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But seriously Bethesda needs to make their mind up with the lore.
That's my point, as time goes on the ghouls still around are proving to be more and more stable.
Ghouls turning in earlier games happened sometime between 84 and 204 years after the war (6 to 106 years prior to FO4).
Bla bla. It's all here: http://fallout.wikia.com/wiki/Ghoul
The canon is that Feral Ghouls will not harm Non Feral ghouls. This is referenced multiple times in Fallout 4, even if mechanically it isn't reflected 100% of the time (IE, Ferals attacking Hancock) for lore purposes, the consistency of the dialog should supercede the mechanics when the exist in the game game.
If one were to do some mental gymnastics, it could be reasonably argued that the inconsitency could be due to Normal Ghouls smelling like humans based on close contact. I know Hancock certainly smells like my character after I *ahem* "rest" for the night.
Well Hancok lives in between human and when travelling with the sole surviver he probably has human smell on him wich might confuse the feral ghouls to the point that they see not enough difference to human on Hancock. Otherwise you could also argue that super mutants attack Strong or robots from the mechanist attack Codsworth and Ada or any other robot you craft with the robot workbench.