Fallout 4

Fallout 4

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Milena Velba Nov 14, 2015 @ 5:08pm
No 10mm SMG? WTF!
It's an iconic weapon in the series, why the hell would they cut that from F4?! It BETTER make an appearance through DLC... ♥♥♥♥♥♥♥♥♥ I'm so rustled...

And don't you give me that ''you can mod the pistol for full-auto'' BS.

Also no Chinese Rifle... damn it.
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Showing 1-15 of 85 comments
Zyrconia Nov 14, 2015 @ 5:17pm 
Well you can ♥♥♥♥♥♥♥ mod it to become an automatic 10 mm pistol, which behaves like a 10 mm SMG. And if you find a pre-moded one, there you go.

Useless thread by a useless rustled person.
Zourin Nov 14, 2015 @ 5:26pm 
yup. 10mm with automatic reciever = 10mm SMG.

It all depends on perks.
10mm (standard recievers) = Gunslinger perk
10mm (Auto reciever) = Commando Perk
Hollen Nov 14, 2015 @ 5:27pm 
We'll have to wait for mods to add in weapons such as m16's ak's m1 garand etc....
Leg Day Nov 14, 2015 @ 5:29pm 
Guns change with mods. I had a combat rifle and put a long barrel and far scope on it. The name changed to sniper rifle.
I'm sure you can make the auto 10mm even faster.
Last edited by Leg Day; Nov 14, 2015 @ 5:29pm
Zeon08 Nov 14, 2015 @ 5:29pm 
Originally posted by Teufelshunde:
We'll have to wait for mods to add in weapons such as m16's ak's m1 garand etc....
thoae are not lore friendly or iconic
the2pages Nov 14, 2015 @ 5:30pm 
Originally posted by Teufelshunde:
We'll have to wait for mods to add in weapons such as m16's ak's m1 garand etc....
assault rifle most closely resembles the m1 garand
Snukkems Nov 14, 2015 @ 5:30pm 
Originally posted by Zeon08:
Originally posted by Teufelshunde:
We'll have to wait for mods to add in weapons such as m16's ak's m1 garand etc....
thoae are not lore friendly or iconic
The M1 garand would be, because it was created before 1944 when our universe and FO's diverged.
narf03 Nov 14, 2015 @ 5:32pm 
Originally posted by Skyrilla:
It's an iconic weapon in the series, why the hell would they cut that from F4?! It BETTER make an appearance through DLC... holy ♥♥♥♥ I'm so rustled...

And don't you give me that ''you can mod the pistol for full-auto'' BS.

Also no Chinese Rifle... damn it.
all pipe weapons are made in china, so they also called chinese rifles ?
Milena Velba Nov 14, 2015 @ 5:33pm 
Originally posted by Zyrconia:
Well you can ♥♥♥♥♥♥♥ mod it to become an automatic 10 mm pistol, which behaves like a 10 mm SMG. And if you find a pre-moded one, there you go.

Useless thread by a useless rustled person.
Originally posted by Zourin:
yup. 10mm with automatic reciever = 10mm SMG.

It all depends on perks.
10mm (standard recievers) = Gunslinger perk
10mm (Auto reciever) = Commando Perk
I'm gonna take the bait and repeat myself. It's not the same. I think Zyrconia hasn't even played F1 and 2. The pistol is an automatic pistol, not <The> SMG. It's charming and it really was one of my favorites. Would've loved to see Beth's take on the F4 version of it, with all of its mods.
Originally posted by Teufelshunde:
We'll have to wait for mods to add in weapons such as m16's ak's m1 garand etc....
Originally posted by Zeon08:
thoae are not lore friendly or iconic
^ This.
Leg Day Nov 14, 2015 @ 5:33pm 
Oh yeah you can also mod the bullet reciever or whatever. Can probly take a .22 submachine gun and put 10mm on it.
the2pages Nov 14, 2015 @ 5:46pm 
Originally posted by Leg Day:
Oh yeah you can also mod the bullet reciever or whatever. Can probly take a .22 submachine gun and put 10mm on it.
besides the fact 9mm and 10mm submachine guns were useless in fallout 3 here you can litterally mod a pistol to be automatic slap some other cosmetics on it then behold! its an smg
Leg Day Nov 14, 2015 @ 5:49pm 
Originally posted by the2pages:
Originally posted by Leg Day:
Oh yeah you can also mod the bullet reciever or whatever. Can probly take a .22 submachine gun and put 10mm on it.
besides the fact 9mm and 10mm submachine guns were useless in fallout 3 here you can litterally mod a pistol to be automatic slap some other cosmetics on it then behold! its an smg
lol that was my first thought. OP must be joking. Always sold the crappy 10mmSMG in Fallout3 and eventually left it as trash loot not worth picking up.
the2pages Nov 14, 2015 @ 5:52pm 
Originally posted by Leg Day:
Originally posted by the2pages:
besides the fact 9mm and 10mm submachine guns were useless in fallout 3 here you can litterally mod a pistol to be automatic slap some other cosmetics on it then behold! its an smg
lol that was my first thought. OP must be joking. Always sold the crappy 10mmSMG in Fallout3 and eventually left it as trash loot not worth picking up.
in this game i have started looking at the 10mm pistols (despite the fact they are fairly uncommon) as trash loot simply because i already have one thats modded and good plus laser rifles have had a significant buff and are no longer reskinned guns but actually have unique stats
Leg Day Nov 14, 2015 @ 5:56pm 
10mm pistol is actually my best gun. Legendary +25 bleed damage melts everything. Even nonbleeders. With fast rate it just melts. I think that bleed damage bypasses armor. Gun quality depends on luck ye
Milena Velba Nov 14, 2015 @ 5:57pm 
Originally posted by the2pages:
besides the fact 9mm and 10mm submachine guns were useless in fallout 3 here you can litterally mod a pistol to be automatic slap some other cosmetics on it then behold! its an smg
Originally posted by Leg Day:
Always sold the crappy 10mmSMG in Fallout3 and eventually left it as trash loot not worth picking up.
...

At least Zeon08 feels me.
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Date Posted: Nov 14, 2015 @ 5:08pm
Posts: 85