Fallout 4

Fallout 4

View Stats:
Lycan Nov 22, 2015 @ 12:04am
remove the poly-labs items?
So I just finished the pollymer lab-quest-thing and left the building but i still have things like Gold, Tungsten, element 516 w/e in my bags and they cant be dropped? how do I remove them? :(
< >
Showing 1-15 of 27 comments
Semi Green Nov 22, 2015 @ 12:54am 
put them in the workshops in the settlements.
DA REEL NANCY BOI Nov 22, 2015 @ 12:57am 
Originally posted by Semi:
put them in the workshops in the settlements.
That doesn't work, or at least didn't when I tried it. Lots of items seem to get stuck in the inventory.
Spartan L16 Nov 22, 2015 @ 12:58am 
I can't remove them from my inventory either. Though while annoying, thankfully they don't have weight otherwise I'd take more extreme measures.
Serrel Nov 22, 2015 @ 1:01am 
Yeah all those items that build up in your inventory become a little annoying after many hours of play. Its like all the recording you can play, what the hell were they thinking of when they didnt have something in place to say if we have actually listened to them already or not.
Last edited by Serrel; Nov 22, 2015 @ 1:02am
The_Pastmaster Nov 22, 2015 @ 1:03am 
Originally posted by Serrel:
Yeah all those items that build up in your inventory become a little annoying after many hours of play. Its like all the recording you can play, what the hell were they thinking of when they didnt have something in place to say if we have actually listened to them already or not.

I put all that stuff in a wall shelf I built in one of my settlements.
DA REEL NANCY BOI Nov 22, 2015 @ 1:05am 
Originally posted by Serrel:
Yeah all those items that build up in your inventory become a little annoying after many hours of play. Its like all the recording you can play, what the hell were they thinking of when they didnt have something in place to say if we have actually listened to them already or not.
The recordings themselves aren't really a problem. I've found a couple that actually are quest related but otherwise, I've gotten rid of them all.
Josh Nov 22, 2015 @ 1:07am 
Originally posted by Lycan Jack:
how do I remove them? :(

You can't. They're quest items. They don't weigh anything anyway so there's no real point.
Serrel Nov 22, 2015 @ 1:07am 
Originally posted by DEAD The Real Nancy Boy:
Originally posted by Serrel:
Yeah all those items that build up in your inventory become a little annoying after many hours of play. Its like all the recording you can play, what the hell were they thinking of when they didnt have something in place to say if we have actually listened to them already or not.
The recordings themselves aren't really a problem. I've found a couple that actually are quest related but otherwise, I've gotten rid of them all.

yeah but then theres the passwords and other stuff. its just hard to know what we will need down the line and so fourth. Im sure they could have come up with a better, less cluttered system. It would have been best if they had gone into a Quest or invisible inventory. Modding will sort it our no doubt.
Matt Nov 22, 2015 @ 1:07am 
If you want to remove them from your inventory, here are the following console commands to help:

Hydrochloric Acid
player.removeitem 0009BC88 1

Gallium
player.removeitem 000A018C 1

Cobalt
player.removeitem 000A0190 1

Tungsten
player.removeitem 000A018E 1
Last edited by Matt; Nov 22, 2015 @ 1:57am
Lycan Nov 22, 2015 @ 1:16am 
Originally posted by mattan138:
If you want to remove them from your inventory, here are the following console commands to help:

Hydrochloric Acid
player.removeitem 0009BC88 1

Gallium
player.removeitem 000A018C 1

Cobalt
player.removeitem 000A0190 1

Tungsten
player.removeitem 000A018E 1
Brilliant! how did you find these codes? I think there are more of them besides these 4 but this is a brilliant start ty!
Matt Nov 22, 2015 @ 1:32am 
These should be the only four left in your inventory.

The Lithium Hydride and Gold are placed in the reagent receptacle and the U-238 isotope in its own receptacle to then craft the Piezonucleic power armor chest piece.

If you override the clean room door, the whole building attacks you. Maybe that's how you still have them in your inventory. I'll look for the item ids.
Last edited by Matt; Nov 22, 2015 @ 1:36am
Matt Nov 22, 2015 @ 1:56am 
Here are the codes for the remaining items:

Lithium Hydride
player.removeitem 000A50F7 1

Gold
player.removeitem 000A50F5 1

U-238 Isotope
player.removeitem 00099CE7 1
Last edited by Matt; Nov 22, 2015 @ 1:56am
Beschmaxung Feb 21, 2016 @ 7:40am 
Thank you guys. This is one of the most important reasons to buy Fallout for PC.
smoky mcpot Feb 21, 2016 @ 8:02am 
I don't understand why you couldn't just drop them as they were not classed as quest items for me i just threw them in my junk safe in sanctuary along with 90% of the other crap in the miscellaneous section. Maybe it's because of a mod?

But i agree with serrel above that the game needs some sort of way to flag hollotapes and notes to let you know you have listened to or read them.
Last edited by smoky mcpot; Feb 21, 2016 @ 8:06am
I ended up with the same issue with these, thank you for posting the ref IDs.
On another note, if you aren't aware already, there's a mod that brings back the keyring from 3 and New Vegas called KeyNuker, and it also comes as part of a pack called DEF_UI over on the Nexus.
< >
Showing 1-15 of 27 comments
Per page: 1530 50

Date Posted: Nov 22, 2015 @ 12:04am
Posts: 27