Fallout 4

Fallout 4

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Liroku Nov 11, 2015 @ 2:40pm
Get rid of skeletons?
Is there a way to pick them up and move them or drag them? Best way I have found thus far is just walking into them and kicking them along the ground and out of my area I want to clear. This is very time consuming so a quick drag would be preferable haha.
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Showing 1-15 of 29 comments
Peanits Nov 11, 2015 @ 2:40pm 
Haven't tested it yet, but if an object can be moved, you can normally hold E (or your pickup button) to drag stuff around. Have you tried that?
Mansen Nov 11, 2015 @ 2:41pm 
Hold E, release E. You are now dragging object.
Liroku Nov 11, 2015 @ 2:51pm 
Yeah, I tried that...it works on objects you can pick up an put in your inventory, but not skeletons. It may work on smaller items like traffic cones, but haven't tried. Skeletons are the bane of my existence when I'm building haha. I've wasted a lot of grenades getting them unstuck while I'm kicking them around.
end_game_13 Nov 11, 2015 @ 2:53pm 
Agree, some reason they forgot to give skeletons the live and drag tag. very annoying
Liroku Nov 11, 2015 @ 3:08pm 
I have made progress. I found a broom, held E to grab it, I can now sweep dead people away. Slightly more effective than kicking. Now I just need a giant rug to sweep them under.
Sir Mr. A Nov 11, 2015 @ 3:09pm 
I use dirty water as my anti-skeletor removal tool. Aaah, Science!
Twisted Orange Nov 20, 2015 @ 11:16pm 
I found the best way to get rid of them is to make them hit the road. Tires work rely well to push them.
acbatchelor Nov 22, 2015 @ 9:18pm 
I just disable them using the console. Definitely much easier.
MCHarris Nov 22, 2015 @ 9:19pm 
Originally posted by Liroku:
I have made progress. I found a broom, held E to grab it, I can now sweep dead people away. Slightly more effective than kicking. Now I just need a giant rug to sweep them under.
If there was a like comment I would give you a million
Dracon Nov 22, 2015 @ 9:20pm 
Originally posted by Liroku:
I have made progress. I found a broom, held E to grab it, I can now sweep dead people away. Slightly more effective than kicking. Now I just need a giant rug to sweep them under.
That will be one big ass rug
Hellrazer001 Nov 22, 2015 @ 9:24pm 
There is a skeleton in the Building at Starlight Drive In, that I have never been able to get rid of, Also at Sunshine Tidings, I have moved all the Ghoul Bodies so many times and they are back every time I return.
=================
Also a tip for Starlight Drive in, I have read a few Reviews that say the that the eradiated water is a Pain if you set up a Settlement there, I just popped a Rad-X and used the Building mode to remove the Barrels, and the water is now not eradiated and useable for water Purifiers.
Last edited by Hellrazer001; Nov 22, 2015 @ 9:28pm
Liroku Nov 22, 2015 @ 9:44pm 
Originally posted by Hellrazer001:
There is a skeleton in the Building at Starlight Drive In, that I have never been able to get rid of, Also at Sunshine Tidings, I have moved all the Ghoul Bodies so many times and they are back every time I return.
=================
Also a tip for Starlight Drive in, I have read a few Reviews that say the that the eradiated water is a Pain if you set up a Settlement there, I just popped a Rad-X and used the Building mode to remove the Barrels, and the water is now not eradiated and useable for water Purifiers.

Yeah, I just removed barrels and proceeded with life. The body I think you are talking about is at the top of the diner right? I used grenades and blew him down the stairs, then blew him out of the door onto the top of that canopy just down the stairs. Then just shoved him off of there, jumped down and pushed him out of the parking lot.
Hellrazer001 Nov 22, 2015 @ 10:39pm 
Originally posted by Liroku:
The body I think you are talking about is at the top of the diner right? I used grenades and blew him down the stairs, then blew him out of the door onto the top of that canopy just down the stairs. Then just shoved him off of there, jumped down and pushed him out of the parking lot.

LOL :)

Should have tried a Fat Boy :)
Last edited by Hellrazer001; Nov 22, 2015 @ 10:39pm
Uzi [OTG] Nov 22, 2015 @ 10:47pm 
If I remember right, in FO3 we could pick up skellies to move them.
No clue why that isn't allowed here, unless if for reasons of system performance and less
save game clutter that can accumulate.


I deal with this sort of thing if it is a home or settlement (where it matters to me)
by using console to remove the body/skeleton using the disable command.

The guy with broom idea wins in creativity but it doesn't help to move in game as
the objects in question will respawn in later game save, if not within hours of you
traveling out of the area and returning to it.
Disabling is more permanent.
I'd not do it in any areas other than settlements though.


Last edited by Uzi [OTG]; Nov 22, 2015 @ 10:48pm
Lil Puppy Nov 22, 2015 @ 10:58pm 
go into console (~)
click it
test that what you clicked is really what you clicked and not an ambient occlusion trick with (disable), then (enable) it again
type: markfordelete
exit console.

MarkForDelete will do what is says, mark the object for deletion on the next removeable object sweep. It could delete it right away, it could take a few minutes, but the next time you fast travel back to it, it will be gone forever.

~disable simply hides the object, it's still there, taking up cpu/gpu cycles and occupying geometry and texture space. MarkForDelete removes the object completely from your save game (all physics enabled and ai enabled objects/creatures are stored in your save game).
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Date Posted: Nov 11, 2015 @ 2:40pm
Posts: 29