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Your choice of faction during the main campaign ultimately has no bearing on what you can and can not do in Far Harbor. Acadia can be destroyed by bringing the skull and locket of the real Avery back to the town and giving them to Allen Lee.
Using the Brotherhood or the Institute is just another optional way to do it.
I was gonna say, man haven't you salted the earth enough there?
I don't usually wipe out Acadia anyway, though. Not even when I've sided with the Institute. There's nothing gained by doing it from the Brotherhood or Institute perspective anyway (at least with Allen you might be after Lucky Eddy and/or the Destroyer of Acadia perk).
It's similar with the Harbourmen, where Allen seems to lead the charge on hostility, while the group as whole is equally able to be affected by someone more moderate like Avery or the Sole Survivor if they happen to go that way with it.