Fallout 4

Fallout 4

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xxxaziexxx Nov 11, 2015 @ 8:49pm
Color Blind Mode?
So, this just came up when I was talking to my boyfriend and asking him if he asked a certain NPC for a quest reward, which was a moderate speech check. He missed it because he's colorblind and oranges/reds look like shades of green.

I was wondering if there's maybe a colorblind mode I missed or a way to set custom colors for speech checks in the UI. I think it'd make his experience more enjoyable. :)
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Showing 1-14 of 14 comments
Rabih Dec 4, 2015 @ 8:52am 
Hey check this thread https://www.reddit.com/r/fo4/comments/3s8b2u/bethesda_please_provide_a_colorblind_mode/ I've got Red-Green colour blindness and I never know if I'm stealing an item or not, it gets quite annoying. The thread didn't really help me as I still can't differentiate between the options, but maybe it'll help your boyfriend. Good luck!
EnStorEn Dec 4, 2015 @ 8:55am 
Someone should just add a little symbol next to red/yellow texts.
wootarma Dec 4, 2015 @ 9:00am 
More games should support Color Blind modes IMO.

EA games surprising almost always do a great job at this.

No clue how much "dev time" it takes but I'd assume not to much to just swap color pallets, probably depends on the engine I suppose.
Last edited by wootarma; Dec 4, 2015 @ 9:00am
EnStorEn Dec 4, 2015 @ 9:01am 
Originally posted by wootarma:
More games should support Color Blind modes IMO.

EA games surprising almost always do a great job at this.

No clue how much "dev time" it takes but I'd assume not to much to just swap color pallets, probably depends on the engine I suppose.
Takes no time at all. Especially since it is mainly the text that needs to be changed.
ModerateOsprey Dec 4, 2015 @ 9:05am 
Yeah, I am red/green colour blind as well and it really gets my goat when devs don't include this option. It makes things a lot harder than it should be.

I have to spend quite a bit of time trying to work out the dialogue choices and have to rely on the subtle differences in brightness.

There are a lot of people with this. It isn't like it is a rare thing.

Tizferatu Dec 4, 2015 @ 9:07am 
You can change the color of the HUD to something you can see, or tell shaded differences from though, so isn't that in and of itself colorblind friendly?
Last edited by Tizferatu; Dec 4, 2015 @ 9:12am
Jedia Kyrol Dec 4, 2015 @ 9:18am 
Originally posted by tizuby:
You can change the color of the HUD to something you can see, or tell shaded differences from though, so isn't that in and of itself colorblind friendly?
yeah best you got now is change your default hud for pip-boy and power armor to a shade of blue and then everything that isn't blue is a steal/speech-check prompt. Shouldn't be too hard for devs (or a modder once full toolkit comes out) to add a star or some symbol to those lines though.
Rabih Dec 4, 2015 @ 9:57am 
Originally posted by ModerateOsprey:
Yeah, I am red/green colour blind as well and it really gets my goat when devs don't include this option. It makes things a lot harder than it should be.

I have to spend quite a bit of time trying to work out the dialogue choices and have to rely on the subtle differences in brightness.

There are a lot of people with this. It isn't like it is a rare thing.
I don't even see those subtle differences in brightness.



Originally posted by tizuby:
You can change the color of the HUD to something you can see, or tell shaded differences from though, so isn't that in and of itself colorblind friendly?
I tried doing that, it did help a lot after I figured out what colours to use, I basically just made everything white, and now the special texts come up it different colours, but still didn't get to test if it affected the texts showing that if you take a certain item it's considered stealing or not... Bethesda should've just implemented 3 colour blind modes for each type. That's what EA does.
McKnuckles Dec 4, 2015 @ 10:01am 
I have to say I'm not colorblind, but I still have issues sometimes telling if the text is yellow or orange for a speech check. They just seem a little to similar.
Last edited by McKnuckles; Dec 4, 2015 @ 10:04am
Tizferatu Dec 4, 2015 @ 10:04am 
Originally posted by Aidos:
Originally posted by ModerateOsprey:
Yeah, I am red/green colour blind as well and it really gets my goat when devs don't include this option. It makes things a lot harder than it should be.

I have to spend quite a bit of time trying to work out the dialogue choices and have to rely on the subtle differences in brightness.

There are a lot of people with this. It isn't like it is a rare thing.
I don't even see those subtle differences in brightness.



Originally posted by tizuby:
You can change the color of the HUD to something you can see, or tell shaded differences from though, so isn't that in and of itself colorblind friendly?
I tried doing that, it did help a lot after I figured out what colours to use, I basically just made everything white, and now the special texts come up it different colours, but still didn't get to test if it affected the texts showing that if you take a certain item it's considered stealing or not... Bethesda should've just implemented 3 colour blind modes for each type. That's what EA does.

I think stealing items will always be red regardless of hud color. If it's not a ttheft item it'll be the same color you set the hud to.
Rabih Dec 4, 2015 @ 10:12am 
Originally posted by tizuby:
Originally posted by Aidos:
I don't even see those subtle differences in brightness.




I tried doing that, it did help a lot after I figured out what colours to use, I basically just made everything white, and now the special texts come up it different colours, but still didn't get to test if it affected the texts showing that if you take a certain item it's considered stealing or not... Bethesda should've just implemented 3 colour blind modes for each type. That's what EA does.

I think stealing items will always be red regardless of hud color. If it's not a ttheft item it'll be the same color you set the hud to.
Well I hope it's like that, because then I can see it!
Mr. Self Destruct Dec 4, 2015 @ 10:19am 
Originally posted by Aidos:
Originally posted by tizuby:

I think stealing items will always be red regardless of hud color. If it's not a ttheft item it'll be the same color you set the hud to.
Well I hope it's like that, because then I can see it!

I think it also says "steal" instead of "take" on the hud, too.
ModerateOsprey Dec 4, 2015 @ 12:05pm 
The differences in shade is very subtle and you have to concentrate hard to see it, so not friendly, no. You can change the HUD colours, but not the dialogue colours.
Darkndskys Jan 1, 2016 @ 8:07pm 
this reminds me of the original asssasins creed where they had a deaf consumer and he ultimately had to return the game be cause they had no subtitles.... and every game after that had subtitiles.... wish bethesda thought about it after new vegas though... they have been making the games long enough to know.
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Date Posted: Nov 11, 2015 @ 8:49pm
Posts: 14