Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'd like it to be more of a "save it up and use it when you need it" kind of deal, or at the very least offer some sort of balancing between using it and not using it. Maybe add a speed penalty to power armor unless you specifically upgrade the legs to make you move faster. That way you'd have a reason to not use it all the time.
Look to see if you're carrying a lot of mods. They don't show up in a lot of menus, but they each add .5 (at least from what I've paid attention to). Grenades and mines are the other things I tend to overlook. (edit... most mods to a weapon remove another one)
And only carry the aid you need, don't packrat it so much. And if you're using dogmeat, you've got a packmule.
It seems to be a semi-common bug. A couple other people seem to be having a similar problem. Not sure what's causing it.
A bit too easy an answer for an obvious design flaw, don't ya think?
Power armour in the other FO games have always been about either running with the BoS (Because it used to require training, and access to the groups that had them) or otherwise getting that knowledge.
Now our guy is a pre-war relic, that happens to have done active military service, so he apparently didn't need this training - and apparently 200 years worth of rust does not effect powerarmour either.
It's a bit of a shame in my mind. There's zero reason to take it off ever again, even on Survival.
I started using the Gatling Laser just to spend cores faster than I could find them, as my main character that I rushed through the games story with had more than 50 cores available by the time you make the choice.
The point is; the armor is too easy to use 24/7, no incentive to run around on your normal gear, if it's there, it's hard not to use it, simple.
If power armor automatically equips fusion cores when they run out if you have them in inventory then why the hell isn't it picking the weakest one instead of the strongest one? They don't weight anything so there's no reason to hide them in a box, but now finding the weakest one each time I just want to rearrange my power armor museum sucks - not that I bother, it's just a nitpick.