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We can only hope that there is a patch or something some time soon that fixes bugs like this, not being able to do quests and use all the companions are some seriousley irritating bugs :(
Meanwhile, was it the same quest that triggered the bug? As in did you have Piper as a companion and chose to head out with Piper to Goodneighbour when you were asked by Nick?
Also I tried some more and the it didn't even work to select her, type "setplayerteammate 1"
It made her my companion but she won't follow me. She listens to commands like "Go" or "Stay" or even "Investigate [object]" but she won't follow or talk to me. When I select talk she repeates her generic lines but no additional dialogue field is opened.
If I knew the topic code for "Follow" or "Dismiss" I'd try selecting her, "sayto 00002f1f [topic]" but I don't know these codes.
Not using curie or denise cmon son.
second, if this is just like a bug were every time you select talk you just get a click and cant do anything, take a diffrent follower, send her somewhere, then go pick her back up again. I had that issue with denis i could not get rid of him or progress his story
I know I feel horrible about it. But I settled with Dogmeat for now anyway.
Nah, this is different. It just won't even open a dialogue menu. I can't interact with her in any way at all. Even when opening the workshop menu I can't select her to assign her to some task or move her to some other settlement. She does nothing besides standing around, although she did talk to Cait once.
Edit: Ok, its fixed by selecting her as a companion and starting the talk option..
I'm having the same problem as most of you guys. EXACT SAME THING happened to me, except I tried going away, resting, and doing a bunch of other missions as well.
Nothing fixed it
I'm pretty pissed about it. Not sure I'll be playing it again until the bug is fixed.
prid 2f1f > setplayerteammate 1
Which allows me to open the companion dialogue wheel, however the pertinant commands do not work. (talk/follow) Oddly enough, trade and cancel do.
Bug occured during the exact same spot in the quest as OP. Very frustrating.