Fallout 4

Fallout 4

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Vyrex (Banned) Nov 15, 2015 @ 6:23am
Can i kill everyone in vault 81?
They r all beeing ♥♥♥♥♥♥♥♥ to me. I want to kill everyone to make this vault my new hq but is it possible? Like can i kill those children too? Cause evryone has to go and looks pretty good for a new hq.
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Showing 1-10 of 10 comments
Vyrex (Banned) Nov 15, 2015 @ 6:27am 
Originally posted by Sovereign:
You could never kill kids in bethesda game, you have to wait for a mod for everything to be killable
But can i kill all other adults?
Seqhmet Nov 15, 2015 @ 6:32am 
Depends on if there are any characters that are needed in the main storyline.

I went into Diamond City with guns blazing (during a firefight with some mutants I shot a DC resident and they got mad) and there were 4 or 5 characters that just would not die.

So I left the City, did some scavenging and a side quest and came back to DC. They were much more friendlier even though there were dead bodies scattered everywhere, lol.

I don't think anyone in Vault 81 is a part of the main story. So I would suggest kill everyone and enjoy your new underground dwelling.
wunshot Dec 11, 2015 @ 11:24am 
Bummmmmmer. I was wondering the same thing and just went all Jihad on them. They had two people in the entrance that were unkillable. Kinda defeats the purpose of wiping out everyone else in the vault if these two peckerwoods are going to stick around.
wunshot Dec 11, 2015 @ 11:31am 
Another thing.....Why Can't I loot the awesome weapons and armor from the vendor after I kill her? It should make it hard as hell to kill her but allow you to loot her if you are bad enough to get the job done.
Hex Dec 11, 2015 @ 11:38am 
Originally posted by wunshot:
Another thing.....Why Can't I loot the awesome weapons and armor from the vendor after I kill her? It should make it hard as hell to kill her but allow you to loot her if you are bad enough to get the job done.

Because they aren't actually on her, but in a secret pocket dimension to prevent you from going around pickpocketing all the stores every few days.

And yes yes, you could kill the shop keepers and loot their entire inventory in Fallout 1 and 2, get over it. :P
Last edited by Hex; Dec 11, 2015 @ 11:38am
IGA_012 Nov 10, 2017 @ 5:49pm 
Originally posted by Hex:
Originally posted by wunshot:
Another thing.....Why Can't I loot the awesome weapons and armor from the vendor after I kill her? It should make it hard as hell to kill her but allow you to loot her if you are bad enough to get the job done.

Because they aren't actually on her, but in a secret pocket dimension to prevent you from going around pickpocketing all the stores every few days.

And yes yes, you could kill the shop keepers and loot their entire inventory in Fallout 1 and 2, get over it. :P

Why should I get over it? That's an awesome game design element they threw away. Oblivion had all of the merchandise on shelves and chests around the room., and I think Skyrim did, too. Why not make a chest with everything in it that only be unlocked with a key that you can only take if your stats are high enough?

See, the problem with Bethesda is that they're too busy trying to pre-script every possible journey that they take away the choices that made Fallout and TES so interactive and fun.
Seqhmet Nov 10, 2017 @ 5:52pm 
Wow, people still play this?
GoreTiger Nov 10, 2017 @ 6:02pm 
Originally posted by Donald Keller:
Originally posted by Hex:

Because they aren't actually on her, but in a secret pocket dimension to prevent you from going around pickpocketing all the stores every few days.

And yes yes, you could kill the shop keepers and loot their entire inventory in Fallout 1 and 2, get over it. :P

Why should I get over it? That's an awesome game design element they threw away. Oblivion had all of the merchandise on shelves and chests around the room., and I think Skyrim did, too. Why not make a chest with everything in it that only be unlocked with a key that you can only take if your stats are high enough?

See, the problem with Bethesda is that they're too busy trying to pre-script every possible journey that they take away the choices that made Fallout and TES so interactive and fun.
You necro'ed a 2yr old thread just to say this?
showler Nov 10, 2017 @ 6:08pm 
Bethesda has about 10 million players to get feedback from. They don't remove things arbitrarily.
Seqhmet Nov 10, 2017 @ 6:11pm 
Originally posted by KrayToast:
Originally posted by Donald Keller:

Why should I get over it? That's an awesome game design element they threw away. Oblivion had all of the merchandise on shelves and chests around the room., and I think Skyrim did, too. Why not make a chest with everything in it that only be unlocked with a key that you can only take if your stats are high enough?

See, the problem with Bethesda is that they're too busy trying to pre-script every possible journey that they take away the choices that made Fallout and TES so interactive and fun.
You necro'ed a 2yr old thread just to say this?

I wish he would have necro'd a Fallout 3 thread...better game.
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Date Posted: Nov 15, 2015 @ 6:23am
Posts: 10