Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
the heaverly modded OG took about 1.2 shots to kill a feral ghould reaver on survival (i even have 80% non auto rifle damage)
the ECS took 1 shot straigh up with NO perks for shotguns. plus i dont even have to hit the targets, the AOE from the combined exploding pellets was killing many ghouls, so it has the advantage of more damage and less aiming/firing to kill things
I thought my "deals 50 radiation damage" gauss rifle I found was causing nuclear explosions on kills.
I guess something about passing level 45 has flipped an invisible switch, so now Raiders wearing power armor, and protecton guardians explode in a mushroom cloud when they die when they never have up until now.
Boy was that embarrasing. "Well, another power armor raider dead dead as usual. Now to loot them for- *dies in a mushroom cloud* "...that's new"
"Another protectron guardian dead. now to loot the" *dies in mushroom cloud from corpse*
*nervously shoots normal raider, waits for explosion that never comes* "...huh."
Does radiation damage kills cause screwy logic in the game if it's a mechanical enemy? Thinking it's supposed to apply "This enemy has a fusion core that can go kaboom like a sentry bot"?
Not to self, test out this thing on the next machinegun turret I see.
All "Unique" weapons with a name, are just random world weapons with a legendary attribute.
It is entirely possible to find all "named unique" Weapons in the wild with the same legendary attribute as their "unique" counterpart on your own at random.
So don't go to great lengths to get that one special quest weapon that everyone says is badass because it's no different than anything else, and if you play long enough you'll find the same thing at random anyway.
only the deliverer is uniqe
Shotgun = Rifle according to game, so you had the perk.
If you like pushing your luck the 2076 World Series Bat so you can pop fly everything to the fences. You have to max luck and take a good perk combo but it's a OP room clearer.
The last minute isnt two shot, it's just the easiest to get gauss rifle that you dont need to advance Mainstory for.