Fallout 4

Fallout 4

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Mr. Very Cool Guy (Banned) Jul 3, 2015 @ 12:30pm
Some stuff about Havok, Fallout 4, and ESO.
So Elder Scrolls online ran on the Havok engine right? That would be why it says so after you start up the game. Havok is supposed to be some sort of realistic dynamic enginee or whatever so what if ESO was just to see what they could do with the Havok engine, and Fallout 4 will be on that engine? It would explain why ESO was nothing like Skyrim, and at E3 Todd Howard said that you would be able to build stuff and seetlements because of the engine and all so maybe ESO was just a test to see how well they could use the engine, so they knew whether Fallout 4 wouold work on it?
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Showing 1-15 of 18 comments
Gon Jul 3, 2015 @ 12:33pm 
No. Fallout 4 runs on an enhanced version of the Creation Engine - Skyrims engine.
Morrandir Jul 3, 2015 @ 12:37pm 
isn't havok the physics engine and not the actual game engine?
Mr. Very Cool Guy (Banned) Jul 3, 2015 @ 12:57pm 
Originally posted by Gon:
No. Fallout 4 runs on an enhanced version of the Creation Engine - Skyrims engine.
I knew the games were similar and some ways but they basically are gonna use the same engine as Skyrim? Where did you hear about this?
JocularJosh Jul 3, 2015 @ 12:59pm 
Originally posted by $P@C3 dR@G0N:
Originally posted by Gon:
No. Fallout 4 runs on an enhanced version of the Creation Engine - Skyrims engine.
I knew the games were similar and some ways but they basically are gonna use the same engine as Skyrim? Where did you hear about this?
pretty sure they mentioned that on the e3 conference.
Mr. Very Cool Guy (Banned) Jul 3, 2015 @ 1:00pm 
Originally posted by RacistCoffee:
Originally posted by $P@C3 dR@G0N:
I knew the games were similar and some ways but they basically are gonna use the same engine as Skyrim? Where did you hear about this?
pretty sure they mentioned that on the e3 conference.
Oh.
Keloot (Banned) Jul 3, 2015 @ 1:00pm 
Originally posted by $P@C3 dR@G0N:
Originally posted by Gon:
No. Fallout 4 runs on an enhanced version of the Creation Engine - Skyrims engine.
I knew the games were similar and some ways but they basically are gonna use the same engine as Skyrim? Where did you hear about this?
it was mentioned in the e3 . by god howard
Morrandir Jul 3, 2015 @ 1:01pm 
FO4 uses the creation engine, Havok is the physics engine, not the game engine
Mr. Very Cool Guy (Banned) Jul 3, 2015 @ 1:01pm 
Originally posted by lisandro-pereira:
Originally posted by $P@C3 dR@G0N:
I knew the games were similar and some ways but they basically are gonna use the same engine as Skyrim? Where did you hear about this?
it was mentioned in the e3 . by god howard
I didn't know Tod Howard was god. But I'm not surprised.
Mr. Very Cool Guy (Banned) Jul 3, 2015 @ 1:01pm 
Originally posted by Morrandir:
FO4 uses the creation engine, Havok is the physics engine, not the game engine
So I was right about it using havok then?
Vault Boy Jul 3, 2015 @ 1:14pm 
HAvok is a physics engine , Creation is a modififed Gamebryo engine.
Mr. Very Cool Guy (Banned) Jul 3, 2015 @ 1:30pm 
The question was already answered so don't bother commenting.
Keloot (Banned) Jul 3, 2015 @ 1:34pm 
Originally posted by Vault-Boy:
HAvok is a physics engine , Creation is a modififed Gamebryo engine.
no gamebryo is a game engine that was in the oblivion paired with havock .. the creation engine its his own engine. that uses gamebryo phsysics and havocks mostly like skyrim did .. and the fallout 4 is a modefided creation engine with better ligthing

and havock has AI and animations to .
Last edited by Keloot; Jul 3, 2015 @ 1:41pm
geckboy3000 Jul 3, 2015 @ 6:15pm 
Originally posted by $P@C3 dR@G0N:
Originally posted by lisandro-pereira:
it was mentioned in the e3 . by god howard
I didn't know Tod Howard was god. But I'm not surprised.
Dude, when you look that good at the age of 50, you gotta be a god. ALL HAIL LORD HOWARD!
Incunabulum Jul 3, 2015 @ 6:29pm 
Originally posted by $P@C3 dR@G0N:
So Elder Scrolls online ran on the Havok engine right? That would be why it says so after you start up the game. Havok is supposed to be some sort of realistic dynamic enginee or whatever so what if ESO was just to see what they could do with the Havok engine, and Fallout 4 will be on that engine? It would explain why ESO was nothing like Skyrim, and at E3 Todd Howard said that you would be able to build stuff and seetlements because of the engine and all so maybe ESO was just a test to see how well they could use the engine, so they knew whether Fallout 4 wouold work on it?

Havok is a *physics engine plugin* designed to work with a *game engine* - not a game engine itself.

Its a pre-made plugin form a third party developer that handles physics calculations. Similar to how Speedtree is a third party plugin that generates trees.

It saves each developer from having to code their own physiscs engine.

Lot's of games use Havok.

FO4 is on an updated version of the Creation Engine (used with Skyrim and which is an updated version of Gamebryo - which traces its lineage all the way back to Morrowind) designed to use more than 4 GB of memory (the limit of the older version as it was a 32 bit application).

Creation Engine uses the Speedtree, Havok, and RadiantAI plugins (among others).
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Date Posted: Jul 3, 2015 @ 12:30pm
Posts: 18