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Amazing, another person talking trash on the steam forums, who doesn't even own the game on steam.
It's still buggy as ♥♥♥♥. https://www.youtube.com/watch?v=2dug_GySNKg
Mind you that when most developers make games this buggy, people rage at them, it's like bethesda gets a free pass from many people because their bugs are so bad they are actually funny.
Your right, the bugs have gotten too old by this point. The engines you mentioned are great for relatively simple games. I always wondered if the fairly laggy performance of Ark on high end machines was down to the fact it's the first game of that sort of depth & scale built on Unreal tech.
Is this a joke or do you just know that little about game design and programming. Unreal in particular is one of the most moldable engines around, next to Source.
Also, "Deep-Seeded" isn't how I'd describe the RPG mechanics in FO4.
I think the real kicker is their modding tools, porting that to a different engine will probably be the biggest challenge.
I actually have taken quite a few programming classes... and researched a lot about game design, have you?
Also the horrible PC port
^^^Says a person that has no idea what it actually entails to write an entire game engine from scratch.
When is YOUR game coming out, 2020? I bet it will be buggy too since it will be your first release on this new engine. But hey maybe in 2024 after you realease a couple more games with your engine, and get you get better working with your engine, you can release more stable games.
Or as you said,
"you would probably be better off writing a new one from scratch than continuing to use it"
so that you can get your next game out sometime before 2027, and hopefully THAT first release on your second engine from scratch will have 0 bugs at launch. 0 bugs in pre-alpha too.
I do actually, the thing is this game engine needs so much modification to get up to speed compared to the other popular engines that they might as well start over. Hell, they might as well have started over instead of porting it to 64 bit, do you know how big of a task that is to begin with dude?