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Guards aren't needed when you have a bunch of turrets, that way the settlers can be used for stores and supply line as well
the rest of the basics ya said is valid though
The worst is when it is a Synth attack. It seems that one of them always spawns under the world/inside of a wall or something, because I will kill everything and the attack never ends. Yes. I checked for infiltrators/replaced people. Just an automatic failure, regardless of what I do.
its the supply lines that cause the attacks, if ya didn't set those up I can see why they are low for you
I am curious about this, it's the first time I've heard of it. Certainly, on the game that I abandoned due largely to frustration with the Settlement dynamic, nearly every settlement has supply routes to Red Rocket where I was keeping all my junk.
A pre-build system for that which took into account ground elevation and allowed you to simply build, upgrade, and (somewhat) modify a perimiter for each settlement would seem far better to me, accessed through the workbench you can select a wall type from the kinds you can build, with upgrades adding things like lights, turrets on the wall, guard towers, etc.
Link it to the local leader perk maybe, require a cost in caps, settlers (reducing as you upgrade? you need more people to man the basic wall but later upgrades let you automate more of it with turrets and limit the defenders to the entrance?), and materials of course.
That way you can potentially end up with something a bit more like Megaton, Covenant, or even Diamond City, a walled town that makes sense for the wasteland, and focus your attention on buildings and settlers instead.
Lol building a wall is useless in Settlement due the mobs have certain spawn point. Wall is useful in the Castle settlement especially the main quest.
well you got a plasma rifle full set of heavy combat armor actually 5 of you have that how about you fking use the tools i gave you! fine since your such pissants i might save your friend if i run past him
id rather have the settlements rot....
Nothing like zoning in and being instantly gibbed by missile spam o.o
That would change my entire building strategy... Instead of a perimeter bristling with turrets, should I focus my fire power towards the centre of the settlement?
Anyone know where the attackers spawn points are in Sanctuary, Starlight Drive-In and The Castle, or is it randomised?