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3. Game difficulty is another modifier in legendary enemy spawn chance. When an encounter is generated, your base legendary spawn chance (based on player level) is multiplied by a fixed number directly associated with the difficulty you are playing on. There are a lot of numbers floating around on the internet for these modifiers, but the settings in the game files are as follows.
Very Easy: .25
Easy: .5
Normal: 1
Hard: 1.25
Very Hard: 1.5
Survival (the new survival, not launch survival): 1.5
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one last question: does vhard & survival the same spawn rates? or the other info is right? (vhard 2x, survival 3x)
Player Level\Game Difficulty
Very Easy --- Very Hard/Survival
21 - 30 3% 18%
31 - 40 3.75% 22.5%
41 - 50 4.5% 27%
51+ 5% 30%
well, another info kinda confirms that vhard = survival on legendary spawns..
and also, your observation..
player level plays a big role, as it was mentioned in the sendond post too..
1) difficulty & legendary spawn rates inceases together.
2) very hard=survival in legendary spawn rates
given and taken damage is also the same in vhard and survival, only there is no adrenaline on vhard.. so it makes vhard more challenging.. but there is quicksave in vhard (plus+ ammo is weightless, so you can carry all your ammo with you).. kinda balances things out.
you helped a lot, thank you ;)