Fallout 4

Fallout 4

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Dialogue Wheel?
How does the color coding work in dialogue? ive had orange,yellow, and red so far but i havent found any explanations that legitimately tell me what those are or if their only available due to certain specials being high or what. Assistance would be appreciated.
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Showing 1-12 of 12 comments
InAmberClad Nov 10, 2015 @ 7:42am 
Judging from your previous games, you do have Skyrim and Fallout New Vegas installed.

Those color codes are speech checks, meaning like in previous Fallout / TES games, your speech level actually makes a difference in persuading the person.

But for previous games, those speech checks are in percentages. For instance [I think you're gay, you need to give me your gun (Speech 75%). Now, in Fallout 4, those are green, yellow and red.

So yellow gives you a moderate percentage of success while red is near total failure. Just try leveling up your Charisma level. :p
Sielix Nov 10, 2015 @ 7:44am 
the explanation comes in a dialog into the robot, the colors are the success chance to persuade or threaten, yellow is easy, orange is middle and red is hard, but i also got yellow ones which failed, its based on charisma. In my opinion i like the old system more then this one...
Akabuu Nov 18, 2015 @ 4:29am 
I have 10 Charisma and I've succeded on red checks before so i don't think colors change to adapt to your curent level do they?
Raptaur Nov 23, 2015 @ 3:19am 
Originally posted by Akabuu:
I have 10 Charisma and I've succeded on red checks before so i don't think colors change to adapt to your curent level do they?


think of it like this.

red speech has a 100% chance to fail.
each point of charisma gives 9% chance to succeed.

so with 6 charisma (6 x 9% chance) = a 54% chance to pass a red check.

with 10 charisma you'd have a 90% chance to pass a red check, but still there'd be a 10% chance to fail, its supposed to be difficult right :happymeat:

anyway, these are all just made up numbers by me used only to try to show an example of how a charisma check may work
Last edited by Raptaur; Nov 23, 2015 @ 3:22am
Nafen 🐱 Nov 23, 2015 @ 3:26am 
It's a shame there seem to be no skill/perk based speech options now that they have narrowed it down to a simple d-pad style affair. Seems even more dumbing down for console/casual audiences.
MrMordekaiser Nov 23, 2015 @ 7:18am 
Originally posted by Nafen:
It's a shame there seem to be no skill/perk based speech options now that they have narrowed it down to a simple d-pad style affair. Seems even more dumbing down for console/casual audiences.
That is what bugs me abit about the game
Akabuu Nov 25, 2015 @ 11:53am 
Originally posted by Raptaur:
Originally posted by Akabuu:
I have 10 Charisma and I've succeded on red checks before so i don't think colors change to adapt to your curent level do they?


think of it like this.

red speech has a 100% chance to fail.
each point of charisma gives 9% chance to succeed.

so with 6 charisma (6 x 9% chance) = a 54% chance to pass a red check.

with 10 charisma you'd have a 90% chance to pass a red check, but still there'd be a 10% chance to fail, its supposed to be difficult right :happymeat:

anyway, these are all just made up numbers by me used only to try to show an example of how a charisma check may work
thanks for the explanation friend, but my question was mone in the lines of "shouldn't the red difficulty options change to green or yellow if you have higher charisma? or is it supose to be red all the time so we know what the dificulty is". I'm asking because to me it makes more sense to show "greener" colors if you can pass the check, so i was wondering if it was a bug.
morph113 Nov 25, 2015 @ 11:57am 
I think green means easy to pass (with low charisma), medium needs medium or semi-high charisma and red checks need very high or even maxed charisma. Because no matter how much intelligence and lady killer I have, mama murphys dialogue of having her quit drugs is always red and yet, I always succeed. The lowest I succeeded her quitting drugs dialogue was with 7 charisma I think and no lady killer perk and yet the option was red. I think the colours are fixed and show you if you need high charisma or not, but not if it's easy to pass the charisma check against your current charisma.
Last edited by morph113; Nov 25, 2015 @ 11:58am
Nafen 🐱 Nov 25, 2015 @ 12:03pm 
I have super low Charisma, yet speeches are sometimes still yellow. I don't think there is ever a point where you will get green ones, yellow is just to show it's a speech check. Green are just questions or statements that aren't persuasive or intimidating.

I'm guessing the colours are fixed to show you how much it takes to convince that person of something.
Akabuu Nov 25, 2015 @ 1:01pm 
Originally posted by morph113:
I think green means easy to pass (with low charisma), medium needs medium or semi-high charisma and red checks need very high or even maxed charisma. Because no matter how much intelligence and lady killer I have, mama murphys dialogue of having her quit drugs is always red and yet, I always succeed. The lowest I succeeded her quitting drugs dialogue was with 7 charisma I think and no lady killer perk and yet the option was red. I think the colours are fixed and show you if you need high charisma or not, but not if it's easy to pass the charisma check against your current charisma.
Ah yes, good old mamma murphy. Funny story, i gave her drugs till she died so she would get off her chair so i could build my house.
Also, remember when strength and intelligence affected dialogue? Is this still the case? I CAN'T TELL CUZ THE CONSOLE-LIKE UI IS A PIECE OF ♥♥♥♥.
bugdacious Nov 25, 2015 @ 1:11pm 
It's explained fairly early on, I'm pretty sure it's in the Museum.

but I'm pretty sure it's also in the help section on the main menu too.
Akabuu Nov 25, 2015 @ 6:31pm 
Originally posted by bugdacious:
It's explained fairly early on, I'm pretty sure it's in the Museum.

but I'm pretty sure it's also in the help section on the main menu too.
Oh! Really? Gotta check that out then, thanks
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Date Posted: Nov 10, 2015 @ 7:39am
Posts: 12