Fallout 4

Fallout 4

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Person321 Dec 5, 2015 @ 1:30am
Most OP weapon?
Aside from the fatman, I think the explosive combat shotgun it pretty OP. Instigating hunting rifle is great for sniper characters too.
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Showing 31-45 of 116 comments
Weizen1988 Dec 5, 2015 @ 6:09am 
silenced wounding 10mm pistol is pretty much my only weapon so far, I can crouch anywhere and casually kill -anything-, each shot does 25 bonus damage, which adds up very fast it seems. Really anything silenced with wounding or any of those abilities.
Last edited by Weizen1988; Dec 5, 2015 @ 6:10am
Hardwire Dec 5, 2015 @ 6:10am 
Originally posted by Scarecrow:
Originally posted by Hardwire:
not really.
the guardian shoots 2 bullets big whoop i got sniper rifles that do that. hell ive got a fatboy that does that with an mriv upgrade so therefore the guardian is not op in the slightest
I'm pretty sure that 2 bullet weapon has nothing on the Stun Baton.
You've haven't experienced Fallout 4, until you see a Legendary Mythic Deathclaw with its head in the ground.
ok you have convensed me im gonna go try it
Ninja Dec 5, 2015 @ 6:21am 
i just got the explosive combat shotgun and i also have the overseers guardian.
the heaverly modded OG took about 1.2 shots to kill a feral ghould reaver on survival (i even have 80% non auto rifle damage)
the ECS took 1 shot straigh up with NO perks for shotguns. plus i dont even have to hit the targets, the AOE from the combined exploding pellets was killing many ghouls, so it has the advantage of more damage and less aiming/firing to kill things
Syndicake ☠ Dec 5, 2015 @ 6:29am 
sentinel's plasma caster with improved sniper barrel and damage and accuracy modifications.
ImHelping Dec 5, 2015 @ 5:14pm 
While not ACTUALLY OP?

I thought my "deals 50 radiation damage" gauss rifle I found was causing nuclear explosions on kills.

I guess something about passing level 45 has flipped an invisible switch, so now Raiders wearing power armor, and protecton guardians explode in a mushroom cloud when they die when they never have up until now.

Boy was that embarrasing. "Well, another power armor raider dead dead as usual. Now to loot them for- *dies in a mushroom cloud* "...that's new"

"Another protectron guardian dead. now to loot the" *dies in mushroom cloud from corpse*

*nervously shoots normal raider, waits for explosion that never comes* "...huh."

Does radiation damage kills cause screwy logic in the game if it's a mechanical enemy? Thinking it's supposed to apply "This enemy has a fusion core that can go kaboom like a sentry bot"?

Not to self, test out this thing on the next machinegun turret I see.
Last edited by ImHelping; Dec 5, 2015 @ 5:18pm
Kameraden Dec 5, 2015 @ 5:17pm 
Any weapon with Explosive Enchantment. Fired 1 .50cal round with my Explosive Bullet firing Hunting Rifle into a group of raiders and it almost killed them all, I might as well fired a rocket launcher.
Just so you know, there is -NO- unique weapons in this game. Nothing is technically unique in any way.

All "Unique" weapons with a name, are just random world weapons with a legendary attribute.

It is entirely possible to find all "named unique" Weapons in the wild with the same legendary attribute as their "unique" counterpart on your own at random.

So don't go to great lengths to get that one special quest weapon that everyone says is badass because it's no different than anything else, and if you play long enough you'll find the same thing at random anyway.
Tyrant Dec 5, 2015 @ 5:22pm 
Originally posted by Impending Rentacle Tape:
Just so you know, there is -NO- unique weapons in this game. Nothing is technically unique in any way.

All "Unique" weapons with a name, are just random world weapons with a legendary attribute.

It is entirely possible to find all "named unique" Weapons in the wild with the same legendary attribute as their "unique" counterpart on your own at random.

So don't go to great lengths to get that one special quest weapon that everyone says is badass because it's no different than anything else, and if you play long enough you'll find the same thing at random anyway.

only the deliverer is uniqe
Intra Dec 5, 2015 @ 5:25pm 
Originally posted by Ninja:
the ECS took 1 shot straigh up with NO perks for shotguns

Shotgun = Rifle according to game, so you had the perk.
VirtualVictory Dec 5, 2015 @ 5:25pm 
Overseers Guardian.
burtod Dec 5, 2015 @ 5:29pm 
I had a stagger proc legendary laser rifle that was awesome. My favorite now is an assault rifle(5.56) with long scope, compensator, and drum. If you have a good bead on target, you can time your shots to negate the recoil while zoomed in, get consistent action on-target chest and head hits.
Yippie21 Dec 5, 2015 @ 5:32pm 
spray n pray .45 mg w/ explosive dmg. .... in fairness, my commando is ranked full
BadgerMilk Dec 5, 2015 @ 5:33pm 
two shot gauss rifle
MustardJeep Dec 5, 2015 @ 5:35pm 
Anything with wounding. Bleed dmg is so absurdly OP a maxed wounding musket is my current primary. Playing stealth/sniper it takes a supermutant or a synth to manage to get even remotely close everyone literally bleeds to death. Muahahahahha :lynehalt:

If you like pushing your luck the 2076 World Series Bat so you can pop fly everything to the fences. You have to max luck and take a good perk combo but it's a OP room clearer.
Big Boom Boom Dec 5, 2015 @ 5:42pm 
Originally posted by The Crimson ♥♥♥♥♥♥:
2 shot Laser Musket with 6 crank modification 2x more powerful than "The Last Minute" gauss rifle. even targets with high energy resistance seem to crumble under its raw damage output

and it makes that sweet thunder sound when firing <3

The last minute isnt two shot, it's just the easiest to get gauss rifle that you dont need to advance Mainstory for.
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Date Posted: Dec 5, 2015 @ 1:30am
Posts: 116