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Finish all the quests, return to the settlements to finish the quest with THEM
Then when all your quests that Preston gave you say "Go talk to Preston Gar4vey"
Don't ever talk to Preston Garvey again, until you want to get stuck with more quests
I got sick of the Radiant Quests he was always sending me on, so after I finished 2 quests he gave me, I got paid from the settlements, then never talked to him after that.
Now I can explore and stumble on different quests
That's what I do. Also, don't get too close to Garvey because then they will auto-complete.
Ah cool, I did this with one quest for a while as I seemed to be able to carry on without any alerts but had another pop up, I'm thinking I might relocate my entire house and gear to another location so I don't get all these random quests thrown at me while I am trying to craft stuff.
Though it does sound like I'll be left alone as long as I have 2 quests to hand in to Preston.
EDIT - thx killa and cassiels I just read your after typing this :) Relocating might be fun, I just need to pick a nice spot without any settler trolls asking me for help there :D
The trick is to go talk to him to turn in your finished quest. He'll thank you, then start saying something about "something else". When he starts on that malarky, back up out of his conversation range. Your previous quest should then complete, and he won't have given you a new one.
Repeat as necessary until you've finished turning in all the quests.
Optionally, exile him to a backwater settlement, before doing all this. If you're really afraid of him giving you another quest.
Ya, I actually think that's what happened with the last one. I just walked near him.
Can't believe moving all my stuff and building the basics to store everything really took 4 hours!! :O
Though I did squeeze in a few shopping trips to sell unwanted gear and also practice some building, I found out you can't actually build very high, never tried more than two storeys before.
Thanks for the confirmation ;)
I take it by success flag you mean that the quest cannot fail as it's already in the final phase and just needs either handing in or timing out.
Yeah, when you want them ofc, plus extra bits of xp :)
It's handy for that, a sort of opposite to end game.