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Then to avoid spoilers.. you save her and..
Explain her personality from a logical standpoint?
Also we could talk about Nick Valentine and Eddie Winters. Nick KOWNS hes not NICK. He hates the idea of it. He hates that Nicks ideas and memories are programed into him. Explain?
Your objections relate directly to what i have called a misconception in my original post, the notion that human like behaviour would imply a true artificial intelligence.
Let's start with Curie:
She was originally nothing more than a Mr. Handy but got modified/reporgrammed by one of the Scientists (Dr. Colins iirc). He wanted her to have a personality loosely based on a mixture on scientists and philosophers from the past.
And that is pretty much it. She acted exactly as she was programmed to. Her "thoughts and believes" can be directly derived from the fact that her program was based to imitate the personalities of said people and the fact that an AI can easily accquire information that was not part of it's initial program should not be a surpirse. It still does not make her truly intelligent.
Nick:
A rather complicated case because it's purely based on pseudo science. Nick is a machine with memories of an actual human being embeded in him - which obviously is not possible with our current technology - but that does neither make the result a human nor does it make him a true AI.
He is a machine that may be able to process those memories and imitate a person based on those but he still remains that, a imitation of a pre war detective.
Glory:
Really nothing i wouldn't have already covered in my initial post.
Philosophy 240 Ethics was part of my major. Loved it.
@MrSmith
Quote #1: "The superior synth mind and body attempting to wrestle with something approaching free will can be a recipe for chaos."
Quote #2: "However closely they may approxiamate human behavior, they are still our creations."
To me, both these statements seem to conflict, as the first seems to conote that syths have the capcity to learn and interpret (ie. traditional symptom of sentience) and the second attributes that behavior to emotive replication, which it could very well be, but loses some credablity when certain connatations are being made by the LEADER of those that create synths.
I don't know, what do you think?
You can get Nick to believe that hes more than his memorys and inspire him to be his own man.
Curries defence I would have to target her ability to fall in love with the player and her various reactions to the players actions. She could follow the ethical morailties that she has been programmed with from Kant, Aristotle , ect.. However, the player can directly influence her perception of morality and ethics.
In the end this is all ethical theory. None of it is proven. I completely understand where you're coming from but I spent weeks in a class discussing this stuff and I'm still a believer of free will. Maybe a little more towards soft determinism like.. Can't choose your race, birthplace, parents, looks, or anything basically up until adulthood...
If you comment more I'll read it. Got to go to work.
It's all theory. No one is right. Universal causation is always a fun topic.
Also every Gen-3 is programmed to act like human to blend in human society.
That's why there's fake emotions.
Synths don't have free will, nobody comes out of nowhere to say a random code to shut you down like a computer. They're bound by codes and specific programs. Also Liam in the Institute is the one making synths escape , so again, they're limited by how they're programmed. Look at Shaun synth version, the first time you meet him. He's confused, and acted poorly because he's in early developpement in his programming. That's why after the ending he acts better, why ? Better programming
If you look past the looks you'd noticed these clues.
But you got tricked like any citizen in the Commonwealth.
after reading this tripe, I think that may also apply to the writer.
Really don't understand what your adding to the converstation, but feel free to hurl unfounded insults all you like. :)
Thank you ;)
The points you brought up here are all correct, the player is able to influence the characteristics of these companions and that is an indication for a very advanced for of AI, they are basically able to learn, accquire new information, process it and may alter their behaviour according to it.
The problem remains that this could easily be programmed into an AI, the ability to learn is already rather common in todays research but is still restricted by the boundaries of the given program and the way i see it the same is true for the Fallout AI.
Learning, adapting, yes but because they are programmed to be able to do that, not because they are intelligent.
I guess we also have to keep in mind that we are ultimately just arguing about a video game. Not everything can be logically explained and there might as well be a bunch of contradictions just because it all boils down to their story writing.
I do still believe that the majority of this writing leads us to the conclusion that there is no such thing as true AI in the commonwealth.
Conversation...lol
Did you even read this crap, its like a first grader attempting physics.