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used to be able to dupe them and get fully addicted to drop the stats then reset it for a huge refund and end up with mad high stats
personally its all about charisma now tho, that settlement mods got me hooked
need a good working mod or some legit way to increase the cap without hacking the game into some unstable crapfest
But I guess I can't be surprised with the kind of player characters people mod into their games.
Also, Far Harbor adds 'unyielding' so you can get +15 to all stats from 5 pieces if you have 25% or less health.
(can keep it up forever with 75% rad sickness if you don't takes perks that remove rads over time)
These are both wrong.
Agility affects sneak and pickpocket (not perception).
Set your agility to 1000 and watch that 0% chance on gatling lasers go to 90%...
(Agility up to 10 points has double the effect (per point) as points over 10)
This is wrong.
The minimum buy price is 120%
The maximum sell price is 80%.
And since when has Charisma affected addiction chance?
It does raise the settlement population cap by 1/point (cap can be bypasses by mechanist quest though).
This is also wrong (aside from filling the crit meter faster).
The chance of a critical hit is always 0% unless you hit space in VATS or use the drug that gives 25%. Luck doesn't seems to add anything to leveled lists - tested with 9000 luck.
(I reset a safe 100 time with 1 luck and with 9000 luck, no noticeable difference in total loot)
Please double check or test stuff...
Late game you don't want xp. Extra levels just make enemies more bullet spongy.
Trust me, I'm level 250 and I'd rather be capped at level 50 :(
Honestly, SPECIAL has much less impact in this version of Fallout than in others. It is mainly for unlocking perks.
A lot of people got the game during the winter sale, so many threads have been getting necro'd.
Defend yourself, villain!