Fallout 4

Fallout 4

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Osamaru Nov 15, 2015 @ 3:33pm
Too few Quests? what do people mean?
Seriously? I've heard people say there are "barely any quests" or the quests where "unimaginative. Did people just rush through eveything or something? I got at least 7-8 leads to quests, just talking to the Neighborhood Watch in Goodneighbor. And a ton of quests can be picked up from the radio. And things like the Silver Shroud quest, or the USS Constitution, were pretty fun and different. Ya, there where some "genearic" quests here and there, but over all and so far, its been great.
where is all the Hate coming from? Or just people complaining to complain?
Last edited by Osamaru; Nov 15, 2015 @ 3:33pm
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Showing 1-15 of 37 comments
Osamaru Nov 15, 2015 @ 3:34pm 
Really don't see it.
Osamaru Nov 15, 2015 @ 3:38pm 
anyone know?
Spocks Toupee Nov 15, 2015 @ 3:39pm 
Not sure, but I've stumbled into quite a few quests just by exploring, or I've had people walk up to me and give me quests
Squirrel Nov 15, 2015 @ 3:40pm 
I have literally no problem with this game, what so ever. I like the quests that make me to kill a bunch of Raiders, and so forth. I have no problems with the quests.
_onyx_ Nov 15, 2015 @ 3:42pm 
All quests are more or less the same.

This is a shoot and loot game. Have seen it all many times before in other games.
Osamaru Nov 16, 2015 @ 9:06am 
Originally posted by _onyx_:
All quests are more or less the same.

This is a shoot and loot game. Have seen it all many times before in other games.
Again, hove you just been rushing through them or something? There is plenty of variety of Quests. And even if you want to degraded it dowm to the very minimal "Go to X, Kill Y, Collect Z", then the same can be said about EVERY Fallout Game, heck, even things like Skyrim.
poxtops Nov 16, 2015 @ 9:13am 
Im level 30+ and not even gone to Diamond City yet..

#1 Finding tech
#2 Clearing Areas
#3 Rescueing people
#4 Being a diplomat in conflicts between two groups (hope you have charisma)
#5 Finding pets/Toys/Food/Cures (these quests requiring you to actually talk to NPCs to find them)
#6 Building more settlements
#7 Recruiting people (to one of the groups, your group, to help someone etc.)
#8 Discovering secret stashses (any of you found the military bunker yet which is wired to explode if you try to open it, and is surrounded by a mini minefield?)
#9 Finding new companions (they're usually attached some quests above)
#10 Not-so-much a quest, but it starts off as one by being lured into traps :p

There are also many secret things in the water if you go deep enough, or caves hidden in the steeper hills etc.

I've only explored half the map, so im sure there are a lot more side quests to come, the furthest south ive gone is a tad more south than diamondcity and that was just to liberate a castle.

& to be fair, although ive come across areas, I havent actually been inside the buildings yet as I was on my way to do something else, but I have marked them for a revisit.

The South scares me, but I move closer and closer to it with each quest...
Osamaru Nov 16, 2015 @ 9:29am 
^ exactly.
kconvey1 Nov 16, 2015 @ 9:31am 
The main quest is shor very short, the only other obvious questline is the settlement building, which gets exceedingly hard very quick into it.
Osamaru Nov 16, 2015 @ 9:57am 
Originally posted by kconvey1:
The main quest is shor very short, the only other obvious questline is the settlement building, which gets exceedingly hard very quick into it.
Since when have Bethesda Main story lines ever been very long at all, or any of the more intresting quest line been "obvious"? You are suppose to get out there, explore and find things.
Last edited by Osamaru; Nov 16, 2015 @ 9:57am
The Cytherean Dec 6, 2015 @ 9:59pm 
Consider this: In Skyrim, you had many towns, where you'd go and receive different quests. Yes, most of them did boil down to similar things in the end, but there was a lot of them and they weren't just "Wipe out this same settlement of bandits again and again".

In Fallout 4, you have 2 major settlements, Diamond City and Goodneighbor. Each of them have likely slightly more quests than the average settlement in Skyrim. Except there are only two of them. Now, there ARE other quests, dotted across the map in Fallout 4. But there were in Skyrim as well.

There have been comparisons using numbers. I don't know where they are, so I cannot cite them, but there were over 427 quests in Skyrim, including side missions and main story. There are not near that many in Fallout 4. Not even close. Once you reach the high levels in Fallout 4, and you don't really need to upgrade your gear, scavenging becomes less rewarding. What you want is quests, and there just aren't any. I never once ran out of quests in Skyrim, on any character I played. Generally I got bored of the character before I did all I had planned with them. In Fallout 4, I've gone all over the map and I've ran out of side quests within 100 hours.

Maybe that is a lot to some people. But, having squeezed nearly 200 hours out of Fallout New Vegas before mods and DLC, I expected this to engage me more. I expected that their claims of a game on a grander scale would apply to quests, but it didn't. Even the quests there are generally only have one way to resolve them, not leaving a lot of room for replayability later.

Exploring only really works when it's rewarded. I get that the point of a Bethesda game is to explore, but they just missed the mark so many times. The Crater of Atom, for instance, is a space with many named NPCs, in an interesting location...With no story or quest to engage in there. Same with the Racetrack near the Airport, and a million BRILLIANT locations that are completely void of story or engaging content.

And I find, as well, a lot of the 'quests' that are in the game are hardly even quests. They should likely be labelled as miscellaneous objectives. Inviting the Vault Tec ghoul to Sanctuary? That's a quest, according to the game. That fight in the middle of diamond city where the brother accuses the other of being a synth? Also a quest. Did you get to immerse yourself in that one? No, not really. It actually happens the same whether you involve yourself or not. So it's hardly a quest.

In the end, those of us who say there are barely any quests are referring to a distinct lack of non-radiant quests that engage us in things beyond just gunfights. We want more quests like The Silver Shroud or The Big Dig, not more radiant quests from the BoS or Minutemen. The Silver Shroud, for instance, was the most perfect quest the game had. Variety, travel, and interesting writing. But it's nearly one of a kind, with most quests just consisting of 'do this one, relatively easy objective and collect a small reward'.

If Bethesda had devoted even a small amount of extra time to writing, and spent slightly less time building such a big map with so many interiors (It seems great when you start out, but again, once you no longer have any trouble with resources scavenging isn't fun) there wouldn't be any complaints. But I rather like stories in my Fallout games. Not just meaningless gunfights.
Xyberviri Dec 8, 2015 @ 10:02am 
I have 4 days of game play and i just barely got to diamond city, iv'e yet to meet Preston at the castle, i think i have maybe 2 main quests completed.

Im doing the same thing iv'e done in all the fallouts(yes including 1 & 2), wander, loot, kill, trade.

the only difference is i now have sim wasteland with all the settlements.

Its only until i start running into issues with settlements that i start venturing out and playing the game.
Osamaru Dec 8, 2015 @ 12:46pm 
Originally posted by The Den Mother:
Consider this: In Skyrim.
Ok, This whole argument is pretty flawed. First off, you are comparing Oranges to Grapefruits. Elder Scrolls and Fallout, which, while both made by the same people, and following similar formats, have ALWAYS had a different focus on content volume.

Secondly, I am not sure where you are getting 427 quests from, but not counting Miscellaneous quests, repeatable, and DLC, Skyrim only has about 200 quests. Fallout 4, under the same criteria, has 140.

And while we are on the Subject, Fallout 3, which so many people claim to be better, only had 59 quests (INCLUDING Repeatables), and 94 with addons. New Vegas a bit more, but even with the Addons, it did not break 120.
Last edited by Osamaru; Dec 8, 2015 @ 12:49pm
Osamaru Dec 8, 2015 @ 12:47pm 
Originally posted by The Den Mother:
And I find, as well, a lot of the 'quests' that are in the game are hardly even quests. They should likely be labelled as miscellaneous objectives. Inviting the Vault Tec ghoul to Sanctuary? That's a quest, according to the game. That fight in the middle of diamond city where the brother accuses the other of being a synth? Also a quest. Did you get to immerse yourself in that one? No, not really. It actually happens the same whether you involve yourself or not. So it's hardly a quest.
Not sure how thick your rose coloed glasses are, but the same thing Happend in the other Fallouts as well, and even Skyrim.
Osamaru Dec 8, 2015 @ 7:27pm 
And Fallout 1-2 amd the other Elder Scrolls had even less. In Other words, of all these games, Fallout 4 has the second highest number of quests, and this is JUST the base game. No telling how many others will come with the DLC.
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Date Posted: Nov 15, 2015 @ 3:33pm
Posts: 37