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https://en.wikipedia.org/wiki/List_of_games_using_Havok
and havock has AI and animations to .
Havok is a *physics engine plugin* designed to work with a *game engine* - not a game engine itself.
Its a pre-made plugin form a third party developer that handles physics calculations. Similar to how Speedtree is a third party plugin that generates trees.
It saves each developer from having to code their own physiscs engine.
Lot's of games use Havok.
FO4 is on an updated version of the Creation Engine (used with Skyrim and which is an updated version of Gamebryo - which traces its lineage all the way back to Morrowind) designed to use more than 4 GB of memory (the limit of the older version as it was a 32 bit application).
Creation Engine uses the Speedtree, Havok, and RadiantAI plugins (among others).