Fallout 4

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Recruitment radio beacon question
If I make more than one, will it attract more people or is it the same as just one?
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Showing 1-10 of 10 comments
Jolly Nov 13, 2015 @ 9:07am 
I too want to know this.
SleepySaber Nov 14, 2015 @ 9:24pm 
+1
Shaitan Nov 14, 2015 @ 9:32pm 
Without knowing the code behind this, I would assume that 1x Recruitment Radio Beacon, is just as good as 100x. Reason being is that each Beacon is still beaming out on the same channel, at the same power output, and therefore reaching the same range.

The simulated people picking up your communications from your first Beacon would not be able to discriminate between your first, second, or one hundreth Beacon.

The speed (likelyhood) of your incoming settlers is determined by your total happiness, and the total is determined by 10 + CHA. This is obviously self-limiting because if you don't have enough food/beds/water, then your happiness will drop, and people will stop arriving.

Personally I place one Beacon per settlement, and funnel them into Santuary, bringing it to max in very little time.
wakey wakey Nov 14, 2015 @ 9:32pm 
It's still the same. You get 0-2 settlers per day up t a max of 10(with base charisma) or 20 with 10 charisma. You can't get higher than 20 without a exploit. If you exploit the rather slow processing of the game triggers you can get up to 21. But 21 is the total max even with that bug.
SleepySaber Nov 14, 2015 @ 9:40pm 
whats the best place to create a base, i have the gas station with no one there and 9 people at sanctuary but i want a base thats in a nicer location.
wakey wakey Nov 14, 2015 @ 9:46pm 
Originally posted by Churros for Chollo:
whats the best place to create a base, i have the gas station with no one there and 9 people at sanctuary but i want a base thats in a nicer location.

Every place is the same. It doesn't matter as long as you've enough space to build things. So Sanctuary is atm the best place for a huge amount of the game. It has much flat areas which is missing in the other "huge" areas, which concludes in "floating" buildings, because the ground is not formed around the things you build.

Focus on Sanctury first if you like to build a settlement who looks kinda pretty. Nigh every other place is a complete mess because of all the high/low ground mixed every few inches.
Ill Queen Hydra Nov 15, 2015 @ 7:32am 
Originally posted by Churros for Chollo:
whats the best place to create a base, i have the gas station with no one there and 9 people at sanctuary but i want a base thats in a nicer location.
I really like the way Egret Tours Marina looks.
Lucaspetersm Feb 16, 2016 @ 1:36pm 
Originally posted by SirWagons:
whats the best place to create a base, i have the gas station with no one there and 9 people at sanctuary but i want a base thats in a nicer location.

The castle is a nice place to build. But its only available a bit further down the line. Its got power cables running through it already and you can get those big water things for 40 water cos its by the ocean
Last edited by Lucaspetersm; Feb 16, 2016 @ 1:38pm
loverevolutionary Feb 16, 2016 @ 1:43pm 
Location is important to me, I want my main base to be somewhere near the middle of the map. There are not very many settlements near the middle of the map. I always make Hangman's Alley my main base. If you build up, you can squeeze in three stories, and that will give you enough room for all your companions, all the level 4 merchants, all workshops and a small power armor garage. I always send Sheffield there to tend crops.

Bunker hill is nice but it comes way too late to function as a main base. Oberland Station, Egret Tours Marina, and Jamaica Plains are also somewhat close to the middle of the map, and can make nice bases. Egret Tours is also large enough to do some real building, and pretty to boot. It would be my second choice.
Bored Peon Feb 16, 2016 @ 1:45pm 
Ewww you dug up an old thread that has SOOOO much bad info.

Originally posted by wakey wakey:
It's still the same. You get 0-2 settlers per day up t a max of 10(with base charisma) or 20 with 10 charisma. You can't get higher than 20 without a exploit. If you exploit the rather slow processing of the game triggers you can get up to 21. But 21 is the total max even with that bug.

The correct answer is 42 without mods or duplicating items.

You can gain as many settlers as there was spawned within the radio beacon range up to your current cha+10 limit.

While more than 1 beacon will not matter much. The area the two beacons cover can matter. For instance in a large settlement like Sanctuary placing on the norht and south border COULD make a difference, depending on where the settlers spawn in the surrounding area. Spectacle Island having two can make a BIG difference because the settlement is large enough you can actually leave beacon range visiting the other end of the settlement, if placed on the far borders.

Originally posted by lucaspetersm:
The castle is a nice place to build. But its only available a bit further down the line

The Castle is available at any time. You do not need the mission to obtain it. However if you want the quests to function properly it is probbaly better that you wait for the quest since Preston asks you really early anyways.
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Date Posted: Nov 12, 2015 @ 3:07pm
Posts: 10