Fallout 4

Fallout 4

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Gaz O'D Dec 7, 2015 @ 7:58pm
Can Settlers In Settlements Die?
Can the settlers in my settlements die? What's the negative effects of a settler dying?
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Showing 1-15 of 44 comments
BLÀde (Banned) Dec 7, 2015 @ 8:01pm 
they can if the settlement is attacked i've had it happen
Spacecowboy2011 Dec 7, 2015 @ 8:03pm 
They can die, and the only real impact will be if they were assigned to a job, that is no longer being covered. Happiness will also decrease over time as a result, but really... if you're not ready for settlement building, you can basically tell the game to go screw itself and ignore that without any true consequences.
Gaz O'D Dec 7, 2015 @ 8:05pm 
How do you increase happiness? Also will a new settler take the dead settlers place?
Spacecowboy2011 Dec 7, 2015 @ 8:07pm 
Originally posted by Gaz O'D:
How do you increase happiness? Also will a new settler take the dead settlers place?

I honestly haven't done a lot of work yet, but if you provide enough food, water, beds, and then defense for a settlement, the happiness will slowly increase over time until 80. Above 80 requires shops and stuff, such as decorations and living conditions and... things I honestly don't know about yet.

To replace your dead settlers, recruit beacon. You'll find it in the power, miscellaneous section I believe.
Duke Flapjack Dec 7, 2015 @ 8:08pm 
The settlement system (as far as people goes) seems a bit wonky. I've had settlers automatically take defense jobs as well as farming jobs. Sometimes they won't take any job at all and will just wander around. It seems to depend on what is needed. If you have an interconnected system of settlements via provisioners then settlers won't take up farming unless food is running low across the whole system seemingly.
Mousebread Dec 7, 2015 @ 8:11pm 
Originally posted by Spacecowboy2011:
They can die, and the only real impact will be if they were assigned to a job, that is no longer being covered. Happiness will also decrease over time as a result, but really... if you're not ready for settlement building, you can basically tell the game to go screw itself and ignore that without any true consequences.

you dont need to assign them to food. when a new settler joins the camp, it will auto assign to food, if spots are open. :)
Duke Flapjack Dec 7, 2015 @ 8:12pm 
Originally posted by Mokaiba:
Originally posted by Spacecowboy2011:
They can die, and the only real impact will be if they were assigned to a job, that is no longer being covered. Happiness will also decrease over time as a result, but really... if you're not ready for settlement building, you can basically tell the game to go screw itself and ignore that without any true consequences.

you dont need to assign them to food. when a new settler joins the camp, it will auto assign to food, if spots are open. :)

This is not necesarily true (see my prior post). It seems to depend both on availibility and necessity.
Last edited by Duke Flapjack; Dec 7, 2015 @ 8:12pm
Mousebread Dec 7, 2015 @ 8:12pm 
Originally posted by Gaz O'D:
How do you increase happiness? Also will a new settler take the dead settlers place?

http://steamcommunity.com/sharedfiles/filedetails/?id=571300306

(12 water, 12 food, 12 beds, 5 power, 100 defense, and 1 recruitment beacon)

do this at every base. over time, they will max out happiness and size. dont forget to assign 1 settler to supply and have them go to sanctuary.
Last edited by Mousebread; Dec 7, 2015 @ 8:13pm
Duke Flapjack Dec 7, 2015 @ 8:13pm 
Originally posted by Mokaiba:
Originally posted by Gaz O'D:
How do you increase happiness? Also will a new settler take the dead settlers place?

http://steamcommunity.com/sharedfiles/filedetails/?id=571300306

(12 water, 12 food, 12 beds, 5 power, and 1 recruitment beacon)

do this at every base. over time, they will max out happiness and size. dont forget to assign 1 settler to supply and have them go to sanctuary.

That's so cheesy, though. :D

I actually enjoy building my settlements.
Mousebread Dec 7, 2015 @ 8:14pm 
Originally posted by captainradish:
Originally posted by Mokaiba:

you dont need to assign them to food. when a new settler joins the camp, it will auto assign to food, if spots are open. :)

This is not necesarily true (see my prior post). It seems to depend both on availibility and necessity.

it is true. I place and forget. never seen anyone drop in happiness or need anything. see my above post with the screenshot.
CursedPanther Dec 7, 2015 @ 8:15pm 
Adequate food and water is always the primary criterion. Other than that you can build store to keep the happiness high.

Bottom line is a fairly large part of the mechanism related to settlements is bugged one way or another. Right now you'll have to live with the imperfectness or just ignore the whole thing.
LoneGunman Dec 7, 2015 @ 8:15pm 
If you've got a beacon up and as long as all your other facilities are running like expected (water, etc.), settlers killed (usually by raids) will eventually be replaced. You'll take a happiness hit as others noted but it should work its way back up.

Also, if your settlement's happiness is down (and settlers are dying) because of raids, you need to run around in workshop mode and repair everything.

Remember that you visiting the settlement also increases happiness (if you don't visit it for a long time, it'll decline).

Also, bit of a spoiler:

If you have synths infiltrating your settlement, it can bring happiness down for no apparent reason--even if you're a synth-sympathizer. Sometimes they'll go postal and attack your settlers spontaneously. And so far as I can tell, the only way to eliminate the threat is to kill them which will set the other settlers against you along with most of the companions. I'm trying to figure out the best way to eliminate them (gonna try sending them to a different settlement and kill them en route).
Mousebread Dec 7, 2015 @ 8:15pm 
Originally posted by captainradish:
Originally posted by Mokaiba:

http://steamcommunity.com/sharedfiles/filedetails/?id=571300306

(12 water, 12 food, 12 beds, 5 power, and 1 recruitment beacon)

do this at every base. over time, they will max out happiness and size. dont forget to assign 1 settler to supply and have them go to sanctuary.

That's so cheesy, though. :D

I actually enjoy building my settlements.


Im there to play fallout, not sims. :)
Kralore Dec 7, 2015 @ 8:21pm 
Can settlers die? Yes and No. There are several different systems in play. Settlers (Provisioners are identical to settlers) can't be killed by enemies (raiders etc). Settlers can be killed by you with friendly fire. Settlers MIGHT die if you fail to "defend the settlement". There is also a 4th situation, on one or more settlements, the people already living there, some are essential and can't be killed in any way (friendly fire may still make them hostile though), and some are non-essential and can even be killed by enemy attacks.

@captainradish.... in regards to job assignment, the way i understand it, if there are jobs already available when the settlers arrive they will fill the jobs. Food, shops, guard posts etc that you place when settlers are already there will need to be manually assigned. I could be wrong though.
Duke Flapjack Dec 7, 2015 @ 8:23pm 
Originally posted by Kralore:
Can settlers die? Yes and No. There are several different systems in play. Settlers (Provisioners are identical to settlers) can't be killed by enemies (raiders etc). Settlers can be killed by you with friendly fire. Settlers MIGHT die if you fail to "defend the settlement". There is also a 4th situation, on one or more settlements, the people already living there, some are essential and can't be killed in any way (friendly fire may still make them hostile though), and some are non-essential and can even be killed by enemy attacks.

@captainradish.... in regards to job assignment, the way i understand it, if there are jobs already available when the settlers arrive they will fill the jobs. Food, shops, guard posts etc that you place when settlers are already there will need to be manually assigned. I could be wrong though.

I have had times where new settlers don't take any available jobs. The only thing I can think of is that since food production is sky-high already throughout my settlement network, the game doesn't assign them that job in favor of a different one.
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Date Posted: Dec 7, 2015 @ 7:58pm
Posts: 44