Fallout 4

Fallout 4

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Ophite Nov 29, 2015 @ 9:59pm
Looting isn't fun.
Love searching through buildings and looking for hidden places to find loot in fallout games. Feeds some kinda primal need. Happy chemicals released in my brain everytime I looted a container.

Not so much in F4. And I can't really say why. I know, I know, loot has been streamlined and now everything is used for something.


  • Is there less junk?
  • Is it the fact that there isn't anything I really need to search for and hoard as there are many ways to get critical materials?
  • Is it the fact I know everything is crafted and I'm not likely to loot anything suprising or special?


EDIT: I should note that I don't use cheat codes. Not judging, just my personal experience with ruining my own fun with a game by side-stepping mechanics that shouldn't have been skipped. So issue with looting is from a viewpoint of someone who doesn't stray from the intended game design.
Last edited by Ophite; Nov 29, 2015 @ 10:15pm
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SENTAR Nov 29, 2015 @ 10:02pm 
Well there are not many different guns to loot thats for sure. only 23 base ballistic weapons. Not counting Energy melee or throwable.
Ophite Nov 29, 2015 @ 10:04pm 
Originally posted by paugus:
How are we supposed to know about your weird happy chemical problems? You're the only one who understands your OCD, come up with your own solution, maybe?

Always a quick reply from someone who thinks being nasty is cool or clever. *Sigh*

No, my post was for anyone who feels something is missing in the searching, finding of loot. Just killing time in the forums. Not every post needs to be profound.
Bloodfire Nov 29, 2015 @ 10:04pm 
The the new looting system of just looking at a container to see the contents is neat and faster than the old way of having to "open" a new page in the game.
Khloros Nov 29, 2015 @ 10:05pm 
Imo I think it's a combo of things, now that everything is worth something, you don't have anything to reward you as much, sifting through junk and fighting a laser pistol was awesome! Now it's like oh look there is a laser pistol with this stuff I needed...cool.

Additionally with no repairs there is nothing you are chomping at the bits to get a hold of like when you needed more parts to repair your gun, bows it just, ok cool, salvage or throw it in the bank.

None of the loot seems valuable anymore, everything is very..meh feeling. Mostly because so much of the loot is available else where. Even powerful weapons like the plasma rifle are a dime a dozen now.

At least that's my take on why I don't feel that awesome pop when I find stuff.

Oh also because you can find anything anywhere, opening master safe produces the same crap as a novice safe. Like going south into higher level areas don't produce anything rare or worth going there for, I can get all I need from easy to farm locations.
Ophite Nov 29, 2015 @ 10:08pm 
Originally posted by Redwulff:
The the new looting system of just looking at a container to see the contents is neat and faster than the old way of having to "open" a new page in the game.

Yeah, that may be an issue with me. No mystery?

I think maybe there is a complex psychology to game design. You know, systems and mechanics that can keep the ADD/OCD modern gamer playing.
Sempophai Nov 29, 2015 @ 10:08pm 
No interesting loot, maybe if legendaries occasionally popped up in loot locations, or, anything more interesting than duct tape, as awesome as duct tape is. Also, finding things like named boss raiders, super mutants etc, less exciting for a similiar reason, they used to have cool loot, now, just pipeguns and basic armors, nothing of interest. I found a named boss super mutant, took him out and his followers, for, a couple of ammo boxes and a main loot chest, with a couple of pipeguns and a metal armguard... eh.
Ophite Nov 29, 2015 @ 10:10pm 
Originally posted by HCG_BackSpaceHacker:
Additionally with no repairs there is nothing you are chomping at the bits to get a hold of like when you needed more parts to repair your gun, bows it just, ok cool, salvage or throw it in the bank.

No repairs! I'd missed that aspect. You are right. There may be something there that I miss. Maybe gave me more motivation to pick through everything to keep my gun repaired.
Last edited by Ophite; Nov 29, 2015 @ 10:12pm
LazerKarate8 Nov 29, 2015 @ 10:14pm 
Well, on the plus side we finally have a use for all of those bottles and ashtrays.

The cigarettes and pre-war money are still worth a good amount of caps; so don't accidently dump those things at your workshop.

But, it does feel a bit emptier. I guess because the good weapons and guns are now random drops by Legendary enemies or easily bought at the shops. It lacks that sense of, "Holy crap, look at this fricking gun!," when you stumble across a unique weapon in the bottom of some cave or Vault ruin.
Last edited by LazerKarate8; Nov 29, 2015 @ 10:14pm
madocs Nov 29, 2015 @ 10:16pm 
Would be good to have a CHANCE to get a legendary item!
POGGERS! Nov 29, 2015 @ 10:17pm 
When I loot I take LITERALLY EVERY item. I don't leave a single can or screwdriver. I WILL TAKE EVERYTHING. I even take grilled radpoopiestag to increase carry weight by 25 when needed. something soemmthing autesmd lelleeeee lenny fase
murph Nov 29, 2015 @ 10:18pm 
OP, I agree and I'm not sure why looting does not seem as fun in this game. Can't put my finger on it.
Sempophai Nov 29, 2015 @ 10:19pm 
Originally posted by padimite:
Well, on the plus side we finally have a use for all of those bottles and ashtrays.

The cigarettes and pre-war money are still worth a good amount of caps; so don't accidently dump those things at your workshop.

But, it does feel a bit emptier, I guess because the good weapons and guns are now random drops by Legendary enemies or easily bought at the shops. It lacks that sense of, "Holy crap, look at this fricking gun!," when you stumble across a unique weapon in the bottom of some cave or Vault ruin.

Yeah, it's making exploration less fun, which used to be my primary enjoyment. Half the uniques, if not more, are in stores, legendaires pop up repeatedly in the same locations and have become more a source for camping and grinding till you get something good. Now there are very few cool things to find by trekking to remote locations etc etc Odds are I'll just find another wrench, a few buckets and some wonderglue.
Septic Nov 29, 2015 @ 10:21pm 
Imo there are no real junk ingame anymore, since everything has a purpose. Regarding some materials to hoard, it really depends on how much you build up your settlements, i have a hard time getting enough wood and copper to get the last of my settlements up to 100%.
There are plenty of special and rare weapons out there that cannot be crafted but still be modded, often the game will let you know when you find one(kill legendary's).
Last edited by Septic; Nov 29, 2015 @ 10:22pm
Sempophai Nov 29, 2015 @ 10:21pm 
Originally posted by madocs:
Would be good to have a CHANCE to get a legendary item!

Especially on named bosses, which are supposed to be somehow seperate and special compared to others. If some raider boss has been singled out, to have a name, among a horde of nameless, then there should be some reason to seek them out and defeat them, (or pickpocket them). At the very least, they should have top tier gear, or something... anything.
Michael Nov 29, 2015 @ 10:23pm 
Originally posted by Ophite:
Originally posted by HCG_BackSpaceHacker:
Additionally with no repairs there is nothing you are chomping at the bits to get a hold of like when you needed more parts to repair your gun, bows it just, ok cool, salvage or throw it in the bank.

No repairs! I'd missed that aspect. You are right. There may be something there that I miss. Maybe gave me more motivation to pick through everything to keep my gun repaired.

Use power armor and build settlements, then you'll have reason to loot. I personally find the looting more engaging this time around, as the junk actually has some purpose. I often find myself running short of steel, aluminum, circuits, oil, and fiber optics. Having to scavenge for those parts makes the scavenging actually feel like scavenging for the first time in the series.

Good riddance to the gun repair, at least the way it was implemented before. Using entire guns to repair a weapon after light use always felt stupid to me.

They probably should have added rare drops exclusive to the expert/master locked containers to make looting more interesting to people that don't build settlements/upgrade armor extensively, though.
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Date Posted: Nov 29, 2015 @ 9:59pm
Posts: 50