Fallout 4

Fallout 4

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Enf0rc3 Nov 14, 2015 @ 2:27pm
Cheat Engine and Archievments
Hey guys

First of all i dont want to cheat in this game, but i have to enable the Cheat engine to activate a mod called Unlimeted Settlement Objects, i love to build some things but with this limit its just retarded (Bethesda... seriously?) so i want to install it but im woried a bit, because i love to earn archievments for a game so my question is....then i install the cheat engine to enable this mod "unlimited settlement object" will be it still possible to earn all archievments here on steam?
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Showing 1-11 of 11 comments
Mappu Nov 14, 2015 @ 2:28pm 
Using cheat engine doesn't disable achievements
Flyingbox Nov 14, 2015 @ 2:29pm 
Achievements won't be able to tell if you cheat or not. It's pretty basic. "I did this, get achievement."

The "mod" just has you set a hex value so the maximum limit would be a high number instead of what it is now.
By the way be careful with that because the way the engine has worked in the past it didn't like too many objects of a certain class being in a small space at one time. CTD, commonly.
Last edited by Flyingbox; Nov 14, 2015 @ 2:29pm
TRiPWiRE Nov 14, 2015 @ 2:30pm 
You don't need cheat engine to do that. You can just run a .bat file from the console within the game.

http://www.nexusmods.com/fallout4/mods/68/?
Painkiller Jan 10, 2016 @ 4:48am 
Originally posted by TRiPWiRE:
... http://www.nexusmods.com/fallout4/mods/68/?

When I am using Mods from the Nexusmods page and I start the game, probably with the Nexus Mod Loader, can I still get Archievments or isn't it with Steam then?
ubik Jan 10, 2016 @ 4:50am 
If you went to a site that is trying to get you to install something called "cheat engine" to fix settlements in FO4, then you have been tricked.
jason.washdc Jan 10, 2016 @ 4:57am 
Originally posted by King Buzzo:
If you went to a site that is trying to get you to install something called "cheat engine" to fix settlements in FO4, then you have been tricked.
I think the OP is referring to using the console.

Enforce, using the console will not block achievements. But do note Flyingbox's warning about that mod.
AlexMBrennan Jan 10, 2016 @ 4:57am 
If you went to a site that is trying to get you to install something called "cheat engine" to fix settlements in FO4, then you have been tricked.
And next you'll be warning us about the dangers of editing text files, for editing text files leads to using hex editors, which leads to memory editing.
ubik Jan 10, 2016 @ 4:59am 
♥♥♥♥, do you people read?

Originally posted by Enforcethen:
i install the cheat engine to enable this mod "unlimited settlement object"
Last edited by ubik; Jan 10, 2016 @ 4:59am
Mr.Hmm Jan 10, 2016 @ 5:19am 
The Console is there for debuging purposes, I guess Bethesda left it there and didnt remove it.

Console commands will not disable achivements in any way.
MaximumEffort Jan 10, 2016 @ 5:27am 
Originally posted by Mr.Hmm:
The Console is there for debuging purposes, I guess Bethesda left it there and didnt remove it.

Console commands will not disable achivements in any way.

The console is always there in every Bethesda game. Its mainly to be able to fix glitches and bugs at any given moment, without having to wait for a patch to fix a stuck door etc.
jason.washdc Jan 10, 2016 @ 9:50am 
Originally posted by King Buzzo:
♥♥♥♥, do you people read?

Originally posted by Enforcethen:
i install the cheat engine to enable this mod "unlimited settlement object"
I did read and just assumed he meant the console command as I cannot imagine why anyone would use a "cheat engine" in a game that has console commands like tgm.

But, I did do a Google search on Unlimited Settlement Objects and that mod has been pulled for review.

So, Enforcethen, if that is in fact the mod you used and it called for installing any thing other than the mod files itself you should remove those files immediately.

I would delete any .exe or .dll files from the Fallout 4 program directory and then validate local files to redownload the proper files to be safe.
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Date Posted: Nov 14, 2015 @ 2:27pm
Posts: 11