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every time i hear something in the distance i try to approach it only to be going the wrong way cause the sound is really off.... it's annoying me SO much.
None that I know of, I use a surround sound 7.1 headset blah blah, which works fine in most games for sound location, but, i think they've just totally botched sound in this game. They ditched perception putting a blip on your radar, unless you're in danger etc, so, i think they made sounds stronger, but didn't make them accurate to locations.
and they use it as a device to increase difficulty and create tension , you can hear the enemies yet you cant tell where they are or if they are any where near you for that matter, they might be down the alley and in a different building . or 4 floors away ,
this is such a poorly crafted game .
who ever was in charge never played a game , but i bet he/she has a long history in sales and marketing
Usually, when that happens, I just stand up and let them hear me better. I can hear where they are much more easily with footsteps and doors opening, etc.
Vertical sound definately travels far worse than horizontals. I can follow the sound of gunfire outside to a fair degree, but yeah, indoors, in a multi-storied building, the sounds up to 2 floors above, can sound like they're in the next room, it's very disorientating.
As for the dramatic music, I dialed that way down ages ago, it would stupidly play during dialogue and as I didn't have subtitles on, a lot of what NPCs said to me kept getting drowned out.
Once i started a new game the sound was fine... quite unusual.