooth Settlements mod, in particular reading
'FPS drops and lag issues'
Had the same issue with the same mod, oddly enough '' reinstalling '' it for whatever reason made it stop crashing.
LyricSeal Jun 20, 2023 @ 12:01pm 
So if I reinstall the mod, it will stop crashing basically? I will do whatever it takes to get the quest done
Well heres what you can do, try to reinstall it.
Disable it, finish the quest, and also do the vertibird ride to the prydwen ( since you fly over greentech) once you're done you reenable and avoid the area like a plague.

or if for whatever reason none of those worked then it might be a different mod affecting that area, use console commands to teleport into the building then teleport out.
Zekiran Jun 20, 2023 @ 9:36pm 
(god above that stupid vertibird ride was THE WORST THING.... like I get why they did it, "ooooh look it's boston from ABOOOooovvvveee!" but *I don't need that* I already conquered 80% of the place you tin can losers can we get where we're going? flying over that area was so so so bad.)
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Date Posted: Jun 18, 2023 @ 4:09pm
Posts: 23