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Straight up "cirtcuitry" items are only from looting that component directly, or scrapping an item into it's component parts.
Say you have five telephones. That is worth 10 circuits, and when you use a build menu, it will list your grand total availble circuits across all items.
But it will not add the literal item "Circuitry" to your inventory. unless you scrap it.
EDIT: manually scrappnig junk items is obtuse. You have to throw it on the floor and use the build mode to look at it and hit the scrap buttin (which will send the results to your workbench).
Scrapping weapons and armor meanwhile, puts the items into your personal inventory.
Scrapping weapons gets you very little without the scrapper talents, and even then only modded weapons give you anything of note.
For example. A default laser pistol?
4 plastic.
With both ranks of scrapper... 4 plastic, 1 screw.
But some low grade automatic laser with a long barrel and such will give you fiber optics, crystal, etc etc. if you have both scrapper ranks.
Trash lasers are your BEST source of fiber optics and crystals, when you have scrapper 2.
Main guidline for if you want to bother with the scrapper talents or not, is if you like using Energy weapons and power armor a lot.
You can get by just fine without it if you only like ballistics or melee. But I would never have any of the energy weapon or power armor mods I want without scrapper and crafting perks.
Even if you have a water farm to churn out money, vendors still charge around 2k for 25 fiber optics (WHEN they even have it), and rarely sell crystals or circuits. An improved laser sniper barrel alone is like, 16 fiber optics.
If components sold for even 1/10 of what they charge you to buy a shipment, I'd have infinite caps just from scrapping institute lasers.
So what you are saying is that you don't always get the items it lists?
No you get all the items a junk item lists. You don't need to manually scrap them to get the parts. The game scraps the items it needs automatically at no loss.
But I'm self aware enough to admit that it's not as good a use of perks if you are not using energy weapons (including settlement turrets) or customizing your power armor.
Even while taking every crafting talent but blacksmith ASAP, most of my ballistic guns are built out of stolen parts. Because the best parts would drop from enemies before my level was high enough to be allowed to take the gun nut ranks for them.
Energy weapons and armor mods on the other hand, I would never have to my liking without crafting. Even after 46 levels.
PS: if you like heavy weapons, consider Science 2.
Gun nut 4 + Science 2 = Targeting computer for missile launcher. It rules.
It's not one of those "missiles go where your scope aims" deals. You wave your ironsight at an enemy, and it instantly puts a target marker on them. Then you can just fire wildly into the air and it will track them. (Be careful, it can put markers on allies, but there is only one marker at a time)
I never expected Fallout 4 of all things, to have the most fun missile launcher I've used in a while. I don't even have heavy weapon perks for damage, but that targeting computer is so great.
No, what he's saying is that the item goes into your iventory or workshop inventory, not it's component parts.
When you try to craft something, the game will take components from the stash of items. If there are components left over after is breaks the item down to craft, those are then put into the workshop inventory.
Think of items as little "component containers". They containers stay complete until the crafting station needs to break them down.
Just as an aside, if you have two settlements that are provision linked, you can use items from both settlements but the inventory of the current workbench with not show the inventory from the other settlement(s).
I see what happened. They aren't linked. So It was in the workbench at the other settlement. Thanks!
There you go then! :)
Yeah, settlements don't automatically share workbench inventories. I do find it a little annoying that it only shows the local workbench inventory and not the combined inventory of the whole provisioned network.
I know. XD I sometimes use it to hit people behind cover. >:3
Edit: And you know what else? Missile Launcher = Heavy Weapons and Explosives stack. :3