Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Heavy weapons are ONLY affected by the Heavy Gunner perk, even if they're automatic-style weapons. Miniguns and such are not affected by Commando at all.
Thanks for checking. I just came here to find out exactly that piece of information. Shame that they don't stack as it would have made miniguns a lot more ridiculous.
Now THAT would make miniguns even more ridiculous. A flat +15 damage per bullet turning into +30? Yes. Yes please.
http://steamcommunity.com/sharedfiles/filedetails/?id=557308656
An extra +15 damage per shot on that thing would be so wonderful. Even though it's already broken to buggery anyway. Been wasting my perk points on achieving Nerd Rage permenantly activated thanks to radiation damage and then taking the chem perks to be chemming out on PyschoJet while using it for another +65% on top of that. Never considered Demolition until now.
According to the Wiki, yes. Legenday affix is affected by demolition expert.
Legendary guns with the explosive effect also benefit from this, and it affects the damage of the gun itself, not just the ~15 explosive damage.
So basicly, you can get ~90 damage on the spray n' pray with demolition expert and commando.