Fallout 4

Fallout 4

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CapNKirkland Dec 14, 2015 @ 10:33am
why the hell did they get rid of the Wasteland explorer perk?
especially when there's no level cap anymore!! yeah it's fun to wander aimlessly but i have a very long work schedule and don't have time to run through every pixel to find every location..
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Showing 1-15 of 19 comments
Frostbringer Dec 14, 2015 @ 10:35am 
New to Fallout here:
1) What was the Wasteland Explorer perk in previous versions?
2) I am sure Bethesda is simplifying the game to allow for your busy work schedule for the next update.....
Reverend Belial Dec 14, 2015 @ 10:36am 
Because they wanted to only have one perk for each point of S.P.E.C.I.A.L. (which is gonna make DLCs challenging since they can't add new perks [and was frankly a moronic decision to begin with, but whatever]), and ultimately Wasteland Explorer wouldn't be worth dumping one of the existing perks for.
Reverend Belial Dec 14, 2015 @ 10:36am 
Originally posted by Jack Frost:
New to Fallout here:
1) What was the Wasteland Explorer perk in previous versions?
2) I am sure Bethesda is simplifying the game to allow for your busy work schedule for the next update.....
It marked every location on your map, showing you where you hadn't discovered yet.
Mannotaur Dec 14, 2015 @ 10:37am 
Console commands .......

~ to open console.
tmm 1
Last edited by Mannotaur; Dec 14, 2015 @ 10:38am
Sempophai Dec 14, 2015 @ 10:37am 
I guess they can add it in as a magazine perk, same goes for new perks etc, it'll be the only way to work with the new perk system.
McKnuckles Dec 14, 2015 @ 10:38am 
Originally posted by Sempophai:
I guess they can add it in as a magazine perk, same goes for new perks etc, it'll be the only way to work with the new perk system.
Unless they just redo the perk UI entirely (which I hope is what they do).
kaffekoppen Dec 14, 2015 @ 10:40am 
Originally posted by Jack Frost:
1) What was the Wasteland Explorer perk in previous versions?
A perk that most would avoid like the plague. Guessing that's why they removed it.

I sort of see the OP's point about it being ever so slightly useful now that there's no level cap, but the perk is still definitely not for me. I'd rather not have it than even receive it for free.
Kameraden Dec 14, 2015 @ 10:45am 
There are 100 reasons why Removing the Skill system was a horrible idea. This is just one of the tragic out comes of it.
Frostbringer Dec 14, 2015 @ 10:46am 
Originally posted by Reverend Belial:
Originally posted by Jack Frost:
New to Fallout here:
1) What was the Wasteland Explorer perk in previous versions?
2) I am sure Bethesda is simplifying the game to allow for your busy work schedule for the next update.....
It marked every location on your map, showing you where you hadn't discovered yet.

Weird, I would think from its name that's its an achievement/title reward you earn from exploring, not having something just handed to you if you chose a perk.

Glad they don't have it, part of the games appeal is exploring and finding new areas on the map.

Wind Lane Dec 14, 2015 @ 10:47am 
As to how they could do new perks for DLC with the poster thing they've got now - why not simply introduce a new poster?

You pop into the menu to look at the perk poster and now there's just a way to slide over to a secondary poster.

It might not be an easy thing for them to program if they didn't plan for it, but it's certainly an easy design concept to imagine.
Reverend Belial Dec 14, 2015 @ 10:47am 
Originally posted by Jack Frost:
Originally posted by Reverend Belial:
It marked every location on your map, showing you where you hadn't discovered yet.

Weird, I would think from its name that's its an achievement/title reward you earn from exploring, not having something just handed to you if you chose a perk.

Glad they don't have it, part of the games appeal is exploring and finding new areas on the map.
It didn't unlock them (like make fast travel available to them), it just told you where they were. It was useful for out of the way places that you wouldn't normally go to.
kaffekoppen Dec 14, 2015 @ 10:48am 
Originally posted by Kameraden:
There are 100 reasons why Removing the Skill system was a horrible idea. This is just one of the tragic out comes of it.
This has nothing to do with the removal of the skill system.

They could easily have had more perks than what's on the current perk chart without having skills.
Veya Dec 14, 2015 @ 10:51am 
Originally posted by RTD - King Hand Banana:
Console commands .......

~ to open console.
tmm 1
"tmm 1,0,0" is better, "tmm 1" will mark all locations on your map and allow fast travel, "tmm 1,0,0" will mark all location on your map as undiscovered, which is significantly better if you actually want to visit every location, otherwise, the locations you have already been to and the ones you haven't blend together quite quickly.

And OP, you can use "tmm 1,0,0" and take VANS while pretending to have taken Wasteland Explorer, VANS is the most useless perk in the game and will have no effect in your game, so you essentially paid a perk for the effect.
Last edited by Veya; Dec 14, 2015 @ 10:54am
Abstergo Dec 14, 2015 @ 11:06am 
How does the map work with the perk/tmm 1 on?How does the map differentiate between places I've been or not?
Veya Dec 14, 2015 @ 11:16am 
Originally posted by Abstergo:
How does the map work with the perk/tmm 1 on?How does the map differentiate between places I've been or not?
You know when you are told of a location by an NPC or quest, and it appears just the silhouette of the location, when you actually visit the location it will "fill" the silhouette and allow fast travel.

Also, the separation between "tmm 1" and "tmm 1,0,0" is important, "tmm 1" will allow fast travel to all locations(except those blocked by quests) right away, "tmm 1,0,0" will mark the silhouettes on the map, as if you were told about the location, and replicates the Wasteland Explorer perk flawlessly.
Last edited by Veya; Dec 14, 2015 @ 11:16am
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Date Posted: Dec 14, 2015 @ 10:33am
Posts: 19