Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
That could be an interesting twist in this. There seems to be disagreement on whether ghouls actually need to eat or drink, (and I still stand on them needing social contact to stay sane after weeks, but you could program a synth in that manner, I think. Neither synths nor ghouls age, either, so while a regular looking kid not aging would be noticed, a synth ghoul kid would be less obvious. Also, the institute could have placed their experiment synth in the fridge at a later time, while the synth believes he was in there all along (being in a fridge for 210 continuous years is a stretch.)
A major issue though is how they found a suitable test subject and installed the right memories.
Pop culture reference: Indiana Jones survives a nuclear blast by hiding in a refrigerator.
Serious issue reference Fallout style: Children of war woes or children getting stuck in fridges, which was actually a problem enough to require Congress to intervene with a law in the 60s.
That or the quest writer stole too much Jet from Obsidian writers (i.e. FONV) and this is the result.
So this poor child has been sealed inside a cramped container for two CENTURIES. And that's not supposed to be nightmare fuel for the player? When you meet the Vault Tec employee after two centuries, he starts blubbering like a baby. With good reason! Sure he's still wearing the same outfit because Bethesda couldn't come up with a better way of easily identifying the guy. But at least his reaction was believable.
This kid has been in there, for the same time and still calls out for help like he's been in there for one minute. He should be insane, or feral. The voice acting and script are atrocious. When the family is reunited, the acting was so bad. The parents were like "Hey son! You're back! That's Neato!" No embrace, no crying. WTF?! Then they all seperate and wander around and when you talk to them they're all like "Huh?" "What are you doing here?"
The entire quest was made because Emil Pagliarulo came up with a joke about kids getting trapped in fridges (IRL this was a hugh scare back in the day). Isn't he hilarious?
That's the most plausable explanation for the "kid in a fridge" paradox discussed in this old thread for so long. I didn't realize that the Institute must have a "test subject" to make a Synth out of. Can't they simply make one from scratch, as well as the ersatz memories?