Fallout 4

Fallout 4

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Jill Sandwich Aug 10, 2023 @ 10:36pm
Can I get marine power armor from the dlc as lvl 16 ?
Can I ? or there must be some main story quest I must done to access it ?
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Showing 16-30 of 44 comments
worm_master Aug 11, 2023 @ 12:01pm 
Originally posted by Xenon The Noble:
I'm pretty sure that the opportunity to go to Fah Harbah doesn't even show up until somewhere upward of level 20.

U can trigger it by going directly to the house....
cswiger Aug 11, 2023 @ 12:28pm 
At level 16, it's probably easier to get Ballistic Weave from the Railroad Jackpot missions and upgrade whatever armor you like rather than trying to survive Far Harbor below level 20+.
tbloyzz Aug 11, 2023 @ 12:29pm 
Originally posted by Xenon The Noble:
I'm pretty sure that the opportunity to go to Fah Harbah doesn't even show up until somewhere upward of level 20.
Theoretically, you only need to go to the Kenji house and talk to them to get their quest and the option to take the boat. I have never tried it though, because I think it is nonsense. I am sure the Far Harbour fishermen agree with me, because quite a few will die while the MC is trying to kill anglers and gulpers with a pipe gun right upon arrival.
tbloyzz Aug 11, 2023 @ 12:41pm 
Originally posted by cswiger:
At level 16, it's probably easier to get Ballistic Weave from the Railroad Jackpot missions and upgrade whatever armor you like rather than trying to survive Far Harbor below level 20+.
I think you can be a total beast as soon as level 22, because then you can become totally resistant to addiction and throw in as many combat stimulants as you like. Since some of the buffs are fixed values, it makes you godlike on lower levels. Should suffice to make a huge difference during the first encounter at Far Harbour regardless your built (unless you are the charismatic type and try to charm Far Harbour´s wildlife with grape mentats).
steventirey Aug 11, 2023 @ 12:51pm 
Originally posted by Xenon The Noble:
I'm pretty sure that the opportunity to go to Fah Harbah doesn't even show up until somewhere upward of level 20.

The quest doesn't normally start until after a specific point in the main quest of the base game (specifically, after getting access to Kelloggs house the radio signal will appear). But the only quest in the entire game that has a strict starting level is the first quest of the Automatron DLC - it will not start until level 15. All the other DLCs can be started as soon as you leave the vault just by going to the appropriate area.
Last edited by steventirey; Aug 11, 2023 @ 12:55pm
tbloyzz Aug 11, 2023 @ 12:59pm 
Originally posted by steventirey:
Originally posted by Xenon The Noble:
I'm pretty sure that the opportunity to go to Fah Harbah doesn't even show up until somewhere upward of level 20.

The quest doesn't normally start until after a specific point in the main quest of the base game (specifically, after getting access to Kelloggs house the radio signal will appear). But the only quest in the entire game that has a strict starting level is the first quest of the Automatron DLC - it will not start until level 15. All the other DLCs can be started as soon as you leave the vault just by going to the appropriate area.
I do not think you can start Nuka World before level 30.
steventirey Aug 11, 2023 @ 1:03pm 
Originally posted by tbloyzz:
Originally posted by steventirey:

The quest doesn't normally start until after a specific point in the main quest of the base game (specifically, after getting access to Kelloggs house the radio signal will appear). But the only quest in the entire game that has a strict starting level is the first quest of the Automatron DLC - it will not start until level 15. All the other DLCs can be started as soon as you leave the vault just by going to the appropriate area.
I do not think you can start Nuka World before level 30.

You would be wrong. You just have to go to the transit center on the western border of the map. You do not have to be level 30 to start the Nuka World DLC. That is just when the radio signal appears, but you do not need the signal to start it.

Likewise, you do not have to be level 20 (I think it is) to start the Vault-Tec DLC. Just going to the quarry in the south is enough to start that DLC.

Automatron is the only DLC (and quest, for that matter) in the entire game with a strict starting requirement. It can not be started before level 15. If you go to the initial area before that, none of the robots will be there.
Last edited by steventirey; Aug 11, 2023 @ 1:03pm
you can use the console commands if you want it fast
i think this is 04 or 03 or what this dlc number is

its 01 thanks to xenon for the cheat sheet
Last edited by Mandalorian Deathknight; Aug 11, 2023 @ 5:06pm
Xenon The Noble Aug 11, 2023 @ 3:52pm 
Originally posted by Mandalorian Deathknight:
you can use the console commands if you want it fast
i think this is 04 or 03 or what this dlc number is
https://falloutcheats.com/dlc-code
It's absolutely possible to reach the Nucleus at level 7, if you play on hard with Codsworth as companion carrying the scrapped remains of Sanctuary as payment for the legendary pieces.
I done this a few times, piece of cake.
I like Far Harbor, the island, not the town, so I spend my time there before I return to the Commonwealth at level 30, in most of my plays.

Charisma 5 + 4 (clothing) + 1 (beer) + 5 grape mentats = 15 and the first trader perk should give you the best price to buy what you want.

Just trade wood and steel for the armor. You can buy a legendary assault marine helmet in Far Harbor for 20k, legendary assault marine body armor in Acadia for 20k and the legendary assault marine arm pieces 10k each in the nucleus. So you will to shove approx. 60,000 items into Codsworth's inventory.

A full set of Zealot armor costs approx 800 caps, enough armor to survive.
As someone already mentioned, you will not be able to upgrade those to inquisitor ar assault marine armor before you reach level 41 (I think).
You will only need the leg pieces if you can pay the 60k for the legendaries to have a full set of decent armor to fight some muties or raiders in downtown Boston.

You can always set difficulty to very easy if you die a lot. Don't even try to kill a legendary enemy on the island with your 10mm.
Evade and survive.
Don't try this on survival....
Last edited by ᕮᗪᗯᗩ®ᗪ🍀; Aug 11, 2023 @ 5:19pm
I never set foot on that Island unless I am at least level 35 in T51D or better, power Armor.
but that also means the marine combat armor was never all that interesting to me since I always wore something better when I was exposed to the possibility of it.
I d not think the Island is designed for low leel charcters.
And there is a lot of dialogue from Far Harbor settlers about your power armor so I believe that expectation was also baked into the design of the island.
After all with as much traveling as you do across the Island whats to keep you from turning into a crazy trapper only the radiation protection and breathing protection from the fog that Power Armor provides. :)
There is a full set of T51 Vim power armor sitting on a trailer north of the island. Only one random encounter, mines or muties.:steamhappy:
Getting the assault marine armor in the "Best left forgotten" sidequest is hard at low level, no matter what you're wearing. Any gulper or angler can one hit kill you.

There is a safe place at the Shrine of Atom without radiation on the roof of it. Survival level 15 here.
Reaching the terminal in the Nucleus is easy if you have the robotics perk and do it ninja style.
worm_master Aug 11, 2023 @ 6:19pm 
U have companions, let them take up the slack, they do the fighting, u stand back, the tunnel is so narrow the bot wont b able to pass...

OR a basic shotgun with pulse shells, takes out any robot in a few hits.

As I also said, with the Thunderbolt from the CC, dosn't really matter wot level you are, jus need a few cells am good aim whilst dodging, with accurate continuous hit, turn a Gulper to ash in 3-4 secs.

Obviously others time will differ, due to accuracy, i can say even with bad aim takes less the 10 secs to vaporise a gulper, it eats cells like no 1's business though
Last edited by worm_master; Aug 11, 2023 @ 6:22pm
worm_master Aug 11, 2023 @ 7:39pm 
Here friends, welcome to Far Harbour, at level 11 https://youtu.be/cFEJWPVHwes
Jill Sandwich Aug 11, 2023 @ 8:05pm 
Originally posted by Xenon The Noble:
I'm pretty sure that the opportunity to go to Fah Harbah doesn't even show up until somewhere upward of level 20.
I'm already there !
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Date Posted: Aug 10, 2023 @ 10:36pm
Posts: 44