Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If it helps, if you find a weapon or armor with a mod better than you can craft, you can still take that mode. You build a default part replacement, which lets you swipe the cool parts.
This is how I got a couple maxed out 10mm guns, even though I only have 1 rank in gunnut so far. I swiped the quick eject large mags, top of the line recivers, and barrels I saw on some looted/pre placed in the world guns.
Keep in mind you need to have a replacement part handy even for when it makes no sense at all, such as needing a replacement Iron Sight when you want to steal the scope off something.
Muzzle parts you can detach freely though.
Unrelated heads up. I keep seeing threads warning about visual bugs caused by night vision and recon scopes. So as cool as those sound, I'd avoid using them for now I guess.
While it's convenient, and more important the better the guns you use (Shotgun has 90% of it's upgrades from rank 1. Combat shotgun wants rank 2 to use better than generic parts, and then higher), I'd personally consider armor smith to be more "important" than gunsmith even if you use it less from the standpoint of making sure you get exactly what you want.
Why? Well, in the early game exploring (especually if you procrastinate on quest stuf a lot), it's a lot harder to find a full set of armor of both the type and modifications you want. Then eventually having enough guns to build a top of the line 10mm just from scavenging alone.
In my early wanderings, I've got 20 laser pistols, a dozen double barrel shotguns, lost track of my pipe guns and 10mms.
I pretty much NEEDED to use crafting to ensure my metal armor (after getting all 5 individual pieces) was not only better than default defense, but being light weight or having Deep Pockets on top.
Relying on shops or the RNG to provide weapons on part with what you are fighting is less annoying than relying on it to give you the armor mods you want, basically. I've been getting Gunsmithing, Armor, AND Science crafting but if I was forced to choose only one of them it would probably be the armor smithing, just to avoid that annoyance.
Not that PC versions don't have their own spectaculat WTF, but at least you can desperatly swing your tilde key at some of the worst of it.