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报告翻译问题
Everybody goes on about "Oh Combat armor is more balanced and Synth armor is better for energy".
But fully upgraded Heavy Synth armor has more ballistic protection than heavy combat armor too, yup. BETTER in every way than Heavy Combat armor.
The problem though, is that "Fully upgraded". See, every form of Synth armor needs rank 4 Armor talent to upgrade to the top.
Meanwhile, normal combat armor just needs two ranks to top out, and strudy only needs 3.
So people try out Synth armor, see they can't upgrade it. Then see that first set of Combat armor they have can be easilly upgraded, top that out, and forget about Synth armor entirely except for it seeming to have better energy scaling.
This goes for the helmets too. Though, I ignore the Synth helmets because I can't wear sunglasses with them. even the one that does not cover your eyes, disables eyewear last I played.
I prefer a BoS painted combat armor helmet anyways. All the rad protection of a gas mask, but I get to wear sunglassses and it offers actual protection, whoo.
I miss a lot of the NV stuff, but I do like a lot of the Fo4 stuff too.
Really, carrying a backpack full of rifles to smash into eachother like a caveman whenever the durability passed the peak efficiency threshold didn't add anything of value.
The weapon balance in Fo4 could use some tuning (LOL SMG being only as strong per bullet as a pipe auto).
But weapon durability would not anything except "I have to pause combat to smash guns into eachother *picks up one of the literally dozen .44 revolvers he has in his backpack for the occasion*"
There are games where weapon durability adds quality to the game. Jagged Alliance 2 for example, you are running a rebellion for hire so need to worry about logistics for your army for hire and the local rebels.
But most of the time? It's just there as a speed bump, while also claiming it is GRITTY SURVIVAL REALISM. As you're diablo mans pauses momentarily from killing 17 thousand demons per minute, to blow gold on repairing his equipment.
For all it's obvious faults, Fo4 let me bring along weapons I liked just for fun, even when they were not optmial to my build, or even skilled for at all.
"Let's see, I don't need to bring ten+ assault rifles with me, so let's use that extra space to bring along a sawblade baseball bat even though I have 6 STR and no melee skills. Oh! let's bring a fully automatic combat shotgun!... yes I know I have no commando skill, it's still cool"
Please have mercy on the eyes of others, and break up your walls of text.
Also "IT'S PART OF THE LORE!" is a terrible reason. It was never an issue in the old fallout games for weapons and armor, and pershable FOOD is still perfectly intact despite the fact that box of blamco mac and cheese should have crumbled to dust by now in Fallout 3, NV, and Fo4 anyways.
If your only, ONLY, argument is "BUT LORE/REALISM", then you don't have any real backing for a game design discussion. Especially when it is selectily applie both in game, and in the people swingint the word "immersion" like a blunt object to get their way.
Seriously, if somebody asks you "What is the primary difference in gameplay removing durability has except 'I don't have to stop and repair it from my backpack full of a dozen plasma rifles'", and your answer is "IT FITS THE SETTING!"... You're not debating the subject, you are running across the street, kicking open the door to somebody's house, and screaming your opinions at confused strangers while the people asking legitimate questions wonder where you are going.
Lore and immersion can be good things, and going too far from them is always jarring. But that's for overall tone and setting. In the end, it's still a game.
And if your entire justification for a mechanic is cherry picking your "But it makes realistic sense!" applications only to the stuff you personally want... that's not good for a game, no matter how realistic or unrealistic that game may be.
I've seen worse usages of "But immersion!", I admit. I've seen people complain about "realism" and "it ruins roleplay" over weapon prices in Killing Floor 2 meaning you can just check the scoreboard to know how much money to (literally) throw at a teammate so they can afford a new gun... A game where you fight a 100 year old cyborg nazi and then burry his corpse with neon glowing wads of cash.
While playing as a thawed out cyrogenically frozen world war 2 soldier, teamed up with a DJ, and buying a microwave gun from an airdropped 3d printer.
But no, cherry picking "it ruins Immersion" on the stuff they don't like.
after all they have no intrest in takeing the surface, have a base that beyond the reach of almost everyone and existing waepons they can field do the job why waste time makeing a weapon you dont need.
also the red laser has more damage than a blue laser thing is idiotic visible light isnt the part of the spectrum that goings to do damage to people so what color you see has no bearing on what kind of impact your getting. and spectrum is only part of whats going to do damage after all microwave fall under visible light as does inferred and guess what both can do far more damage to people.
odds are the color you see is just built in as a kind of tracer well say an ultravilot laser or inferred laser fires behind it and does the real damage. because useing visable light for a energy weapon is stupid because unless the aim is to blind people your not going to get anywhere.
Arm a bunch of Synths with cheap, easy to manufacture fire-power and overwehlm the enemy with sheer numbers.
Hence why Kellogg could take out 5 of them by himself, with no plot armor.
point
your head
visible light of any wave length is not what your going to use for a weponized laser. the color your seeing is due to the science fiction idea that you need need to see the beam
a real laser is not useing red or blue ♥♥♥♥♥♥♥ light to do damage its useing ultravilot or infered because as i ♥♥♥♥♥♥♥ stated unless your trying to blind the guy the thermal transfer of a inferred laser or the damage from inoizing radiation that you get in the UV and above ranges is going to work a ♥♥♥♥ of a lot better moron.