Fallout 4

Fallout 4

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Dilkington Nov 13, 2015 @ 11:06pm
Is there a reason why workshops aren't global?
Why do I have to go back and forth between my main settlement to take resources stored in that workshop for beds/water/whatever somewhere else? Why can't resources be global? Why can't workshops be a global bank?
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Showing 16-30 of 50 comments
Mook (Banned) Nov 14, 2015 @ 12:52am 
Originally posted by Zourin:
Originally posted by ØпiҠanji:

what do you mean?


Items are always physically stored at the place you leave them. Period.

However. Supply lines ONLY violate that rule when you are building, modding, or crafting. Screwdrivers left at Red Rocket count as available Steel elsewhere, but is still stored at Red Rocket. If you want to sell that screwdriver instead, you need to go to Red Rocket, pick it up from the inventory there , then find a shop.

ok ok, so lets say I put all of my junk and mods at the red rocket, i can use that junk to craft at the sanctuary, but if i stored a hat at red rocket i have to go over there to get it? what if i build a turret at the red rocket, can i use that turret over at the sanctuary? Mainly because i built 3 turrets there and i need them somewhere else now
Zourin Nov 14, 2015 @ 12:59am 
Originally posted by ØпiҠanji:
Originally posted by Zourin:


Items are always physically stored at the place you leave them. Period.

However. Supply lines ONLY violate that rule when you are building, modding, or crafting. Screwdrivers left at Red Rocket count as available Steel elsewhere, but is still stored at Red Rocket. If you want to sell that screwdriver instead, you need to go to Red Rocket, pick it up from the inventory there , then find a shop.

ok ok, so lets say I put all of my junk and mods at the red rocket, i can use that junk to craft at the sanctuary, but if i stored a hat at red rocket i have to go over there to get it? what if i build a turret at the red rocket, can i use that turret over at the sanctuary? Mainly because i built 3 turrets there and i need them somewhere else now

Unfortunately, no in both cases.

A weapon stored at Red Rocket will only be available at Red Rocket. This is true for any specific item. Armor, Ammo, Junk, etc. Stockpiled water is available at any connected crafting station, but can only be physically moved to your inventory at the location it is stored.

Stored placeables like turrets or lights do not appear to transfer over either.
I agree with the original post:

Supply lines should only be needed to ferry food and water from one site to another... which would allow you to run a bunch of farms on the smaller sites and have them feed one of the few bigger sites, allowing for that bigger site to be just a big shack-town.

Other than that, supply lines should not be needed for my own personal junk collection... weapon and armor workshops should be global with a global storage system simply so that inventory maintenance isn't insane.

And all that said, like others mention, you need a perk to run the Supply Line option. Supply lines should be something you can do without perks IMO... the Local Leader perk should only be to set up stores and stuff like that.
Uncle Magic Nov 14, 2015 @ 1:04am 


Originally posted by Field Marshal Sad Keanu:
I agree with the original post:

Supply lines should only be needed to ferry food and water from one site to another... which would allow you to run a bunch of farms on the smaller sites and have them feed one of the few bigger sites, allowing for that bigger site to be just a big shack-town.

Other than that, supply lines should not be needed for my own personal junk collection... weapon and armor workshops should be global with a global storage system simply so that inventory maintenance isn't insane.

And all that said, like others mention, you need a perk to run the Supply Line option. Supply lines should be something you can do without perks IMO... the Local Leader perk should only be to set up stores and stuff like that.

Local Leader is the most annoying thing in the game because it basically cuts off the entire settlements feature if you don't put points into charisma. It's kind of absurd and only something I realized after putting significant time into building Sanctuary. So now I need to level twice and put one wasted point into charisma and another into the local leader. It's a really unsatisfying grind to have to put up with.
Zourin Nov 14, 2015 @ 1:09am 
Originally posted by Lethys:
Originally posted by Field Marshal Sad Keanu:
I agree with the original post:

Supply lines should only be needed to ferry food and water from one site to another... which would allow you to run a bunch of farms on the smaller sites and have them feed one of the few bigger sites, allowing for that bigger site to be just a big shack-town.

Other than that, supply lines should not be needed for my own personal junk collection... weapon and armor workshops should be global with a global storage system simply so that inventory maintenance isn't insane.

And all that said, like others mention, you need a perk to run the Supply Line option. Supply lines should be something you can do without perks IMO... the Local Leader perk should only be to set up stores and stuff like that.

Local Leader is the most annoying thing in the game because it basically cuts off the entire settlements feature if you don't put points into charisma. It's kind of absurd and only something I realized after putting significant time into building Sanctuary. So now I need to level twice and put one wasted point into charisma and another into the local leader. It's a really unsatisfying grind to have to put up with.


Local leader is a very powerful part of a character that didn't dumpstat CHA. You can get by fine with simple settlements. If you want your own empire, you're going to need the charisma to back it up or you're just a poser.

It's just as powerful as lockpicking, hacking, and modding. It unlocks opportunities.
Last edited by Zourin; Nov 14, 2015 @ 1:19am
Mook (Banned) Nov 14, 2015 @ 1:38am 
Originally posted by Zourin:
Originally posted by ØпiҠanji:

ok ok, so lets say I put all of my junk and mods at the red rocket, i can use that junk to craft at the sanctuary, but if i stored a hat at red rocket i have to go over there to get it? what if i build a turret at the red rocket, can i use that turret over at the sanctuary? Mainly because i built 3 turrets there and i need them somewhere else now

Unfortunately, no in both cases.

A weapon stored at Red Rocket will only be available at Red Rocket. This is true for any specific item. Armor, Ammo, Junk, etc. Stockpiled water is available at any connected crafting station, but can only be physically moved to your inventory at the location it is stored.

Stored placeables like turrets or lights do not appear to transfer over either.

wait then wtf do supply lines do?
Kouki_Monster Nov 14, 2015 @ 1:41am 
Originally posted by ØпiҠanji:
Originally posted by Zourin:

Unfortunately, no in both cases.

A weapon stored at Red Rocket will only be available at Red Rocket. This is true for any specific item. Armor, Ammo, Junk, etc. Stockpiled water is available at any connected crafting station, but can only be physically moved to your inventory at the location it is stored.

Stored placeables like turrets or lights do not appear to transfer over either.

wait then wtf do supply lines do?

Apparently they just share the items for crafting.
Zourin Nov 14, 2015 @ 1:43am 
Originally posted by ØпiҠanji:
wait then wtf do supply lines do?

As I said earlier.

Items stored in a location stay at that location. Period.

Supply lines only enable you to access items remotely for crafting ingredients and for food/water needs.

So.. A screwdriver in Red Rocket stays in Red Rocket. But with a supply line to Sanctuary, you can use it as a Steel component when building/crafting/modding in Sanctuary.

Items do not teleport, but Supply means you turn all networked settlments into a pool of resources for crafting and settler food/water needs.
Last edited by Zourin; Nov 14, 2015 @ 1:46am
MrDave Nov 14, 2015 @ 1:44am 
Originally posted by ØпiҠanji:
Like others said they are but you need to make supply lines, to make those you need to be charismatic enough to convince people to risk their lives to transport your glue and toy cars

Lol This. Because this is literally what you are doing.

"Would you mind terribly moving all this glue around for me? thanks."
Mr.Hmm Nov 14, 2015 @ 1:45am 
Dont forget Supply Lines are under the Level 2 of Local Leader.

Never had the Supply Line thing showing up when i had lvl 1 Local Leader
Zourin Nov 14, 2015 @ 1:47am 
Originally posted by Mr.Hmm:
Dont forget Supply Lines are under the Level 2 of Local Leader.

Never had the Supply Line thing showing up when i had lvl 1 Local Leader

Incorrect. Supply lines are available at L1. Shops are L2.
Zourin Nov 14, 2015 @ 1:50am 
Originally posted by ML Apophis:
"Would you mind terribly moving all this glue around for me? thanks."

They are also transporting food and water to the settlments that do not produce enough on their own, or provide links between different routes.

Say.. you have Sanctuary, Red Rocket, and Starlight. You have a supply line between Sanctuary and Red Rocket, and another between Red Rocket and Starlight.

Starlight produces NO food and water. Sanctuary produes excess. Starlight can support a population based on Sanctuary's extra production, and also you can access crafting/building materials from Sanctuary to set up housing and recruitment at Starlight.

Now, rather than trip all the way to Red Rocket, you can drop off junk at Starlight, and that junk will be available resources for modding the power armor stored at Red Rocket.


It is a very powerful tool to have, it just doesn't act as a "Magic Box" that teleports all your ♥♥♥♥ across Boston.
Last edited by Zourin; Nov 14, 2015 @ 1:53am
Tenshin51 Nov 14, 2015 @ 1:51am 
Lol you need a perk called local leader and build a settlements then establish supply lines to have global storage its called Role playing.
Its part of the gameplay, i know it is a hassle but seeing one of your settlers bringing supply is really cool. You got unlimited storage capacity but different storage location thats the only hassle of this gameplay.

Sadly it will bug out Brahmin and Ai pathfinding in your settlements. Suddenly you a
brahmin inside an interior and stuck.
Mook (Banned) Nov 14, 2015 @ 2:19am 
Originally posted by Zourin:
Originally posted by ML Apophis:
"Would you mind terribly moving all this glue around for me? thanks."

They are also transporting food and water to the settlments that do not produce enough on their own, or provide links between different routes.

Say.. you have Sanctuary, Red Rocket, and Starlight. You have a supply line between Sanctuary and Red Rocket, and another between Red Rocket and Starlight.

Starlight produces NO food and water. Sanctuary produes excess. Starlight can support a population based on Sanctuary's extra production, and also you can access crafting/building materials from Sanctuary to set up housing and recruitment at Starlight.

Now, rather than trip all the way to Red Rocket, you can drop off junk at Starlight, and that junk will be available resources for modding the power armor stored at Red Rocket.


It is a very powerful tool to have, it just doesn't act as a "Magic Box" that teleports all your ♥♥♥♥ across Boston.

I probably confused you i think, so if I drop off tape at RR, i can use that tape as adhesive on a weapon mod correct? :D
Zourin Nov 14, 2015 @ 2:22am 
Originally posted by ØпiҠanji:

I probably confused you i think, so if I drop off tape at RR, i can use that tape as adhesive on a weapon mod correct? :D

Yup! It's in the pool. If you need more adhesive, you can use stored foodstuffs and water from other settlements in the network to make Vegetable Starch without having to travel any farther than a cooking station.

So if you have a Mutfruit farm at A, excess Water at B, A lot of Corn at C, and Tato's at D, and all four are in the network, you can make Vegetable starch from anywhere in the network each day, assuming your population isn't eating it all.

Thus, it's a really powerful tool to use.. but you can just as easily have the excess production at all four locations and pick it up yourself if you don't have the CHA for the perk.
Last edited by Zourin; Nov 14, 2015 @ 2:28am
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Date Posted: Nov 13, 2015 @ 11:06pm
Posts: 50