Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This isn't really true. I've got settlements whith insane amounts of defense that still get attacked like all the rest.
Heavy Machineguns are the most efficient for power free Defense statistic boosting (and as such, you can put them literally anywhere you want, unlike needing to plan for power and lines with lasers).
I have a zillion roof mounted HGMs in Sanctuary, and only a few heavy lasers. It really stands out when the Lasers start hitting a target even 20+ HMGs shooting at them at once.
As for getting practical use out of MIssile turrets? Corner walls.
I use corner walls as blinders, basically. This way you can control their firing angles to only be able to shoot where they won't fire in the direction of important infrastructure like generators or pufifiers.
On that note, that's the best usage of walls in general. Because of how often enemies teleport inside my walls and fences, and because they do nothing for off screen attacks you don't go to defend personally. Walls still protect your important things from stray fire and lobbed grenades.
EDIT: I've placed picket fence parts in front of all the entrypoints to the abandoned houses of sanctuary. Settlers and raider still end up inside them.
Note to self. put gun turrets inside those houses. As much as an indicator system of "Where is the last enemy hiding?" as anything. Just follow the sound of gunfire.
Also i would like to point out after certain level, i believe 50, you start building mark 5 and up turrets. Most of mine are mark 7.
I never put any defense on greygardens. it never gets attacked.
I had 330 defense for sanctuary for 200 water and 20 food. constant nonstop attacks.
Then I stripped down to one purifier and barely enough defense... no attacks...
Then I went back to 300+ defense and water, no attacks that time around, because????
Missile turrets would seem to be the most traditional anti-air defense. I figure that having a missile turret atop the Lighthouse and on the roof of my Coastal Cabin makes for safer refuges if, say, my character ever had to worry about a vertibird-carried assassination team. Good for retirement homes. :D
(You'd think that eventually somebody would hire the Gunners to kill you, or that they'd offer to hire you or negotiate a mutual non-aggression pact, heh.)
Point is, they will die if you shoot them at the Castle.
But basically, use walls or corner wall pieces to block line of sight on missile launchers so they can only shoot in a direction you want them to. Losing a few settlers is a temprary setback. Your missile launcher blowing up water purifiers or generators is much more annoying.
On that note, that's the main use of walls. Enemies and settlers will just teleport to where they want to be (even if you fence off all the entrances to the abandoned houses in sanctuary, raiders and settlers somehow end up inside them).
But walls around your generators and water purifiers will, at least, help protect them from stray fire and hand grenades. Well, so long as the distance between the wall and generator is larger than the blast radius.
It also seems like the same bases get attacked over and over again. The Slog and the farm to the west of it. I've had to move turrets around to find better firing lanes for them, as well as put MG turrets in spots to draw fire while the Missle Turret rains down the baddies.
Is there anyway the Artillery actually defends during battle? And can Sanctuary even get attacked by like Super Mutants or Gunners? The only time I've had it attacked was a mole rat and a radroach walked in.
Your own fault for not placing the doormat somewhere else, lol.
Want another instant death fast travel point? The rail station next to Fallon's department Store. Not one, but 2 super mutant suiciders, nuke ya before it even loads you in, lol. I fast traveled there last night and I header the beeping before it loaded, and then by the time I figured out which direciton the two were coming from, too late. That was also with a REALLY good stealth skill at night, because it placed you too close to the mobs and in the open which is no match for the hounds.
Missle turrets seem liek a bad idea because of the damage you could inflict on your own settlement. However late rin game when you start getting hit with missle,s mininukes, and power armored raiders, um ya, the possible missle damage to yourself doesnt seem so bad anymore.
I had Synth attack Sanctuary before, kinda pissed me off with them just appearing outside your original house in the middle of the settlement.
Much fun later, there were people parts but Marcy still complained about what a hole she was in.
At least her description was accurate from the turret perspectives. I just wish we could dig so I could put her in an actual hole and flood it.
But in all seriousness, yes put the turrets up high with a good line of site -- so they launch their barrage prior to your ragged farmers armed with pipe pistols make it into melee range with invaders.
Depending on the mood I'm in, I'll try throw down a few turrets at the new location just to bump the defence (I ALWAYS have junk in my inventory because of all my looting) but lately I just leave them and move on and come back later to set up supply lines and build up the settlement and have fun when the attacks start (lots of loot).
After reaching level 50+ I've gotten a little bored of the attacks (they can happen at really crappy times), so I've now started making note of the settlements, then when I really feel like opening a new one, I'll go do it's mission, set up a supply line and build it up immediately. I haven't been attacked once since doing it that way.
TL;DR: A settlement with low defence will cause a random attack to occur, then it's a dice roll for which settlement gets attacked.