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The particular variant you encounter depends on your character level, with a minimum and maximum set by the particular area. The level of the enemies gets fixed at that specific level, based on when you first explore the area. So exploring the whole map at a low level results in all the areas being fixed at the lower end of the possible range.
Only a few enemies actually do scale their stats based on your level. To keep using deathclaws, all the variants have a fixed level and stats until you start encountering mythic deathclaws, which actually do scale with your level (with a level of 91 as a minimum).
Think I'll stick with VH just for the saving. Can't always find a bed without waking up to a settler who wants to shoot me for catching some z's on his favourite dirty mattress. Really tricky without mods. Carry weight also bugs me without fast travel.
They're so tanky, they will walk up to your cover and just shoot you. You can no longer just take a melee enemy out of the fight like an easy target, they will straight up root you out of cover and mess up your aim. I don't like bullet sponges... but I also wanna fix things with the console incase "It just works" comes into play. A compromise is needed, and I'll take VH.