Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm sure it's nothing dlc/mods won't fix, though. Which is a blessing and a curse. :/
Mods will make things better for sure. It's just a shame we need to rely so heavily on a third party to get something that should be in the game right now.
Have you ever seen real body armor, let alone wear it? I would pay out of pocket for some of this ♥♥♥♥.
4. Leather armor
5. Synth armor
6. Metal armor
7. Armored clothing, yes it's out there.
Maybe the problem you're seeing has more to do with the types of weapons you tend to find most commonly? Because yeah, it does seem like pipe weapons are FAR more common than any other type, at least in the beginning (currently 20+ hours of play for me) parts of the game.
What i hate w/ armor system, I cannot put all my armor mods to my favorite armor. Armor mods are limited w/ vault suit and raider's gears.
The problem I have with the unique weapons is that they look exactly the same as something I could craft myself, but with an extra stat tacked on. Take the Tesla Cannon and Tesla Beaton Prototype for example. The stock model is blue and uses one round of ammo per shot. The protoype looks slightly different and is recoloured, and uses multiple rounds per shot for more damage. It may not seem like a big difference, but I don't want my "unique" weapons looking the same as some ♥♥♥♥ I made in my backyard.
Not only that, but all the unique weapons I've found were from "legendary enemies," rather then a set location.
I wrap leather and metal armour in the raider category since they wear them so much. I haven't some across any synth armour yet, and what do you mean by armoured clothing?
Wasn't that true in Fallout 3 as well, though? IIRC any "unique" weapons you found were literally just normal weapons with an added bonus or stat.
Also, what does the location of weapons have to do with it?
I've also found 6 different power armours. That's why I said I wasn't critisizing Bethesda for it, I think they did a good job on that one. But for those weapons, how many were different? How many were pipe guns are different variations? How many were guns you already had with a different mod attached? That's my problem. Not that theres no not enough weapons, but that they all end up feeling the same.
There is regular armor like there was in 3 and NV. It isn't as common but it is out there.
Gatling laser is in the game
Super Sledge is in the game
Plenty of Machine guns in the game
Gauss Rifle is in the game
Deathclaw Gauntet is in the game
So this isnt unique enough to you?
Also over HALF of the weapons you listed are in the game *facepalm*
It's not just guns and clothes either, things like food aswell.
What happend to Nuka-Cola Quartz, and Nuka-Cola Victory?