Fallout 4

Fallout 4

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Sveny Nov 17, 2015 @ 10:16pm
Armour piercing whats the point ?
Unlike fallout NV there are no values for penetration, so why go to armour pericing it just seems to do less damage ?

i know you can see armour values for diffrent damage types in vats with a perk, feels a bit unfinished to me.
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Showing 1-15 of 19 comments
Ace Nov 17, 2015 @ 10:18pm 
Trust me it melts through power armor and robots like butter.
Von Faustien Nov 17, 2015 @ 10:18pm 
it has values for armour penatration just because they dont show a big flashy number doesnt mean it isnt there
Arsenic_Touch Nov 17, 2015 @ 10:18pm 
Then you clearly haven't been using it on death claws and armored targets like synths and robots and power armor users. Even raiders in their cage armors.
Last edited by Arsenic_Touch; Nov 17, 2015 @ 10:19pm
Clown Meat Nov 17, 2015 @ 10:19pm 
To pierce armor....
Azura Nov 17, 2015 @ 10:24pm 
"why go to armour pericing it just seems to do less damage ?"

Originally posted by NaCl:
To pierce armor....

yep
Horus-fr Nov 17, 2015 @ 10:33pm 
simple : it's not because you don't see a special effect that it doesn't work, just try to shoot a defense turret you'll see
Last edited by Horus-fr; Nov 17, 2015 @ 10:33pm
Uzi [OTG] Nov 17, 2015 @ 10:47pm 
Oddly enough, if in real life you are shot with armor piercing 308 , assuming you are
not in armor anyway, the bullet never expands and just zooms thru you.
Of course, depending on where you are hit, you are just as dead or messed up
as if a bullet that properly expands in the body cavity had hit you too.
But , it does less 'damage'.
That is a highly dumbed down version , close enough.

The main difference in case above, the exit wound may only be 4 inches vs 8 inches.

Ouch.

Incunabulum Nov 17, 2015 @ 10:47pm 
Originally posted by 0CoySveny:
Unlike fallout NV there are no values for penetration, so why go to armour pericing it just seems to do less damage ?

i know you can see armour values for diffrent damage types in vats with a perk, feels a bit unfinished to me.

There are armor values - one for physical, one for energy, and one for radiation. AP rounds reduce the physical armor rating.
Mr.Hmm Nov 17, 2015 @ 10:49pm 
Armor piercing sure deals less dmg but it pierces armors so they are ideal versus armored enemies.
Frosty Nov 17, 2015 @ 10:52pm 
Originally posted by Uzi OTG:
Oddly enough, if in real life you are shot with armor piercing 308 , assuming you are
not in armor anyway, the bullet never expands and just zooms thru you.
Of course, depending on where you are hit, you are just as dead or messed up
as if a bullet that properly expands in the body cavity had hit you too.
But , it does less 'damage'.
That is a highly dumbed down version , close enough.

The main difference in case above, the exit wound may only be 4 inches vs 8 inches.

Ouch.

That's very true, there's less cavitation and tissue damage due to AP ammunition, but the point is not so much to use AP to kill squishy targets (hence why the damage is lower), but rather to punch through the armor that is encasing the squishy stuff, theoretically the act of puncturing the armor and the subsequent combination of flattening/expansion of the round as well as it's severe loss of speed imparts similar damage as a regular round AFTER the armor (hence why it tears through armored enemies very well.)
Sveny Nov 17, 2015 @ 11:15pm 
so my 10mm pistol on power armour will do loads more damage ? that seems lame to me. If there is no hit effect or way to tell other than judeging a health bar seems a bit lame.
sneedy Apr 13, 2016 @ 4:47am 
i've been using armor-piercing on deathclaws and it works a treat. i'm playing survival and have taken down several w/ a 10mm pistol. gonna try it w/ a troubleshooter's 10mm on some robots ...
Bored Peon Apr 13, 2016 @ 5:20am 
Screw your deathclaws and power armor.

Try killing a level 100+ supermutant warlord with bullets WITHOUT any armor piercing see how long it takes. Then try it with armor piercing. I bet you notice the difference.

You can skip attempting to de-limb super mutants because they are immune. meanwhile a deathclaw is like 4-5 shots at most to take out a kneecap then he cant fight back.
Last edited by Bored Peon; Apr 13, 2016 @ 5:23am
Glitshy Apr 13, 2016 @ 5:27am 
Originally posted by 0 CoySveny:
Unlike fallout NV there are no values for penetration, so why go to armour pericing it just seems to do less damage ?

i know you can see armour values for diffrent damage types in vats with a perk, feels a bit unfinished to me.

In NV existed no penetration either, atleast not in a way much different from Fallout 4's system.
In NV, the enemy had armour and you ignored a part of that armour with armour piercing ammo.
In NV, the enemy has armour and you ignore a part of that armour with armour piercing legendary effects, perk or modification.
The huge difference is that the armour system itself is different, which actually still isn't the reason why AP sucks this hard in FO4. The reason is that if you want an hardened AP automatic reciever to fight heavy armored enemies, you're still better off just using a powerful automatic receiver instead.
Higher damage > Armour Penetration
Sveny Apr 20, 2016 @ 9:02am 
Originally posted by author:
Higher damage > Armour Penetration/quote] My point .. and why bother...
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Date Posted: Nov 17, 2015 @ 10:16pm
Posts: 19