Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I kid, I kid. The only... 'logical' reason I can think of is that it is supposedly easier to find/get the dirty water (and it takes 3 dirty -> 1 purified), so it is cheaper to make that way. They could have had an additional recipe, but likely didn't want to fill the list.
Regardless of the reason, I think a simple 'any water source' would be fine and it could drain the dirty water before moving onto purified. But what do I know? I never make them anyway, too many other easy beneficial recipes. =P
I guess they use dirty water primarily because it's much easier to find dirty water in a wasteland environment, and you're usually going to be boiling it in the cooking process anyway so it should be clean enough afterward. Still... blech.
It would've made more sense if the settlements generated dirty water instead. Because you can just craft 3 dirty water to get purified water if you wanted it to be purified.
I doubt that though, as you get absolute craploads of cooked/grilled/whatever'd meats from all the baddies. Ah well =P
Well I encounter raiders more often than I encounter wasteland animals. So meat is always in short supply on my end.
Well that would've been more true if I had to worry about thirst. Which I don't since this game lacks a "hardcore" mode like from New Vegas.
But I'm not complaining since I never did care about the hardcore mode.
In this version Fallout dirty water is uncommon, just the opposite of prior Fallout titles.
Odd huh?
I think the devs reasoning is thus:
Look, these here soups and what not are Over Powered.
We can't just have them using common mats.
Uh oh, we have all this purified water.
Quick. make it use dirty water and switch tables so dirty water is rare.
Problem solved, on to next developer game issue.
I do have to say, at level 26 with my character, I have so much food in inventory
I have to leave more than half in a ice box. I can't eat or munch all I lug around already.
Same situation was in FO3 and NV though by time you played it for long.
That is why survival mods get made in time.
It is a aspect of the game they didnt' fully think out or vet in actual game practice, and
they just managed to make it worse than in the prior titles.
Go figure.
About purified water, I assume this is due to tech advancement since project purity 10 years ago...