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Bir çeviri sorunu bildirin
And I wonder why the Institute treats all surface dwellers as a lost cause.
this is a good guide to get all the achievements that I was following, and it gives you warnings about where to make a save and where factions will hate each other.
I made a save at The Molecular Level before building the interceptor, this way I could go back and build it somewhere else, not really sure it matters though, I just didnt want it with the railroad.
On my first run I went with railroad and got those achievements, now I'm going back to get the brotherhood achievements but ultimately I want a minutemen ending so after I get the achievements I will load back to where it says 'save #2' and will try to keep all factions neutral except institute because I enjoy watching the BoS attack places in vertibirds, and I like the MM artillery, I dont know what the railroad offers me but I figured its easy enough to keep them peaceful so I can go off to nukaworld with the commonwealth at ease
I agree but I feel if the SS made them all have a truce and destroys the Institute, the RR will run out of Synths to smuggle, once they wipe and release whatever remaining synths they have left there will be no way for the BoS to track them down, so the RR will eventually dissolve on its own. That leaves only the BoS and the MM to maybe having confrontations down the line but I see this 'ending' as a temporary thing, at least for the SS's life
The institute destroyed an entire town because they needed the tech they (thought) they had. The Minute Men nuked boston cuz ♥♥♥♥ those Institute people. Oh, and if there was any other lives lost, Garvey blames the sole survivor cuz Garvey's orders was to nuke them but not kill anybody, just leave 'em on the surface to die a slow death.
Those are scientists and occasionally gorillas, who you can resettle in certain unclaimed settlements.
Bam!
Slaving crazies nuked, brain drain averted!
Plus, install the mod that allows you to recruit re-humanized Virgil as a chem-producing settler.
Evacuating the Institute is part of blowing up the Institute main quest.
"Resettle Refugees" is a post-game radiant quest from the Minutemen.
Only recruiting that character in the spoiler tags is achieved by a mod.
Normally you can't do anything with that character after the respective quest.