Fallout 4

Fallout 4

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Hobo Fresh Nov 30, 2015 @ 8:35pm
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Prydwen not there and it should be? Do this.
IF YOU HAVE NOT PROGRESSED THE MAIN STORY LINE, DO NOT READ THIS POST.


If you have found and killed Kellogg, and if you exited Fort Hagen the "incorrect way", then the Prydwen did not arrive for you, but NPCs will make references to it for future quests, dialogue, and random comments. This post is for you.



If the Prydwen didn't spawn it's because you didn't exit Fort Hagen through the elevator near the end. If you get to a point in the quests for a faction where you need access to the Prydwen for whatever reason, and it's not there, the fix is very simple.

You have two options that I know of to fix this, both achieve the same thing.


Option 1 is a bit more effort, and means you got lost or confused and didn't go out the right exit.

Step 1) Go back to Fort Hagen. If you're at a point where you need to get to the Prydwen, you've already done the quest that takes you there. Go all the way through to the end room in the Fort Hagen Command Center where you killed the zone boss Kellogg. The jerknut who stole your lil baby. Dogmeat led you there from Diamond City, as a refresher.

Step 2) Walk out of the security doors that you opened from a terminal unlocked with a password when you first did the quest.

Step 3) Turn right. See the elevator straight in front of you? Enter it and go up.

Step 4) When you get to the top, there is a security door with a terminal.

The Prydwen is triggered by interacting with that specific terminal and opening that door via the terminal.

Step 5) Interact with the terminal, open the door. Walk outside. The Prydwen has arrived. You may now proceed with any quest that was dependent on interacting with the Prydwen.

Option 2 is for the lazy. Right next to the entrance to Fort Hagen on the roof there is a locked security door. Open your console with tilde "~", button above Tab on most US keyboards, type "TCL" and move through the door. Interact with the terminal, open it, and you have the exact same result with less effort.

I highly discourage anyone from using console commands.
Last edited by Hobo Fresh; Nov 24, 2021 @ 9:23pm
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Showing 1-15 of 53 comments
Yhwach Nov 30, 2015 @ 8:36pm 
Well, the only way that It wouldn't Is If you decided to go all the way back to the entrance, and I don't see why anyone would unless they got lost or something.
Hobo Fresh Nov 30, 2015 @ 8:39pm 
Originally posted by Scarecrow:
Well, the only way that It wouldn't Is If you decided to go all the way back to the entrance, and I don't see why anyone would unless they got lost or something.
I had to go all the way back to the entrance because a terminal bugged out for me and there was no way to open a security door, even via console commands. It was the only way I could exit.
If you know where the elevator is to exit Fort Hagen, or at least the security door, you can TCL through that security door, open the terminal, and bam. Same result.

However, I highly discourage anyone from using console commands. They can break your saves.
Last edited by Hobo Fresh; Nov 30, 2015 @ 8:40pm
Yhwach Nov 30, 2015 @ 8:42pm 
Originally posted by Brodiddly-O:
Originally posted by Scarecrow:
Well, the only way that It wouldn't Is If you decided to go all the way back to the entrance, and I don't see why anyone would unless they got lost or something.
I had to go all the way back to the entrance because a terminal bugged out for me and there was no way to open a security door, even via console commands. It was the only way I could exit.
If you know where the elevator is to exit Fort Hagen, or at least the security door, you can TCL through that security door, open the terminal, and bam. Same result.

However, I highly discourage anyone from using console commands. They can break your saves.
Depends on what you're using them for, I only recommend NOT using them, If:

1) You're resetting quests, seriously don't or you'll break the entire quest chain.
2) Resetting NPC's, you'll just make It worse.
For example, If Preston Is unavailable to be your companion constantly, just remove him from the minutemen faction.
3) Setting NPC's to non-essential, they're flagged as Essential for a reason..
Unless they're not attached to a quest, or you NEED to kill them.
Last edited by Yhwach; Nov 30, 2015 @ 8:43pm
Hobo Fresh Nov 30, 2015 @ 8:47pm 
Depends on what you're using them for, I only recommend NOT using them, If:

1) You're resetting quests, seriously don't or you'll break the entire quest chain.
2) Resetting NPC's, you'll just make It worse.
For example, If Preston Is unavailable to be your companion constantly, just remove him from the minutemen faction.
3) Setting NPC's to non-essential, they're flagged as Essential for a reason..

This is a thread to help people who had the same problem I did. Please contribute information relevant to the topic. For example, if there's another way to fix this problem, you could throw that in. Or, if any information I have presented is inaccurate in any way, feel free to correct me so that I may edit the post for inaccuracies.
Yggralith Jan 27, 2017 @ 12:39pm 
omg thank you so much:steamhappy:
SpeedFreak1972 Jan 27, 2017 @ 1:09pm 
Originally posted by Monado Boy:
omg thank you so much:steamhappy:

oh great and for that you bump a more than a year old thread??? Don't get me wrong I'm happy that's solved for you however no need to thank them in a thread that's a year old.
Tavman (4) Jan 27, 2017 @ 2:46pm 
Know this thread is real old but does that mean you can protect the Brotherhood from ever coming to the Commonwealth and completing the main questline for the other factions?
Yhwach Jan 27, 2017 @ 8:49pm 
Originally posted by Tavman (4):
Know this thread is real old but does that mean you can protect the Brotherhood from ever coming to the Commonwealth and completing the main questline for the other factions?
It works but you'll run into broken quests still and looping dialogue that check for conditions in certain occasions, but only BoS specific ones.
Some main quests may also break
Last edited by Yhwach; Jan 27, 2017 @ 8:49pm
Tavman (4) Jan 27, 2017 @ 11:35pm 
Originally posted by Tavman (4):
Know this thread is real old but does that mean you can protect the Brotherhood from ever coming to the Commonwealth and completing the main questline for the other factions?
It works but you'll run into broken quests still and looping dialogue that check for conditions in certain occasions, but only BoS specific ones.
Some main quests may also break

Know of any patches that fix those broken Railroad/Institute quests?
Last edited by Tavman (4); Jan 27, 2017 @ 11:36pm
SpeedFreak1972 Jan 28, 2017 @ 12:04am 
well unless you chose the minutemen the other factions ask to kill off the other 2 and there it will go wrong. as for patches well I really don't know, because it's never intended that way.
Last edited by SpeedFreak1972; Jan 28, 2017 @ 12:06am
Tavman (4) Jan 28, 2017 @ 12:59am 
Originally posted by SpeedFreak1972:
well unless you chose the minutemen the other factions ask to kill off the other 2 and there it will go wrong. as for patches well I really don't know, because it's never intended that way.

Which begs the question, if you didn't help the Brotherhood set up the transmitter, why does the Prydwen arrive at the Commonwealth?

I get that the developers never intended this to happen but surely contingencies should have been coded in such as auto-completing certain quests and the original enemies appearing at the Mass Fusion Building?
Yhwach Jan 28, 2017 @ 1:06am 
Originally posted by Tavman (4):
Originally posted by SpeedFreak1972:
well unless you chose the minutemen the other factions ask to kill off the other 2 and there it will go wrong. as for patches well I really don't know, because it's never intended that way.

Which begs the question, if you didn't help the Brotherhood set up the transmitter, why does the Prydwen arrive at the Commonwealth?

I get that the developers never intended this to happen but surely contingencies should have been coded in such as auto-completing certain quests and the original enemies appearing at the Mass Fusion Building?
They set it up themselves, It's some of the only writing that bethesda's done that doesn't require player influence.
Tavman (4) Jan 28, 2017 @ 7:04pm 
Originally posted by Tavman (4):

Which begs the question, if you didn't help the Brotherhood set up the transmitter, why does the Prydwen arrive at the Commonwealth?

I get that the developers never intended this to happen but surely contingencies should have been coded in such as auto-completing certain quests and the original enemies appearing at the Mass Fusion Building?
They set it up themselves, It's some of the only writing that bethesda's done that doesn't require player influence.

Which unfortunately was not the best writing implemented by Bethesda.
Yhwach Jan 28, 2017 @ 7:06pm 
Originally posted by Tavman (4):
They set it up themselves, It's some of the only writing that bethesda's done that doesn't require player influence.

Which unfortunately was not the best writing implemented by Bethesda.
Not at all, they should take a page from Bioware some time..just not the racist white tears drinking bioware.
Last edited by Yhwach; Jan 28, 2017 @ 7:06pm
🥇 Xaxoon 🥇 Jan 29, 2017 @ 12:14am 
@Brodiddly-O (OP):
I use console commands all the time for max my settler buget, so i can build more things in my towns. Without that, its useless to play for me, since you cant build that much with the vanilla settings. I never had issues because of using console commands the right way...

EDIT:
Oh, I've seen too late that someone has dug out an old thread ...
Last edited by 🥇 Xaxoon 🥇; Jan 29, 2017 @ 12:15am
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Date Posted: Nov 30, 2015 @ 8:35pm
Posts: 53