Fallout 4

Fallout 4

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Ultima Nov 20, 2015 @ 3:35pm
Charred Feral Ghouls OP?
It's been a while since I've seen an unbalanced NPC in Bethesda's games, especially the Fallout series, but I noticed the Charred Feral Ghouls have some serious resistance and health that sometimes even resist Big Boy shots with MIRV. I have two separate profiles, one for playing the game legitimately and one for messing around with cheats. I have trouble killing these little bastards because of their insane health / resistance, even with my strongest weapons, so I was curious if it were ever possible to lower their power? They have a weak attack which is great, but ♥♥♥♥♥♥♥♥♥ if you blast every limb they have off and completely cripple their head, they'll still move around like it's no big deal across the floor. Granted, they do no damage then, but they come in swarms and it's annoying as hell.

Just a suggestion, if I must I could just knock them out with a stun baton and run away.
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Showing 1-8 of 8 comments
θάνατος Nov 20, 2015 @ 3:36pm 
knee capper is your friend for "op" foes
Ultima Nov 20, 2015 @ 7:31pm 
Thanks.
while I made a new account to play with cheats, I saw one, shot it a bunch... nothing happened. I spawned a fat man and some mini nukes. I shot one. only brought him to a bit past half. WTF why are they so OP! IT TAKES 999999999 BULLETS TO KILL ONE!:steamfacepalm:
WarMachine Aug 9, 2016 @ 10:01am 
They are what VATS and heavy weapons are for. But, your best bet, is use a weapon with a high dismemberment chance, like a harpoon gun or railway rifle, and take off their head.
mfree Aug 9, 2016 @ 10:17am 
Well, y'know, bitey running charcoal briquettes might just seem to pose a problem getting to that meaty center with a weapons hit...
watchdog79 Aug 9, 2016 @ 10:18am 
Head shots or shooting off their legs work fine.

The Last Minute is your friend here. 50% extra limb damage on a Gauss Rifle? Oh, yeah.
Last edited by watchdog79; Aug 9, 2016 @ 10:19am
Doombringer Aug 9, 2016 @ 10:34am 
Top tier enemies have autolevel, so if you cheat your level too high they will have tens or hundreds of thousands of hitpoints.

A fully maxed mini-nuke does >7k damage, so I assume you made your guy >level 500.
(game gets harder every level you advance over 50ish, because Bethesa loves backwards level up systems.)
Last edited by Doombringer; Aug 9, 2016 @ 10:37am
Jusey1 Aug 9, 2016 @ 11:06am 
Originally posted by Doombringer:
(game gets harder every level you advance over 50ish, because Bethesa loves backwards level up systems.)

Not true since only a few high level enemies levels up with you, and they are all above level 50. Charred Feral Ghouls are level 64 for example. Ancient Behemoth is level 95 by default. Mythic Deathclaw is level 91 by default. These are the lowest level that these enemies can be and will generally just level up with the player once they reach above it.

And yeah, this is the problem with endless leveling. Having no level cap is a good thing but only if you don't have endless leveling. In Skyrim, for example, you have no level cap but you don't endless level-up. Your highest possible level is dependent on what skills you use and whether or not you wanna reset those skills after maxing them out. Bethesda should've kept skills as skills for Fallout 4 and tweak them to be like in Skyrim so you level up skills by using them and the skills controls your level status while collecting experiences only gives you skill perks when you fill an experience bar, instead of leveling you up. Would've solved quite a bit of problems with the level-up system for Fallout 4.

Now, I recommend getting a few mods. One would be a level cap mod which allows you to cap your level at any level you wish. So you wanna do a level 50 cap, go for it. Or even a level 100 cap. Another mod or mods should be ones that rebalances enemies, combat, etc. The one I have makes it so everyone, including myself, always have pretty low health (Without Life Giver, you will have around 200 health at level 50 instead of around 400-500) and we all can die quickly however it keeps certain armored enemies (especially Power Armor) as tough enemies to take down, due to the high defense. It also makes missiles and nukes much deadlier (missiles doing around 800 damage and nukes around 1,500 damage). Grenades and mines got a buff too.

I think the mod I have is called Brutality. I highly recommend it if you're sick and tired of "bullet sponges". Once the new version of Skyrim comes out, I'm keeping an eye out for a Skyrim version of the same or similar mod too actually.
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Date Posted: Nov 20, 2015 @ 3:35pm
Posts: 8