Fallout 4

Fallout 4

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Beepeplum 2015 年 11 月 24 日 上午 5:10
Big Boy ID SOLVED
Does anyone know the item ID for the Big Boy? I lost it and need to spawn in a new one, I have searched online and cannot find the item ID. All the websites either dont even list the weapon or the ID is ??????? or 0000000, please help.

Edit: Thanks to Greb for supplying most of the information.
All I had to do was get a regular Fatman, look at it and hold E to hold it, go into command prompt and enter getplayergrabbedref. DON'T exit command prompt, then enter the ID for your Fatman, the command above should tell you the ID, so enter fatmanid.amod 1cc2ad. Done, now you have a Big Boy.
最後修改者:Beepeplum; 2015 年 11 月 25 日 上午 6:17
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Acekiler 45 2015 年 11 月 24 日 下午 1:08 
引用自 Hikun24
引用自 Greb
player.additem 001C6BFA 1

Drop it on the ground and click it until it gets selected - try moving it around if it doesn't work immediately. Then type:

attachmod 1CC2AD

If successful you should see the weapon "shift" slightly. Careful as it might fall through the floor.

Now take your newly acquired Two-Shot MIRV Fatman to a work bench and rename it "Big Boy/Boy Boy" and there you go, functionally identical to the "unique" one.

Man...unique weapons suck in this game.
I spawned the weapon but it doesn't show up in my inventory? Any fixes?
Git gud because that's all you can do now.
Fuzzyballs01 ꦙ 2015 年 11 月 24 日 下午 1:10 
in Skyrim, you could just type help "item name"
now you have to type help" item name" 0 or help "item name" 4
it's weird, but hey, it works

do you know how to actually add the item? either click yourself, and type additem "item id" "amount of items"
or make sure nothing is clicked, and type player.additem "item id" 1
Beepeplum 2015 年 11 月 24 日 下午 1:57 
引用自 Fuzzyballs01 🐫
in Skyrim, you could just type help "item name"
now you have to type help" item name" 0 or help "item name" 4
it's weird, but hey, it works

do you know how to actually add the item? either click yourself, and type additem "item id" "amount of items"
or make sure nothing is clicked, and type player.additem "item id" 1
Yes I know how to add items, the problem is, I cant find the item ID for the Big Boy, also i tried using help, it cant find anything with the name Big Boy. Also I tried using my brothers account which has the Big Boy and used the command, player.showinventoy, it said that he had a fatman, not a big boy, weird.
Greb 2015 年 11 月 24 日 下午 6:04 
Yeah it's possible that that actually was a dead code I gave you like a Fat Man that can be added but is marked unplayable so it's in your inventory and invisible. It came with the MIRV mod. You should probably use the same code again with

player.removeitem

to get rid of it and the invisible weight you've just added.

I was trying to save you some hassle by making you spawn a Fat Man with the MIRV mod already on it, is all. Instead, you should merely spawn yourself a regular Fat Man and give yourself the crafting materials/perks required to install the MIRV to it.

Basically, most of the "unique" weapons are just real world weapons with a guaranteed Legendary Mod on it, that has been renamed. You can literally remake almost every unique weapon in the game if you get a lucky drop of a weapon with the same Legendary Mod. You can even attach unique Legendary Mods to other weapons anyway, such as the "Chance to Send Enemies Flying" mod on the World Series Baseball bat.

If you've lost Boy Boy on your save the only way to get it back would be spawning in a Fatman, weapon modding it to have MIRV launcher, attaching the Two-Shot Legendary Mod to it through the console, and then renaming it to Boy Boy. There will be absolutely no difference between the "natural" one and the "home made" one.

Consider trying the command

GetPlayerGrabbedRef

while GRABBING the Boy Boy on another save to find its item ID if you want to skip all of that, possibly if it doesn't just revert to a default Fat Man.
Aceroista 2019 年 1 月 17 日 下午 2:32 
player.additem 0021a53e 1

You will see "Big Boy added." then "Big Boy added (3)"
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張貼日期: 2015 年 11 月 24 日 上午 5:10
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