Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
To explain; Everything in the game, from scripts, load times, dialogue; it's all tied to your frame rate.
That mod, uncapped your frame rate. It didn't do anything else, and it'll break your game if that's all your using....
Best thing to use is either the "load accelerator" mod, which uncaps your framerate in load screens only, or open the steam overlay etc.. which does a similar thing.
Long loading times will always be a thing, because the engine can only process so much and it's not optimised for 2020+ hardware. The hardware we use now, wasn't even on the horizon when FO4 was being made.
The mods has an ini, HighFPSPhysicsFix.ini
Set InGameFPS to a value you want the game FPS to be locked to (line 58)
If you set InGameFPS to a value higher than 60:
Set BudgetMaxFPS to the same value as InGameFPS (line 283)
Set DynamicUpdateBudget to true (line 264)
if you want go further in reduce load screens you can also
Set DisableBlackLoadingScreens to true (line 37)
Set DisableAnimationOnLoadingScreens to true (line 44)
Please don`t invent things.
I didn't invent anything, i told them to use the right mod for what they want to do, and a non-mod option if they don't want to use "LA"
If you don't like my answer, that's perfectly fine; your not the OP.
Invention
Invention
Or is not an invention and then I guess I can`t read cpp in github, nor code for that matter.
Please teach me...
https://github.com/AntoniX35/HighFPSPhysicsFix
Nope, it's not.
Do you really not know what's linked to framerate? Hint, just adding the physics fix isn't going to fix the engine level problems, which that mod doesn't touch...
It's not. 4090's weren't even on the horizon in 2009/2010, unless you had some kind of time machine?
Responding any further would be hijacking OP's thread so best we get back to that (Because im not getting another warning for being "offtopic" again)
done this ) .
when I first installed this game , this laptop happily run on ultra until like you , I also run down the same path looking for answers . I found out dropping resolution From ultra to high ( you'll have use the vanilla launcher to adjust it ) definitely helped in bringing down temps .
Are you even responding to the right thread at this point? Because im not entirely sure you are. Either that or just here to derail threads....
As i said before, don't like my answer, that's fine, but your not the OP, so let them get the advice they should follow and leave.
It`s not about "liking" xD, OP is asking for a solution of a technical problem, and you are giving misinformation as reply, so yeah, my replies are on topic on helping OP. Also pretty funny going for a reply containing just an accusation of derailing, very self-reflective xD you could have gone explaining any of the functions, their objects instances and their variables that they touch how "they only touch the cap" or the even better "the physics fix isn't going to fix the engine level problems".
This is complete misinformation. FPS Fix has a multitude of options in its configuration file, as noted by DOT, which NEED to be setup correctly to get the benefits without the problems the OP sees.
Another thing that can help speed up game-boot speed, is to delete all but the last 5 or so "save files" .. this keeps the game read at startup to a minimum. The longer you play, the longer the load-time, since you have more save files, each of which is larger than the last one.
Load times suck period. When you are in the Diamond City or Goodneighbor area you are going to have three to five minute load times no matter what your PC is.
I just got a new PC beginning of the month and it came with a 1TB SSD drive and my load times are not even much faster than my old PC that had no SSD drive.
The ONLY way to cut down load times is to play Console Commando and use COC commands to hop from one interior to the next. Which takes either a VERY good memory to remember zone names or just as much time to find the zone name on the wiki.
Bethesda and a majority of the veteran players are going to tell you exceeding 60 FPS is bad, period. Other are going to insist you can do wit with certain mods or whatever.
FPS is frames per second, take one second then divide that 1 second by your FPS and that it how much of a second you are allowing your PC to process game scripts.
For example:
1 second divided by 60 FPS is 0.016 seconds.
1 second divided by 120 FPS is 0.008 seconds.
This is straight up math, it is not an opinion or fan fiction.
The other thing left out of the equation is Your PC vs the person giving the advice, the amount of mods they use compared to the amount you use, amount of background programs running, and so on.
Well some insane person told him to uncap his frame rate, lol.
that explains some things.
@topic
peon and anyone with decent common sense is right, we don't need 60+fps in FO4 and the game is not even made for hardware that could potentially provide 60+ fps.
the scripts will breake and lots of other crap may happen... overheating and melting PCs aside that is.
loading times may suck but its better to wait a few seconds/minutes, get a sip of your favourite gamer drink and continue than to risk corrupting your save.