Fallout 4

Fallout 4

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Phantom X Nov 13, 2015 @ 6:50pm
Why can't you close vault doors?
Why can't you close the vault doors you could call them in New Vegas and fallout 3 why stop now it's annoyingly inconsistent the game is really great but this is really bothering me I can't make bases anymore cuz the door won't close Bethesda should really fix this in the next patch
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Showing 1-15 of 21 comments
Jd127 Nov 21, 2015 @ 7:23am 
would be a nice mod for someone to make, just reverse the opening animation...
Phantom X Nov 23, 2015 @ 9:52pm 
yea that would but didt they make it so could?
Jd127 Nov 24, 2015 @ 9:45am 
I don't think you can in Fallout 4, i've tried on Vault 111 and 114 i think
maniacal<1> Nov 24, 2015 @ 9:47am 
Yeah, why the hell would they take out a 10 second long animation that nobody probably ever watched fully anyway? I mean it's not like they had better things to devote budget and departments towards, like building settlements or modding the crap out of your weapons and ammo. Absurd.
Jd127 Nov 24, 2015 @ 9:50am 
It's not important, no need to be sarcastic, its just a nice aesthetic feature that some people want.
Phantom X Nov 26, 2015 @ 6:22pm 
there is one tgat sould close vault 81 its like this game is unfisinhed
Simpson3k Nov 28, 2015 @ 1:18am 
Originally posted by maniacal<1>:
Yeah, why the hell would they take out a 10 second long animation that nobody probably ever watched fully anyway? I mean it's not like they had better things to devote budget and departments towards, like building settlements or modding the crap out of your weapons and ammo. Absurd.

Yean true for the FPS fans out there such an animation is useless ballast, isnt it? Damn they they still used so much work in adding experience levels, perks and an inventory to the game, hm? Wouldnt it be much more fun with using only one weapon...which you have to find and pick up...for taking another one you have to drop it and pick another one up..oh and stupid open world..so useless..just make small areas..and many many load screens...no char editor at the start...better add multiplayer...that rocks...no?

[sarcasm off]
Jd127 Nov 28, 2015 @ 7:40am 
Originally posted by Simpson3k:
Originally posted by maniacal<1>:
Yeah, why the hell would they take out a 10 second long animation that nobody probably ever watched fully anyway? I mean it's not like they had better things to devote budget and departments towards, like building settlements or modding the crap out of your weapons and ammo. Absurd.

Yean true for the FPS fans out there such an animation is useless ballast, isnt it? Damn they they still used so much work in adding experience levels, perks and an inventory to the game, hm? Wouldnt it be much more fun with using only one weapon...which you have to find and pick up...for taking another one you have to drop it and pick another one up..oh and stupid open world..so useless..just make small areas..and many many load screens...no char editor at the start...better add multiplayer...that rocks...no?

[sarcasm off]

GG
Syn Nov 28, 2015 @ 7:44am 
Originally posted by maniacal<1>:
Yeah, why the hell would they take out a 10 second long animation that nobody probably ever watched fully anyway? I mean it's not like they had better things to devote budget and departments towards, like building settlements or modding the crap out of your weapons and ammo. Absurd.

Step 1: Reverse door open animation.
Step 2: Add a trigger to the control consoles to activate the open and close animations.

DONE.
I could do this in less than an hour with an animation editor and mod tools, and I'm not even a modder.
Rastabara Nov 28, 2015 @ 7:51am 
literally unplayable
Last edited by Rastabara; Nov 28, 2015 @ 7:52am
Jd127 Nov 29, 2015 @ 1:03pm 
Originally posted by Linear:
Originally posted by maniacal<1>:
Yeah, why the hell would they take out a 10 second long animation that nobody probably ever watched fully anyway? I mean it's not like they had better things to devote budget and departments towards, like building settlements or modding the crap out of your weapons and ammo. Absurd.

Step 1: Reverse door open animation.
Step 2: Add a trigger to the control consoles to activate the open and close animations.

DONE.
I could do this in less than an hour with an animation editor and mod tools, and I'm not even a modder.


So will you? ;)
Yellow Nov 29, 2015 @ 1:08pm 
Originally posted by Jd127:
It's not important, no need to be sarcastic, its just a nice aesthetic feature that some people want.

^this

The animations are kind of already there so it would be nice if bethesda implemented them properly.
fluxtorrent Nov 29, 2015 @ 1:15pm 
you cant put the nuka cap back on the bottle :P
Simpson3k Nov 30, 2015 @ 11:43am 
Originally posted by fluxtorrent:
you cant put the nuka cap back on the bottle :P

So sure about that you are? I mean you can grap and move objects..place a bottle upright on the table...drop a single cap..and move it ontop of the bottle..in the correct position..might take some hours and a few keyboards killed in frustration..but it could be possible ^^
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Date Posted: Nov 13, 2015 @ 6:50pm
Posts: 21