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But adding any to it does not.
I belive endurance doesn't add to your HP but makes you more resistant to damage.
And if it's on armor, i guess its worth it :P
EDIT:
that is you instantly get +5HP for each point in endurance, you then gain a +.5 HP per each level, retroactively.
Equipping extra endurance (or popping an endurance pill) should raise your max HP by a tiny bit. If it doesn't, its a bug.
HitPoints = 80 + Endurance * 5
HitPointsPerLevel = 2.5 + Endurance * 0.5
TotalHitPoints = HitPoints + HitPointsPerLevel * (CurrentCharacterLevel - 1)
If so, my HP should go up from 109 to 118. Not a big difference, but I'm just not sure why it hasn't happened. I guess I'll try finding some other equipment that raises END and see if it works.
At your level you should have 505 HP with 10 END, by the information I just gave, well actualy the information I gave gives you 50HP (END*5) + 250 (0.5 * END * Level) or 300. The additional 205 HP comes from the starting 80 HP and an additional +2.5HP per level you get as standard for the remaining 125 (2.5 * Level).
EDIT: please note this won't count perk bonuses to HP.
no probs, forgot to note there are a few perks that increase HP. so those aren't in there. But 505 would be the minimum you have.
Maybe it works like that in Fallout 4, or maybe it doesn't. Check to see if your DR decreases by more than it should?
Nobody has noted any changes coming from END on DR. Given DR works differently in 4 anyways, it's very very easy to hit the DR cap in 4 with power armor which would make END useless if it worked in that way since you could just go for getting perm power armor. DR caps at 1000, which gives you a lot of resistance. a 1000 damage cap would reduce a 200 damage attack down to like 30 damage and you aren't gunna find many things that do over 200 damage.
Quitting game and restarting does not fix. I can confirm my guy has no status effects.