Fallout 4

Fallout 4

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culixstar Nov 14, 2015 @ 9:39pm
settlement shop keepers not on the job
is it a bug or me. i asign shop keepers to that building and either they never touch the thing or they're fine at first and then never go back? am i doing something wrong?
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Showing 1-15 of 36 comments
moomanjeff Nov 14, 2015 @ 10:09pm 
I had problems like that whenever I used named settlers as the shopkeeper. Try using the unnamed settlers and see if that works.
Originally posted by moomanjeff:
I had problems like that whenever I used named settlers as the shopkeeper. Try using the unnamed settlers and see if that works.
Tell you the truth both tend to do that. But the named ones do it more but still both do it try other ones I think some are lazy?
Snukkems Nov 14, 2015 @ 10:12pm 
They also work regular store hours, too early in the morning they're just waking up too late in the evening they're closing up. Also there has to be space behind the counter for them to stand.
culixstar Nov 15, 2015 @ 12:48am 
Originally posted by Snukkems:
They also work regular store hours, too early in the morning they're just waking up too late in the evening they're closing up. Also there has to be space behind the counter for them to stand.
i was thinking that but i have yet to see anyone at my weapons shop every any time of day
Chubby Cox Nov 15, 2015 @ 3:14am 
Problem for me is no matter which settler I assign to the Weapon Shop, they refuse to actually get behind the counter. They can/will barter from a location if I order them near the stand, but if I leave the settlement they wander off.
wordwaster Nov 15, 2015 @ 3:17am 
pathing maybe? make sure there is space for them to stand behind it and to walk the entire way around it.

ai pathing ain't great in this game. a clear and easy path could be the solution.
Chubby Cox Nov 15, 2015 @ 3:21am 
No it's not a pathing issue. The shop is nowhere near anything that would inhibit pathing, and right next to two other shops that had no issues. I also tried moving the shop just in case and nothing changed.
bfc Nov 15, 2015 @ 3:31am 
Originally posted by Chubby Cox:
No it's not a pathing issue. The shop is nowhere near anything that would inhibit pathing, and right next to two other shops that had no issues. I also tried moving the shop just in case and nothing changed.
have same problem with weapon shop, general store works fine for me
Chubby Cox Nov 15, 2015 @ 3:34am 
Looked around and no actual fixes have been posted anywhere I can find. Seems to only happen with Weapon Shops from what I've seen though. You CAN use a bell to call the Weapon Shop keeper if he wanders off, but I would prefer an actual solution and not a workaround. Plus I'm not even sure the if shopkeeper is actually making me any money or not.
Chubby Cox Nov 15, 2015 @ 7:30am 
Well if no one has any fixes to recommend then I guess we just have to hope it gets fixed in a patch : /
Jmee Nov 15, 2015 @ 7:36am 
I know you already discussed this, but personally, the only problems I've had with stores were pathing. They're seriously stupid and need a huge clear path to the back of the stall.

If it's too narrow/confined or against the wall and they can't properly get behind it (before they begin the final animation of wiping down the countertop), then they'll never be able to reach the stall to begin working. This usually results in the NPC going back and forth or eventually they walk a distance away and stand idle.

Also try to make sure your store is in the center of a large floor tile... not off to the side, not on one of the smaller half-sized floor tiles. NPC's don't seem to like calculating how to path over those, I've seen them hesitate for 5-10 seconds at those while it's figuring out the best route.

My weapons store hasn't ever had any issues other than the above.
Chubby Cox Nov 15, 2015 @ 7:40am 
Hrm actually that could be valuable info. Although I don't have the Shop close to any objects if they don't want to path due to poor AI moving it to somewhere else may still solve the problem. I'll try it now :)
Chubby Cox Nov 15, 2015 @ 8:02am 
Well it was a no-go. Tried moving it to the middle of the road, and all around this area near the other 2 shops (which worked just fine) He can walk right up to it just fine anywhere I've placed it, but he just doesn't actually man the shop. He tends to wander off if I leave Sanctuary as well.

http://imgur.com/4D7GyWp

Screenshot shows the area and 2 shops that worked fine. Also shows that it's been assigned, but that he refuses to walk over to it. Problem is no matter where I've moved this thing the settler just stops where they are when I assign them to it. Tried 3 different settlers, so it's not just this guy. And none of them were ever assigned to anything else so there's no conflict there causing it. I'm at a loss now.
Last edited by Chubby Cox; Nov 15, 2015 @ 8:10am
Trook Nov 17, 2015 @ 10:10pm 
I belive the "position-marker" of the weaponshop (or whatever tells the assigned npc where to stay) is broken/missing. All other tier 1 shops (except the medical supplies which i couldn't build yet) work fine for me.
Last edited by Trook; Nov 17, 2015 @ 10:11pm
Chubby Cox Nov 18, 2015 @ 4:41am 
Agreed. Tried everything including building a new one in a second settlement. Nothing worked. Just had to skip to tier 2 weapons shop, which worked fine.
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Date Posted: Nov 14, 2015 @ 9:39pm
Posts: 36